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Level 49
s15
p7
e14
c2
i1
a12
l4

Ghoul
Fallout 76
Melleee
build
Published

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1 SPECIAL
points left
lvl
49
S
15
2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

3
Radioactive Strength
lvl
80

Expend a Moderate amount of Glow to deal 150% more damage with Power Attacks & Bashing.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

2
Incisor
lvl
34

Your Melee and Fists weapons ignore 50% of your target's armor.

2
Brick Wall
lvl
100

When your Glow is high, makes you immune to staggering attacks.

3
Bone shatterer
lvl
90

Your melee weapon attacks have +75% limb damage.

P
7
2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Rad-Reaver
lvl
100

Dealing Melee damage provides a small amount of Glow. (No Power Tools)

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

E
14
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

3
Hardy
lvl
27

Take 45% less damage from explosions.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Radiation Power
lvl
50

Expend a small amount of Glow per hit to deal 20% bonus damage to targets.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

C
2
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
United Ordeal
lvl
60

While in a team with another ghoul, you gain +1 to all S.P.E.C.I.A.L. stats.

I
1
1
Makeshift Warrior
lvl
9

Melee weapons break 40% slower.

A
12
1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

3
Moving Target
lvl
5

Gain +15% chance to Evade while sprinting. (No Power Armor)

3
Hyper Reflexes
lvl
100

When your Glow is high, gain a 20% evasion chance. (No Power Armor)

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

L
4
1
Battle-Genes
lvl
80

Gain 2 HP per second while in combat.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

2
Faulty Spots
lvl
75

Weak point damage is increased by 15%.

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Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
add legendary perks

Effects

+ effects
Add mutations and addictions to factor their effects into your stats.

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (488 / 488)
Glow: 0
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
No Team
Day
Addictions
0
Mutations
0
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
18
7
17
2
1
12
4
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
240
AP
180
HP
488
XP
+3%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0.101

Weapons

Weapon
Add up to 5 weapons with mods and legendary effects. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
An armor set is armor pieces, a backpack, and an underarmor, plus their mods and legendary effects.
Build several sets and switch between them to compare stats.

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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