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Level 300+
s8
p9
e10
c3
i9
a10
l7

Bolst heavy
Fallout 76
build
Published · Updated

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lvl
300+
S
8
+5
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
3
Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.

lvl
30
3
Bringing the Big Guns

Your Bullet Storm stack limit is increased by 10.

lvl
50
P
9
+5
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Fast Fighter

Gain 50% of your bonus movement speed as reload speed.

lvl
20
2
Deal Sealer

Deal +10% damage for each impairment your target has.

lvl
15
3
Center Masochist

+75% ranged damage when attacking the torso.

lvl
5
E
10
+5
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
3
Hardy

Take 45% less damage from explosions.

lvl
27
3
Bullet Shield

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

lvl
39
1
Adamantium Skeleton

Gain Limb Damage Reduction based on your END.

lvl
21
1
Natural Resistance

Increased Elemental Resistances based on END while not diseased.

lvl
10
1
Vaccinated

Increased Disease Resistance based on END.

lvl
16
C
3
+5
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
3
Suppressor

Reduce your target's damage output by 30% for 2 seconds after you attack.

lvl
40
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
1
Spiritual Healer

Regenerate HP while on a team based on your CHA.

lvl
36
1
Bodyguards

Gain Damage & Energy Resistance based on your CHA and number of teammates.

lvl
5
I
9
+5
2
Stabilized

Big guns gain 30% accuracy. Double in Power Armor.

lvl
36
2
Science!

Increase energy damage based on your INT.

lvl
20
2
Pyro-Technician

Increase fire damage based on your INT.

lvl
30
3
Power User

Fusion Core duration is now doubled.

lvl
50
2
Nerd Rage!

While your Health is low, gain increased damage and AP regen.

lvl
46
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
A
10
+5
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla

You do +20% ranged damage to close enemies.

lvl
5
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
L
7
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
3
One Gun Army

Heavy guns gain a 12% stagger chance and +75% limb damage.

lvl
31
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Charisma

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50

Effects (6)

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Egg Head

INT +6, STR -3, END -3

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
6 mutations, 0 addictions

Consumables (8)

Cranberry Meatball Grinder

Max Health: +100 (90m)

+25 HP/s
+63% 1
×1
Dog Meat Steak

Endurance: +7.5 (1h)

+6 HP/s
+50% 1
×1
Iguana Soup

Luck: +7.5 (1h)

+6 HP/s
+50% +15% 0.5
×1
Spiked Venison and Tato Stew

Damage: +38% (3m), Physical Resistance: +25 (30m)

+6 HP/s
+25% +15% 0.5
×1
Wasteland Fish Sandwich

Movement Speed: +50% (1h)

+2 HP/s
+25% 1
×1
Bloodbug Pepper Steak

Health Regen: +0.625 (1h)

+6 HP/s
+50% 0.5
×1
Broiled Scorchbeast Brain

Intelligence: +7.5 (30m)

+20 HP/s
+63% 1.5
×1
Mothman Egg Omelette

Charisma: +5 (30m)

+4.5 HP/s
+38% 0.25
×1
Total effect
E
 
+7.5
C
 
+5
I
 
+7.5
L
 
+7.5
HP
 
+100
 
+25
Damage
 
+38%
Movement Speed
 
+50%
Health Regen
 
+0.625
Total weight 6.25

Weapons

Valkyrie
gatling-laser
Bloodied
Crippling
Intelligence
Pyromaniac's
lvl 45
236
114.425
720.878/3s
Fire Rate
182
shots per
10 sec
Automatic
Ammo
500Core
Range
0
87
175
100%50%
AP Cost
10 (4%) 24 shots before AP is depleted
28.8
2470
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Crippling
Limb Damage +50%
Intelligence
Intelligence +3
Pyromaniac's
+50% Damage to Burning Targets
+2% Spin Up Speed per Bullet Storm Stack
Modifications
Severe Beta Wave Tuner
Weight: +25%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Energy Damage: -40%
Stabilized Long Barrel
Recoil: -25%
Weight: +15%
Spread (hip-fire): -25%
Spread (sighted): +15%
Beam Focuser
Range: -12%
Weight: +10%
Recoil: -15%
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Choose your armor pieces
Add torso
use generic piece
Add backpack
Add underarmor
Add left-arm
use generic piece
Add right-arm
use generic piece
Add left-leg
use generic piece
Add right-leg
use generic piece
Armor set

Power Armor Sets

Databased Vulcan Helmet
Internal Database
Intelligence +2
lvl 50
362
399
183
47
26
29
I
 
+2
Bolstering Protocoled Vulcan Torso
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Rejuvenator's
Gain Health and Action Point Regeneration as You Fill Your Hunger and Thirst Meters.
Emergency Protocols
-50% Damage Taken and +25% Move Speed when Health is below 20%
lvl 50
607
667
313
81
42
47
E
 
+2
Bolstering Gimbal Bracers Vulcan Left Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Rejuvenator's
Gain Health and Action Point Regeneration as You Fill Your Hunger and Thirst Meters.
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
E
 
+2
Bolstering Gimbal Bracers Vulcan Right Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Rejuvenator's
Gain Health and Action Point Regeneration as You Fill Your Hunger and Thirst Meters.
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
E
 
+2
Bolstering Calibrated Vulcan Left Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Rejuvenator's
Gain Health and Action Point Regeneration as You Fill Your Hunger and Thirst Meters.
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
E
 
+2
Carry Weight
 
+50
Bolstering Calibrated Vulcan Right Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Rejuvenator's
Gain Health and Action Point Regeneration as You Fill Your Hunger and Thirst Meters.
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
E
 
+2
Carry Weight
 
+50
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2662
 
1228
 
316
 
172
 
192
I
 
+2
E
 
+10
S
 
+10
Carry Weight
 
+100
Incoming Damage
 
x0.227
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 5% (37.5 / 750)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
6
Standing
Not Sprinting
Normal Attacks
Aiming
Kill Streak
10 / 10
Onslaught
11 / 11
Bullet Storm
20 / 20
Character stats
26
17
36
16
38
18
18
S.
P.
E.
C.
I.
A.
L.
Carry Weight
405
AP
240
HP
750
XP
+114%
Resistances
2458
2678
1228
375
231
251
74
Evasion Chance
0
Incoming Damage
x0.227
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