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Level 300+
s7
p7
e2
c11
i10
a10
l9

West Tek Monster
Fallout 76
Archer XP Build
build
Published

Who needs Nuka Grenades with Hat Trick?! Solely an XP Build, you would have to change up the armor to use this as a daily driver. But, it is possible if that is done. Added Daily armor on beneath the XP set.

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
7
3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

P
7
+5
2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

2
Bow Before Me
lvl
6

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

2
Grenadier
lvl
35

Your explosives detonate with twice the radius.

3
Hat Trick
lvl
2

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

E
2
+5
2
Chem Fiend
lvl
23

Any chems you take last 100% longer.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

1
Ironclad
lvl
30

Armor provides 15% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

C
11
1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

2
Magnetic Personality
lvl
13

Gain 2 Charisma for each teammate, excluding yourself.

1
Spiritual Healer
lvl
36

Regenerate HP while on a team based on your CHA.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
10
+5
2
Cryologist
lvl
40

Increase cryo damage based on your INT.

3
Demolition Expert
lvl
10

Your explosives do +60% damage.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

1
Gunsmith
lvl
11

Guns break 20% slower.

2
Pyro-Technician
lvl
30

Increase fire damage based on your INT.

A
10
+5
2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Covert Operative
lvl
27

Your ranged attacks do an additional 50% sneak attack damage.

2
Mister Sandman
lvl
37

Your silenced weapons do an additional 100% sneak attack damage.

2
Ninja
lvl
15

Bows, throwing, and melee weapons do +100% sneak attack damage.

3
Sneak
lvl
20

You are 75% harder to detect while sneaking.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

L
9
+5
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Follow Through
lvl
50

Ranged sneak damage increases damage to target by 40% for 10 seconds.

Effects (10)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

add effects
10 mutations, 0 addictions

Consumables (10)

Blight Soup

Crit Damage: +1.25 (30m)

+3 HP/s
+25% +15% 0.05
×1
Brain Fungus Soup

Intelligence: +5 (30m)

+3 HP/s
+25% +15% 0.05
×1
Berry Mentats

Intelligence: +2.25 (15m)

-3% 0.025
×1
Sweet Tato Stew

Health Regen: +0.625 (1h)

+6 HP/s
+50% +15% 0.1
×1
Pumpkin Pie

Max Health: +100 (1h)

+4.5 HP/s
+50% 0.1
×1
Black-Eyed Susan's Soothin'

Experience: +13% (1h), Damage: +25% (1h)

+2.5 HP/s
+15% 0.05
×1
Company Tea

AP Regen: +25 (1h), Disease resistance: +20 (1h)

+42% 0.05
×1
Cranberry Relish

Experience: +25% (1h), Max AP: +8 (25s)

+6 HP/s
+50% 0.1
×1
Live & Love 2

+5% Damage When in a Team (30m)

0.01
×1
Bobblehead: Leader

Experience: +5% (1h)

0.01
×1
Total effect
I
 
+7.25
HP
 
+100
AP Regen
 
+25
XP
 
+30%
AP
 
+8
 
+20
Damage
 
+30%
Crit Damage
 
+1.25
Health Regen
 
+0.625
Total weight 0.55

Weapons

Burning Love
compound-bow
Bloodied
Explosive
Lucky Hit
Pyromaniac's
lvl 50
1375
487
1963.786/6s
Fire Rate
20
shots per
10 sec
Semi-Auto
Ammo
1Arrow
Range
0
144
289
100%50%
AP Cost
16 (3%) 29.9 shots before AP is depleted
3.45
528.75
-4
-7%
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Explosive
Projectiles Explode for +20% Weapon Damage
Lucky Hit
Critical Charge: +15
Pyromaniac's
+50% Damage to Burning Targets
Fire Damage
Modifications
Cryo Arrows
Damage: -40%
Weight: +10%
Cryo Damage: +60%
Glow Sights
Weight: +5%
AP Cost: -20%
Swap
Piercing Love Bow
compound-bow
Furious
Cryologist's
Lucky Hit
Viper's
lvl 50
1257
487
11576.495/38s
Fire Rate
20
shots per
10 sec
Semi-Auto
Ammo
1Arrow
Range
0
144
289
100%50%
AP Cost
16 (3%) 29.9 shots before AP is depleted
3.45
528.75
-4
-7%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Cryologist's
Cryo Damage +0.2
Lucky Hit
Critical Charge: +15
Viper's
+50% Damage to Poisoned Targets
Poison Damage
Modifications
Cryo Arrows
Damage: -40%
Weight: +10%
Cryo Damage: +60%
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Unyielding BioCommMesh Civil Engineer Armor Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Elementalist
Increase All Resistances by +25
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Buttressed
Exceptional Damage Resistance, Energy Resistance and Radiation Resistance.
BioCommMesh
Chem Duration +0.5
lvl 50
86
102
26
22
52
16
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Protective Enclave Secret Operative Underarmor
Raider Style
Perception +2, Agility +3, Luck +5
Protective Lining
Improved Strength and Perception
lvl 1
48
23
10
10
10
10
P
 
+2
A
 
+3
L
 
+5
Unyielding Ultra-Light Civil Engineer Armor Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Healthy
Max HP Increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
HP
 
+20
Unyielding Ultra-Light Civil Engineer Armor Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Healthy
Max HP Increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
HP
 
+20
Unyielding Ultra-Light Civil Engineer Armor Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Healthy
Max HP Increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
HP
 
+20
Unyielding Ultra-Light Civil Engineer Armor Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Healthy
Max HP Increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
HP
 
+20
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
87
 
101
 
358
 
191
 
117
 
306
L
 
+20
A
 
+18
I
 
+23
S
 
+15
P
 
+17
C
 
+15
HP
 
+80
Carry Weight
 
+60
Swap
Chameleon Jet Pack Brotherhood Recon Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Endurance
Endurance +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +20%
lvl 40
155
34
18
13
30
18
E
 
+2
AP
 
-1
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Protective Enclave Secret Operative Underarmor
Raider Style
Perception +2, Agility +3, Luck +5
Protective Lining
Improved Strength and Perception
lvl 1
48
23
10
10
10
10
P
 
+2
A
 
+3
L
 
+5
Bolstering Ultra-Light Brotherhood Recon Left Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Elementalist
Increase All Resistances by +25
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
76
18
9
7
15
9
Bolstering Ultra-Light Brotherhood Recon Right Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Elementalist
Increase All Resistances by +25
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
76
18
9
7
15
9
Unyielding Sleek Brotherhood Recon Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Sleek
Sneaking Speed +5%
lvl 40
76
18
9
7
15
9
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
E
 
+2
Unyielding Sleek Brotherhood Recon Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Sleek
Sneaking Speed +5%
lvl 40
76
18
9
7
15
9
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
E
 
+2
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
 
114
 
101
 
179
 
150
 
114
 
507
E
 
+6
P
 
+8
A
 
+9
L
 
+11
I
 
+6
S
 
+6
C
 
+6
AP
 
-1
Carry Weight
 
+60
Incoming Damage
 
x0.661
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 20% (115.64279999999998 / 578)
Rads: 800
Caps: 40000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Night
Addictions
0
Mutations
10
Sneaking
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
19 / 19
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
23
37
10
35
59
+7.3
41
37
S.
P.
E.
C.
I.
A.
L.
Carry Weight
350
AP
478
+8
HP
578
+100
AP Regen
+25
+25
XP
+233%
+30%
Resistances
377
429
117
127
217
113
20
+20
Evasion Chance
0.273
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