Skip to content
Level 300+
s15
p8
e9
c9
i12
a1
l2

bloodied build
Fallout 76
bloodied melle
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
15
+5
2
Strong Back
lvl
26

Gain more carry weight based on your STR.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

2
Sturdy Frame
lvl
13

You are 50% harder to stagger.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Pack Rat
lvl
7

The weight of all junk items is reduced by 75%.

3
Heavy Hitter
lvl
35

Melee weapons deal +25% power attack damage. (No Power Tools)

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

P
8
+3
3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

1
Grenadier
lvl
35

Your explosives detonate with a 50% larger radius.

E
9
+5
3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
Chem Fiend
lvl
23

Any chems you take last 100% longer.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

1
Cannibal
lvl
15

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

2
Cola Nut
lvl
14

Nuka-Cola drinks are now three times as beneficial.

1
Radicool
lvl
38

The greater your Rads, the greater your Strength (max +5 STR)!

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Professional Drinker
lvl
39

There's no chance you'll get addicted to alcohol.

C
9
+3
1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

2
Squad Maneuvers
lvl
37

Run 20% faster when part of a team.

1
Hard Bargain
lvl
7

Gain 7 CHA when bartering at non-player vendors.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Friendly Fire
lvl
48

Teammates hit by your flame weapons regen health briefly (no grenades).

1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

I
12
+3
3
Makeshift Warrior
lvl
9

Melee weapons break 80% slower.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

3
Gunsmith
lvl
11

Guns break 50% slower.

1
Contractor
lvl
18

Crafting workshop items now costs 25% fewer materials.

3
Fix It Good
lvl
27

You can repair armor and Power Armor to 200% of normal maximum condition.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

1
Demolition Expert
lvl
10

Your explosives do +20% damage.

A
1
+3
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

1
Goat Legs
lvl
32

Take no damage from falling.

L
2
2
Super Duper
lvl
50

When you craft anything, there is a 20% chance you'll get double results!

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1200
(~333 level-ups)
Legendary Agility
lvl
50

+3 AGI and +3 AGI Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+3 INT and +3 INT Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Charisma
lvl
50

+3 CHA and +3 CHA Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+3 PER and +3 PER Perk Points. Perk Points cap at 15.

Effects (6)

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Plague Walker

Poison aura scaling with your diseases.

+ effects
6 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 15% (57 / 380)
Rads: 850
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
6
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
0 / 10
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
57
28
20
29
35
17
19
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
858
AP
230
HP
380
XP
+130%
Resistances
222
152
44
66
86
61
0
Evasion Chance
0
Incoming Damage
x1.25

Weapons

Drill Fist
gauntlet
Anti-armor
Crippling
Strength
Combo-Breaker's
Power Fist
Bloodied
Rapid
Strength
Pounder's
Two-h Melee
Bloodied
Rapid
Strength
Polished
Auto Axe
Bloodied
Rapid
Strength
Fencer's
lvl 50
1643
Fire Rate
Infinity
shots per
10 sec
Semi-Auto
Range
0
0
10
100%0%
AP Cost
32 (14%) 7.2 shots before AP is depleted
6.6
89700
-15%
Legendary effects
Anti-armor
Armor Penetration +50%
Crippling
Limb Damage +50%
Strength
Strength +3
Combo-Breaker's
When Dealing Damage, 50% Chance to Not Use Action Points (10% Chance for Power Tools)
Modifications
Applies Fire & Bleed DoT On Contact -5 Durability
Sharp
Targets bleed. Better damage.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

 
199
 
129
 
44
 
66
 
86
 
61
L
 
+15
A
 
+15
I
 
+18
S
 
+29
P
 
+15
C
 
+15
E
 
+3
Carry Weight
 
+320
Set:
Combat Armor
full (5 / 5)
Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Brotherhood Knight Suit
Brotherhood Style
Strength +4, Endurance +3, Intelligence +3
Protective Lining
Improved Strength and Endurance.
lvl 1
48
23
10
10
10
10
S
 
+4
E
 
+3
I
 
+3
Combat Armor Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Strength
Strength +2
Arms Keeper's
Weapon Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Deep Pocketed
Carry Weight +10
lvl 20
51
34
10
16
24
15
L
 
+3
A
 
+3
I
 
+3
S
 
+5
P
 
+3
C
 
+3
Carry Weight
 
+40
Combat Armor Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Strength
Strength +2
Pack Rat's
Junk Item Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Deep Pocketed
Carry Weight +10
lvl 20
25
18
6
10
13
9
L
 
+3
A
 
+3
I
 
+3
S
 
+5
P
 
+3
C
 
+3
Carry Weight
 
+40
Combat Armor Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Strength
Strength +2
Belted
Ammo Weight Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Deep Pocketed
Carry Weight +10
lvl 20
25
18
6
10
13
9
L
 
+3
A
 
+3
I
 
+3
S
 
+5
P
 
+3
C
 
+3
Carry Weight
 
+40
Combat Armor Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Deep Pocketed
Carry Weight +10
lvl 20
25
18
6
10
13
9
L
 
+3
A
 
+3
I
 
+3
S
 
+5
P
 
+3
C
 
+3
Carry Weight
 
+40
Combat Armor Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Deep Pocketed
Carry Weight +10
lvl 20
25
18
6
10
13
9
L
 
+3
A
 
+3
I
 
+3
S
 
+5
P
 
+3
C
 
+3
Carry Weight
 
+40

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
Share