Level 300+
s10
p10
e7
c4
i8
a10
l7
Rifleman
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lvl
300+
S
10
+5
P
10
+5
E
7
C
4
I
8
A
10
+5
L
7
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (9)
add effects
9 mutations, 0 addictions
Consumables (7)
Total effect
S
+3
E
+3
XP
+10%
HP
+65
Damage
+45%
Crit Damage
+1.5
Total weight 1.53
2 items fully replaced by later consumables
Weapons
Whistle in the Dark
assault-rifle
Furious
Rapid
V.A.T.S. Optimized
Pin-Pointer's
Whistle in the Dark
assault-rifle
lvl 50
185
Fire Rate
46
shots per
10 sec
10 sec
Semi-Auto
Ammo
205.56
Range
0116232
100%50%
AP Cost
14 (4%) 22.9 shots before AP is depleted
18.84
1410.15
Legendary effects
Modifications
Steadfast Receiver
attack-delay-sec: -25%
Weight: +30%
Spread (hip-fire): -25%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Piercing Magazine
Armor Penetration +25%
Suppressor
Silences weapon.
Short Night Vision Scope
Weight: +20%
Spread (sighted): -8%
Swap
Western Spirit
lever-action-rifle
Furious
Western Spirit
lever-action-rifle
lvl 45
300
Fire Rate
5
shots per
10 sec
10 sec
Bolt Action
Ammo
6.45
Range
0158316
100%50%
AP Cost
26 (8%) 12.3 shots before AP is depleted
11.58
490.05
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
Grants Gunslinger Master
Modifications
Vicious Receiver
Weight: +30%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Spread (hip-fire): -25%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Compensator
Range: -6%
Weight: +10%
Glow Sights
Weight: +5%
AP Cost: -20%
Flatliner
gauss-rifle
Anti-armor
Explosive
V.A.T.S. Optimized
Polished
Flatliner
gauss-rifle
lvl 45
203
Fire Rate
60
shots per
10 sec
10 sec
Semi-Auto
Ammo
15Ultracite 2mm EC
Range
0251503
100%50%
AP Cost
30 (9%) 10.7 shots before AP is depleted
17.12
2508
Legendary effects
Anti-armor
Armor Penetration +50%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Polished
Damage Increases up to +60 as Weapon Durability Increases Above 100%
Fully Charged Shots Deal 100% More Damage
Modifications
Aligned Shielded Barrel
Range: +75%
Weight: +39%
Spread (hip-fire): +30%
Recoil: +24%
AP Cost: +20%
Sighted Transition: +9%
Forceful Stock
Weight: +35%
Recoil: -15%
Bash Damage: +25%
Prime Capacitors
Damage to Scorched +65%
No Muzzle
Gauss Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Quad Prime Radium Rifle
Quad
Explosive
V.A.T.S. Optimized
Pin-Pointer's
Quad Prime Radium Rifle
lvl 50
147
105
Fire Rate
36
shots per
10 sec
10 sec
Semi-Auto
Ammo
80Ultracite .45
Range
0135270
100%50%
AP Cost
15 (5%) 21.3 shots before AP is depleted
13.86
2004.8
Legendary effects
Quad
Ammo Capacity: +300%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Prime Receiver
Damage to Scorched +65%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Perforating Magazine
Armor Penetration +25%
No Muzzle
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Anti-armor High-Powered Alien Disintegrator
Anti-armor
Explosive
V.A.T.S. Optimized
Pin-Pointer's
Anti-armor High-Powered Alien Disintegrator
lvl 50
232
Fire Rate
17
shots per
10 sec
10 sec
Semi-Auto
Ammo
13AB Round
Range
0278557
100%50%
AP Cost
20 (6%) 16 shots before AP is depleted
8.555
2845
Legendary effects
Anti-armor
Armor Penetration +50%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
High-Powered Receiver
Speed: -50%
Range: +110%
Ammo Capacity: -50%
Weight: +0.25
Spread (hip-fire): +35%
Spread (sighted): -20%
AP Cost: +35%
Sighted Transition: +10%
Damage: +100%
No Muzzle
Circuit Breaker
Anti-armor
Circuit Breaker
lvl 50
116
Fire Rate
43
shots per
10 sec
10 sec
Semi-Auto
Ammo
8Cell
Range
093185
100%50%
AP Cost
19 (6%) 16.8 shots before AP is depleted
3.54
87.2
Legendary effects
Anti-armor
Armor Penetration +50%
+15% Reload Speed
Successful Final Round shot will create an energy blast that deals damage and stuns enemies within 50ft.
Stunned enemies will be immune to being stunned again for 10 seconds.
Modifications
Standard Receiver
Standard Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Standard Grip
Standard Magazine
Energy Muzzle
Standard Sights
Dom Pedro Pistol
Dom Pedro Pistol
lvl 50
403
Fire Rate
50
shots per
10 sec
10 sec
Bolt Action
Ammo
4.50
Range
03978
100%50%
AP Cost
25 (8%) 12.8 shots before AP is depleted
6.05
30
-4
+5%
Legendary effects
Modifications
.50 Receiver
Changes ammo type to .50 Caliber
Stub Barrel
Range: -25%
Spread (hip-fire): -25%
Recoil: +10%
AP Cost: -10%
Sighted Transition: -15%
Standard Grip
Standard Magazine
Penetrating
Projectiles now penetrate up to three targets
Standard Sights
Gauss Pistol
Gauss Pistol
lvl 50
119
Fire Rate
67
shots per
10 sec
10 sec
Semi-Auto
Ammo
182mm EC
Range
087175
100%50%
AP Cost
18 (6%) 17.8 shots before AP is depleted
4
85
Legendary effects
Modifications
Standard Receiver
Standard Short Barrel
Standard Magazine
Standard Sights
Crusader Pistol
Crusader Pistol
lvl 50
132
Fire Rate
43
shots per
10 sec
10 sec
Semi-Auto
Ammo
1210mm
Range
069139
100%50%
AP Cost
16 (5%) 20 shots before AP is depleted
3
40
Legendary effects
Modifications
Standard Receiver
Standard Short Barrel
Standard Magazine
No Muzzle
Standard Sight
Salvaged Assaultron Head
Salvaged Assaultron Head
lvl 45
220
Fire Rate
67
shots per
10 sec
10 sec
Semi-Auto
Ammo
5Cell
Range
0109218
100%50%
AP Cost
30 (9%) 10.7 shots before AP is depleted
8
115
Legendary effects
Charged by Reloading Repeatedly. The more Charges, the Higher the Damage. Irradiates user.
Modifications
Armor Sets
Overeater's Dense Secret Service Chest Piece
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Hardy
Receive 7% Less Explosion Damage
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Dense
Reduce Incoming Explosives Damage by 30%
lvl 50
157
68
37
11
11
11
HP
+40
Small Backpack
No Mod
Small Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+30
Shielded Secret Service Underarmor
Standard Style
Endurance +2, Charisma +2, Agility +2
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 50
68
95
144
19
19
19
E
+2
C
+2
A
+2
Overeater's Ultra-Light Secret Service Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Pyro-Technician's
Fire resistance: +50
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
56
6
HP
+40
Overeater's Ultra-Light Secret Service Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Pyro-Technician's
Fire resistance: +50
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
56
6
HP
+40
Overeater's Ultra-Light Secret Service Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Poisoner's
Poison resistance: +50
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
56
6
6
HP
+40
Overeater's Ultra-Light Secret Service Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Poisoner's
Poison resistance: +50
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
56
6
6
HP
+40
Armor stats
Set:
Secret Service
full (5 / 5)
537
295
257
154
154
54
E
+2
C
+2
A
+2
Carry Weight
+30
HP
+200
Armor set
Power Armor Sets
VATS Union Helmet
V.A.T.S. Matrix Overlay
+10% V.A.T.S. Accuracy
lvl 50
242
362
242
29
52
16
Overeater's Dynamo Union Torso
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Kinetic Dynamo
Restore Action Points by 20% of Damage Taken
lvl 50
418
607
418
47
88
26
HP
+40
AP Regen
+5
Overeater's Optimized Union Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
242
362
242
29
52
16
HP
+40
AP Regen
+5
Overeater's Optimized Union Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
242
362
242
29
52
16
HP
+40
AP Regen
+5
Overeater's Calibrated Union Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
242
362
242
29
52
16
Carry Weight
+50
HP
+40
AP Regen
+5
Overeater's Calibrated Union Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
242
362
242
29
52
16
Carry Weight
+50
HP
+40
AP Regen
+5
Armor stats
Set:
Union
full (6 / 6)
1628
2417
1628
192
348
106
S
+10
HP
+200
AP Regen
+25
Carry Weight
+100
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (592.5 / 593)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
9
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 27
Bullet Storm
0 / 20
Character stats
16
19
12
6
13
21
12
S.
P.
E.
C.
I.
A.
L.
Carry Weight
280
AP
320
HP
593
XP
+49%
Resistances
639
397
257
154
154
54
32
Evasion Chance
0
Incoming Damage
x0.958
Str
16
Per
19
End
12
Cha
6
Int
13
Agi
21
Lck
12
Carry Weight
280
AP
320
HP
593
XP
+49%
639
397
257
154
154
54
32