Level 300+
s9
p15
e4
c6
i2
a10
l10
Human Commando Raid
- Take the Herbivore serum a 2nd time to use carnivore buffs for 1 hour
- Take Relish after Black-eyed so the XP bonus is not overridden
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More: Boss Killer builds, Consumable builds, Endgame builds, Meta builds, Tank builds
lvl
300+
S
9
+5
P
15
E
4
+5
C
6
I
2
+5
A
10
+5
L
10
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (13)
Chameleon
Unstable Isotope
add effects
13 mutations, 0 addictions
Consumables (13)
Ballistic Bock
+15% 1
×1
Total effect
I
+7.5
A
+5
L
+5
AP
+82
AP Regen
+25
XP
+13%
+20
Damage
+40%
Crit Damage
+1.55
Total weight 7.77
1 item fully replaced by later consumables
Weapons
Automatic Rifle
Furious
Rapid
V.A.T.S. Optimized
Pin-Pointer's
Automatic Rifle
lvl 50
Damage
+361%
AP Cost
0 (0%)
+1025%
+10%
-5%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Automatic
Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Ballistic
Ballistic weapon.
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Mutant's Jet Pack Secret Service Chest Piece
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +25%
lvl 50
157
68
37
11
11
11
A
+2
AP
-1
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+120
Treated Secret Service Underarmor
Marine Style
Strength +4, Endurance +3, Agility +3
Treated Lining
Improved Strength and Endurance.
lvl 50
29
29
19
144
47
47
S
+4
E
+3
A
+3
Mutant's Deep Pocketed Secret Service Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
A
+2
Carry Weight
+10
Mutant's Deep Pocketed Secret Service Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
A
+2
Carry Weight
+10
Mutant's Deep Pocketed Secret Service Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
A
+2
Carry Weight
+10
Mutant's Deep Pocketed Secret Service Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
A
+2
Carry Weight
+10
Armor stats
Set:
Secret Service
full (5 / 5)
498
229
132
179
82
82
A
+13
S
+4
E
+3
Carry Weight
+160
AP
-1
Incoming Damage
x0.781
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (462.5 / 463)
Rads: -2
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
13
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
1 / 10
Onslaught
20 / 20
Bullet Storm
10 / 10
Character stats
19
23
15
15
29
41
23
S.
P.
E.
C.
I.
A.
L.
Carry Weight
477
AP
617
HP
463
AP Regen
+25
XP
+120%
Resistances
560
291
132
214
117
117
20
Evasion Chance
0
Incoming Damage
x0.781
Str
19
Per
23
End
15
Cha
15
Int
29
Agi
41
Lck
23
Carry Weight
477
AP
617
HP
463
AP Regen
+25
XP
+120%
560
291
132
214
117
117
20