Level 300+
s10
p7
e10
c4
i10
a9
l6
Current build
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lvl
300+
S
10
+5
P
7
+5
1 pt unused
E
10
+5
C
4
I
10
+5
1 pt unused
A
9
+5
L
6
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (11)
Carnivore
Unstable Isotope
add effects
11 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Bloodied Prime Gatling Plasma
Bloodied
Explosive
Durability
Bloodied Prime Gatling Plasma
lvl 50
112
127
Fire Rate
50
shots per
10 sec
10 sec
Automatic
Ammo
325Ultracite Plasma Core
Range
0114229
100%50%
AP Cost
33 (7%) 13.8 shots before AP is depleted
35.64
2070
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Explosive
Projectiles Explode for +20% Weapon Damage
Durability
Weapons break 50% slower
Modifications
Prime Receiver
Damage to Scorched +65%
Rifled Barrel
Range: +50%
Weight: +38%
Spread (hip-fire): +20%
Recoil: +1%
AP Cost: +20%
Sighted Transition: +6%
Standard Core Receptacle
Beam Splitter
Splits beam into multiple projectiles covering a wider area.
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Swap
Flamer
Bloodied
Explosive
Swift
Flamer
lvl 50
193.746
739.116/9s
Fire Rate
91
shots per
10 sec
10 sec
Automatic
Ammo
150Fuel
Range
03977
100%70%
AP Cost
13 (3%) 35.2 shots before AP is depleted
29.7
1227
-18
-10%
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Explosive
Projectiles Explode for +20% Weapon Damage
Swift
Reload Speed: +15%
Modifications
Napalm Tank
Weight: +30%
Fire Damage: +40%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Large Propellant Tank
Ammo Capacity: +50%
Weight: +20%
Reload Speed: -15%
AP Cost: +10%
Sighted Transition: +5%
Vaporization Nozzle
Range: -25%
Weight: +30%
Fire Damage: +80%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Unyielding Jet Pack Secret Service Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Adamantium
Limb Damage Resistance +15%
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +25%
lvl 50
157
68
37
11
11
11
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
AP Regen
+5
AP
-1
Chemist's Backpack
Chemist's
-90% Chem Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+60
Shielded Secret Service Underarmor
Standard Style
Endurance +2, Charisma +2, Agility +2
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 50
68
95
144
19
19
19
E
+2
C
+2
A
+2
Unyielding Deep Pocketed Secret Service Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Luck
Luck +2
Adamantium
Limb Damage Resistance +15%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
L
+5
A
+3
I
+3
S
+3
P
+3
C
+3
Carry Weight
+10
Unyielding Deep Pocketed Secret Service Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Strength
Strength +2
Arms Keeper's
Weapon Weights Reduced by 20%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
L
+3
A
+3
I
+3
S
+5
P
+3
C
+3
Carry Weight
+10
Unyielding Deep Pocketed Secret Service Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Agility
Agility +2
Doctor's
+5% Effectiveness of Stimpaks, RadAway, and Rad-X
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
L
+3
A
+5
I
+3
S
+3
P
+3
C
+3
Carry Weight
+10
Unyielding Deep Pocketed Secret Service Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Agility
Agility +2
Sentinel's
5% Damage Reduction while standing still.
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
L
+3
A
+5
I
+3
S
+3
P
+3
C
+3
Carry Weight
+10
Armor stats
Set:
Secret Service
full (5 / 5)
537
295
257
54
54
54
L
+17
A
+21
I
+15
S
+17
P
+15
C
+17
E
+2
AP Regen
+5
AP
-1
Carry Weight
+100
Incoming Damage
x0.95
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 20% (99.69999999999997 / 499)
Rads: 800
Caps: 26000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
11
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
0 / 20
Character stats
37
33
19
23
41
41
30
S.
P.
E.
C.
I.
A.
L.
Carry Weight
455
AP
457
HP
499
AP Regen
+5
XP
+123%
Resistances
691
445
257
54
54
54
0
Evasion Chance
0.401
Incoming Damage
x0.95
Str
37
Per
33
End
19
Cha
23
Int
41
Agi
41
Lck
30
Carry Weight
455
AP
457
HP
499
AP Regen
+5
XP
+123%
691
445
257
54
54
54
0