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Level 300+
s10
p5
e9
c6
i11
a9
l6

Fat Kid
Fallout 76
Fat Boy
build
by Peach
Published

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More: Endgame builds

lvl
300+
S
10
+5
2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

2
Sturdy Frame
lvl
13

You are 50% harder to stagger.

P
5
+5
3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

2
Fast Fighter
lvl
20

Gain 50% of your bonus movement speed as reload speed.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

1
Green Thumb
lvl
4

Reap twice as much when harvesting flora.

E
9
+5
1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

1
Sun Kissed
lvl
45

Slowly regen radiation damage between the hours of 6:00 a.m. and 6:00 p.m.

2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

C
6
+5
1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

2
E.M.T.
lvl
9

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

2
Magnetic Personality
lvl
13

Gain 2 Charisma for each teammate, excluding yourself.

1
Spiritual Healer
lvl
36

Regenerate HP while on a team based on your CHA.

I
11
2
Science!
lvl
20

Increase energy damage based on your INT.

2
Pyro-Technician
lvl
30

Increase fire damage based on your INT.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

A
9
+5
1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

3
Action Boy
lvl
2

Action Points regenerate 45% faster.

2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

1
Goat Legs
lvl
32

Take no damage from falling.

3
Guerrilla
lvl
5

You do +20% ranged damage to close enemies.

3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

L
6
3
Quick Hands
lvl
40

Gain a 18% chance to instantly reload when your clip is empty.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Charisma
lvl
50

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Effects (7)

Egg Head

INT +6, STR -3, END -3

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Marsupial

Carry weight +20, +jump height, INT -4

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

add effects
7 mutations, 0 addictions

Consumables (3)

Company Tea

AP Regen: +10 (1h), Disease resistance: +20 (1h)

+42% +2 0.5
×1
Slice of Vault-Tec Gelatin Cake

Max AP: +8 (25s), Charisma: +2 (90m), +1 Charisma per teammate (90m)

+4.8 HP/s
+20% +2 0.25
×1
Tato Salad

Max HP +30 (30m)

+1.8 HP/s
+15% +5 1
×1
Total effect
C
 
+5
AP Regen
 
+10
AP
 
+8
HP
 
+30
 
+20
Total weight 1.75

Weapons

Automatic Energy Heavy Gun
Vampire's
Rapid
Swift
Polished
lvl 50
Damage
+90%
AP Cost
0 (0%)
+1000%
Legendary effects
Vampire's
Restore 2% Health over 2 seconds when you Hit a Target
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Polished
Damage Increases up to +60 as Weapon Durability Increases Above 100%
Modifications
Automatic
Energy
Energy weapon.
Swap
Automatic Energy Heavy Gun
Quad
Rapid
Swift
Viper's
lvl 50
Damage
+90%
AP Cost
0 (0%)
+1000%
Legendary effects
Quad
Ammo Capacity: +300%
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Viper's
+50% Damage to Poisoned Targets
Modifications
Automatic
Energy
Energy weapon.
Automatic Heavy Gun
Quad
Rapid
Swift
Pyromaniac's
lvl 50
Damage
+90%
AP Cost
0 (0%)
+1000%
Legendary effects
Quad
Ammo Capacity: +300%
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Pyromaniac's
+50% Damage to Burning Targets
Modifications
Automatic
Ballistic
Ballistic weapon.
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Overeater's Deep Pocketed Secret Service Chest Piece
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hardened
Improved Damage Resistance. Superior Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +20
lvl 40
87
63
35
10
10
10
HP
 
+40
Carry Weight
 
+20
Backpack
Scrap Rat
-90% Scrap Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Treated Enclave Secret Operative Underarmor
Enclave Style
Perception +4, Intelligence +2, Agility +4
Treated Lining
Improved Strength and Perception
lvl 1
10
10
6
48
15
15
P
 
+4
I
 
+2
A
 
+4
Overeater's Deep Pocketed Secret Service Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
HP
 
+40
Carry Weight
 
+10
Overeater's Deep Pocketed Secret Service Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
HP
 
+40
Carry Weight
 
+10
Overeater's Deep Pocketed Secret Service Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
HP
 
+40
Carry Weight
 
+10
Overeater's Deep Pocketed Secret Service Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
HP
 
+40
Carry Weight
 
+10
Armor stats
Set:
Secret Service
full (5 / 5)
 
174
 
207
 
322
 
174
 
234
 
269
P
 
+4
I
 
+2
A
 
+4
HP
 
+200
Carry Weight
 
+120
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (714 / 714)
Rads: -9
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
7
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
10 / 10
Character stats
16
20
16
24
24
20
8
S.
P.
E.
C.
I.
A.
L.
Carry Weight
370
AP
256
HP
714
AP Regen
+10
XP
+95%
Resistances
403
392
234
243
210
210
20
Evasion Chance
0.12
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