Level 300+
s10
p10
e14
c3
i4
a9
l6
Human Commando
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lvl
300+
S
10
+5
P
10
+5
E
14
C
3
I
4
+5
A
9
+5
L
6
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (10)
Chameleon
add effects
10 mutations, 0 addictions
Consumables (8)
Total effect
S
+3
P
+4
E
+7
I
+6
AP
+20
XP
+20%
HP
+145
Damage
+25%
Crit Damage
+1
Total weight 1.2
1 item fully replaced by later consumables
Weapons
Quad Glow-Sighted Radium Rifle
Quad
Rapid
V.A.T.S. Optimized
Pin-Pointer's
Quad Glow-Sighted Radium Rifle
lvl 50
83
59
Fire Rate
50
shots per
10 sec
10 sec
Semi-Auto
Ammo
90.45
Range
079159
100%50%
AP Cost
4 (1%) 89.3 shots before AP is depleted
12.95
1912
Legendary effects
Quad
Ammo Capacity: +300%
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Standard Receiver
Aligned Short Barrel
Weight: +15%
AP Cost: -10%
Aligned Stock
Weight: +15%
AP Cost: -10%
Swift Magazine
Ammo Capacity: +50%
Weight: +50%
Sighted Transition: +20%
No Muzzle
Glow Sights
Weight: +5%
AP Cost: -20%
Swap
Elder's Mark
submachine-gun
Furious
Rapid
V.A.T.S. Optimized
Conductor's
Elder's Mark
submachine-gun
lvl 45
80
Fire Rate
94
shots per
10 sec
10 sec
Automatic
Ammo
50.45
Range
092183
100%50%
AP Cost
7 (2%) 51 shots before AP is depleted
10.15
1150
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
+2% V.A.T.S. Critical Damage per Onslaught stack
Modifications
Standard Receiver
Standard Barrel
Short Stock
Bash Damage: +20%
Weight: +25%
Recoil: -15%
Sighted Transition: +10%
Medium Quick Eject Drum
Weight: +15%
Reload Speed: +20%
No Muzzle
Glow Sights
Weight: +5%
AP Cost: -20%
Love Tap
submachine-gun
Furious
Rapid
V.A.T.S. Optimized
Conductor's
Love Tap
submachine-gun
lvl 45
80
Fire Rate
94
shots per
10 sec
10 sec
Automatic
Ammo
50.45
Range
092183
100%50%
AP Cost
7 (2%) 51 shots before AP is depleted
10.15
1150
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Bashing Grants You and Teammates +30% Damage for 30 Seconds
Modifications
Standard Receiver
Standard Barrel
Short Stock
Bash Damage: +20%
Weight: +25%
Recoil: -15%
Sighted Transition: +10%
Medium Quick Eject Drum
Weight: +15%
Reload Speed: +20%
No Muzzle
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Armor set
stats
mods
legendary
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (661.5 / 662)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
0 / 20
Character stats
16
23
21
3
20
18
11
S.
P.
E.
C.
I.
A.
L.
Carry Weight
250
AP
357
HP
662
XP
+80%
Resistances
75
75
0
0
0
0
52
Evasion Chance
0
Str
16
Per
23
End
21
Cha
3
Int
20
Agi
18
Lck
11
Carry Weight
250
AP
357
HP
662
XP
+80%
75
75
0
0
0
0
52