Level 300+
s14
p10
e4
c3
i5
a10
l10
PewPew Ghoul
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More: Endgame builds, Support builds
lvl
300+
S
14
P
10
+5
E
4
+5
C
3
I
5
+5
A
10
+5
L
10
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (13)
Carnivore
Chameleon
Unstable Isotope
add effects
13 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Two Shot V63 Laser Carbine Rifle
Two Shot
Explosive
Intelligence
Pin-Pointer's
Two Shot V63 Laser Carbine Rifle
lvl 50
118
Fire Rate
73
shots per
10 sec
10 sec
Automatic
Ammo
120Cell
Range
098196
100%50%
AP Cost
30 (11%) 9 shots before AP is depleted
8
798
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Explosive
Projectiles Explode for +20% Weapon Damage
Intelligence
Intelligence +3
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Overclocked Capacitor
Ammo Capacity: -30
Weight: +20%
Damage: +25%
Stabilized Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
Spread (hip-fire): -25%
Spread (sighted): +15%
Swap
Quad Scattered Ultracite Laser Rifle
Quad
Explosive
Lucky Hit
Bully's
Quad Scattered Ultracite Laser Rifle
lvl 50
152
Fire Rate
20
shots per
10 sec
10 sec
Semi-Auto
Ammo
63Cell
Range
0106213
100%50%
AP Cost
40 (15%) 6.8 shots before AP is depleted
7.77
1933.5
Legendary effects
Quad
Ammo Capacity: +300%
Explosive
Projectiles Explode for +20% Weapon Damage
Lucky Hit
Critical Charge: +15
Bully's
+25% Damage per Crippled Limb Your Target Has
Modifications
Snappy Capacitor
Speed: +25%
Weight: +30%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Aligned Sniper Barrel
Range: +75%
Weight: +69%
Spread (hip-fire): +130%
Recoil: +24%
AP Cost: +75%
Sighted Transition: +24%
Speed: -40%
Ammo Capacity: -50%
Spread (sighted): -20%
Energy Damage: +35%
Aligned Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
AP Cost: -10%
Beam Splitter
Fires 4 additional beams with each shot.
Standard Sights
Two Shot High-Powered Alien Disintegrator
Two Shot
Explosive
Intelligence
Bully's
Two Shot High-Powered Alien Disintegrator
lvl 50
220
Fire Rate
17
shots per
10 sec
10 sec
Semi-Auto
Ammo
13AB Round
Range
0278557
100%50%
AP Cost
26 (10%) 10.4 shots before AP is depleted
8.555
2845
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Explosive
Projectiles Explode for +20% Weapon Damage
Intelligence
Intelligence +3
Bully's
+25% Damage per Crippled Limb Your Target Has
Modifications
High-Powered Receiver
Speed: -50%
Range: +110%
Ammo Capacity: -50%
Weight: +0.25
Spread (hip-fire): +35%
Spread (sighted): -20%
AP Cost: +35%
Sighted Transition: +10%
Damage: +100%
No Muzzle
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Mutant's Ultra-Light Brotherhood Recon Chest Piece
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Ultra-Light Build
Action Points +20
lvl 40
155
34
18
13
30
18
E
+2
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+120
Protective Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Raider Style
Perception +2, Agility +3, Luck +5
Protective Lining
Improved Strength, Perception and Endurance.
lvl 1
48
23
10
10
10
10
P
+2
A
+3
L
+5
Mutant's Strengthened Brotherhood Recon Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Strengthened
Limb Damage Resistance +20%
lvl 40
76
18
9
7
15
9
E
+2
Mutant's Strengthened Brotherhood Recon Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Strengthened
Limb Damage Resistance +20%
lvl 40
76
18
9
7
15
9
E
+2
Mutant's Strengthened Brotherhood Recon Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Strengthened
Limb Damage Resistance +20%
lvl 40
76
18
9
7
15
9
E
+2
Mutant's Strengthened Brotherhood Recon Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Strengthened
Limb Damage Resistance +20%
lvl 40
76
18
9
7
15
9
E
+2
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
507
129
64
51
100
64
E
+10
P
+2
A
+3
L
+5
Carry Weight
+120
Incoming Damage
x0.781
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (335 / 335)
Glow: 1000
Caps: 40000 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
13
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 8
Bullet Storm
0 / 20
Character stats
9
25
22
6
21
26
23
S.
P.
E.
C.
I.
A.
L.
Carry Weight
340
AP
270
HP
335
XP
+63%
Resistances
569
191
64
51
100
64
0
Evasion Chance
0
Incoming Damage
x0.781
Str
9
Per
25
End
22
Cha
6
Int
21
Agi
26
Lck
23
Carry Weight
340
AP
270
HP
335
XP
+63%
569
191
64
51
100
64
0