Kaen's build
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Ballistic weapon ammo weighs 90% less.
Gain Damage Resistance based on your STR. Doubled when not wearing armor.
Gain 9% damage per 30 ammo spent. 10 max stacks.
+75% ranged damage to crippled targets.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Focus fire to gain +3% accuracy and damage per shot.
Deal +10% damage for each impairment your target has.
You do +20% ranged damage to far enemies.
Your weapons have 2% increased damage per AP cost.
Your ranged weapons ignore 40% armor.
You deal 20% more damage per crippled limb your target has.
Take 45% less damage from explosions.
Gain more max HP per point in END.
Expend a small amount of Glow per hit to deal 20% bonus damage to targets.
You will never mutate from rads and RadAway will never cure mutations.
You take 10% less damage from Ballistic attacks. (No Power Armor)
Food and drink weights are reduced by 90%.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.
Your explosives do +60% damage.
While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.
Your armor breaks 60% slower and is cheaper to repair.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Chance to Evade attacks based on AGI. (No Power Armor)
+1% reload speed per Onslaught stack, +3 max stacks.
You do +20% ranged damage to close enemies.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
V.A.T.S. swaps targets on kill with +30% damage to your next target.
Your Action Points regenerate faster when not over encumbered.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
The negative effects of your mutations are reduced by 75%.
Weak point damage is increased by 15%.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Gain a chance to Deflect ranged attacks based on LCK.
36% chance to instantly reload your entire magazine when empty.
Legendary perks
On kills, heal 8 HP and reduce how feral you are by 5%.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
On kills, heal 8 HP and reduce how feral you are by 5%.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Effects (12)
+5% DMG per kill while on a Kill Streak.
AG +4, Fall from heights more gradual, STR -4
INT +6, STR -3, END -3
Critical Damage +60%, PER +4, STR -4
Chance to shock melee attackers. Small amount of damage done to player.
Energy Resistance +100. Energy Damage -50%.
Health Regeneration +300%. Chem Effects -55%.
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Damage and Energy Resistance +50, AP -50.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.
Stats
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construction
Weapons
10 sec
Armor Sets
Power Armor Sets
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