Level 300+
s14
p9
e8
c1
i4
a10
l10
Head's Vanisher
My actual build
Tried this build? Add a badge for what it does best, or agree with one that's already there.
lvl
300+
S
14
P
9
+5
E
8
+5
C
1
+5
I
4
A
10
+5
L
10
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (16)
Chameleon
Unstable Isotope
add effects
16 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Quad Tactical Tesla Shotgun
Quad
Crippling
Swift
Bully's
Quad Tactical Tesla Shotgun
lvl 50
106
Fire Rate
15
shots per
10 sec
10 sec
Semi-Auto
Ammo
53Cell
Range
046186
100%50%
AP Cost
17 (6%) 18.1 shots before AP is depleted
10.4
2097
-8
-5%
Legendary effects
Quad
Ammo Capacity: +300%
Crippling
Limb Damage +50%
Swift
Reload Speed: +15%
Bully's
+25% Damage per Crippled Limb Your Target Has
Fires an electrical discharge that arcs between targets.
Modifications
Charging Shotgun Barrel
Hold fire to charge, releases shotgun blast.
Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Swap
Quad The Dragon
Quad
Crippling
Swift
Thrill-Seeker's
Quad The Dragon
lvl 45
1145
Fire Rate
7
shots per
10 sec
10 sec
Semi-Auto
Ammo
4.50 Ball
Range
0105209
100%50%
AP Cost
28 (9%) 11 shots before AP is depleted
6
2200
Legendary effects
Quad
Ammo Capacity: +300%
Crippling
Limb Damage +50%
Swift
Reload Speed: +15%
Thrill-Seeker's
+3% Reload Speed & Melee Attack Speed Per Kill While on Kill Streak
Modifications
No Muzzle
The Kabloom
pump-action-shotgun
Furious
Crippling
Viper's
The Kabloom
pump-action-shotgun
lvl 45
217
82
126/7s
Fire Rate
5
shots per
10 sec
10 sec
Bolt Action
Ammo
8Ultracite Shell
Range
064128
100%50%
AP Cost
19 (6%) 16.2 shots before AP is depleted
11.9
452.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Crippling
Limb Damage +50%
Viper's
+50% Damage to Poisoned Targets
Poison Damage
Modifications
Prime Receiver
Damage to Scorched +65%
Aligned Barrel
Weight: +15%
AP Cost: -10%
Aligned Stock
Weight: +15%
AP Cost: -10%
No Muzzle
Standard Sights
Furious Ported Automatic Combat Shotgun
Furious
Crippling
Swift
Bully's
Furious Ported Automatic Combat Shotgun
lvl 50
185
Fire Rate
26
shots per
10 sec
10 sec
Semi-Auto
Ammo
8Shell
Range
03979
100%50%
AP Cost
14 (5%) 22 shots before AP is depleted
11.025
1531.25
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Crippling
Limb Damage +50%
Swift
Reload Speed: +15%
Bully's
+25% Damage per Crippled Limb Your Target Has
Modifications
Tweaked Automatic Receiver
Weight: +23%
AP Cost: +20%
Critical Damage Multiplier: +0.5, -10%
Speed: +30%
Range: -17%
Damage: -10%
Spread (hip-fire): +35%
Recoil: +35%
Aligned Short Barrel
Weight: +15%
AP Cost: -10%
Aligned Stock
Weight: +15%
AP Cost: -10%
Standard Magazine
No Muzzle
Standard Glow Sights
Weight: +5%
AP Cost: -20%
Cremator
Two Shot
Explosive
V.A.T.S. Optimized
Pyromaniac's
Cremator
lvl 50
150.5
96/6s
Fire Rate
12
shots per
10 sec
10 sec
Semi-Auto
Ammo
180Fuel
Range
090180
100%50%
Blast Radius
3.6m
AP Cost
15 (5%) 20.5 shots before AP is depleted
25.5
2370
-17
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Pyromaniac's
+50% Damage to Burning Targets
Modifications
Napalm Tank
Weight: +30%
Spread (hip-fire): +0.1
Damage: +40%
Copper Sulfate (Green)
Green flames
Double-Shot Barrel
attack-delay-sec: +30%
Weight: +10%
Recoil: +10%
Sighted Transition: +10%
Huge Propellant Tank
Ammo Capacity: +100%
Weight: +30%
Reload Speed: -20%
AP Cost: +10%
Sighted Transition: +10%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Mutant's Ultra-Light Secret Service Chest Piece
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Ultra-Light Build
Action Points +20
lvl 50
157
68
37
11
11
11
AP Regen
+5
Chemist's Backpack
Chemist's
-90% Chem Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+60
Resistant Secret Service Underarmor
Standard Style
Endurance +2, Charisma +2, Agility +2
Resistant Lining
Improved Strength, Perception and Endurance.
lvl 50
19
29
29
47
95
95
E
+2
C
+2
A
+2
Mutant's Ultra-Light Secret Service Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
AP Regen
+5
Mutant's Ultra-Light Secret Service Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
AP Regen
+5
Mutant's Ultra-Light Secret Service Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
AP Regen
+5
Mutant's Ultra-Light Secret Service Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
AP Regen
+5
Armor stats
Set:
Secret Service
full (5 / 5)
488
229
142
82
130
130
E
+2
C
+2
A
+2
Carry Weight
+60
AP Regen
+25
Incoming Damage
x0.774
Swap
Choose your armor pieces
Add torso
use generic piece
Add backpack
Add underarmor
Add left-arm
use generic piece
Add right-arm
use generic piece
Add left-leg
use generic piece
Add right-leg
use generic piece
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (520.5 / 521)
Glow: 1000
Caps: 22000 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
16
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
19
23
22
13
18
26
20
S.
P.
E.
C.
I.
A.
L.
Carry Weight
325
AP
308
HP
521
AP Regen
+25
XP
+54%
Resistances
538
379
142
82
130
130
0
Evasion Chance
0.082
Incoming Damage
x0.968
Str
19
Per
23
End
22
Cha
13
Int
18
Agi
26
Lck
20
Carry Weight
325
AP
308
HP
521
AP Regen
+25
XP
+54%
538
379
142
82
130
130
0