All FaunaTrapmaw
Trapmaw
Starfield Fauna · Quadruped
Trapmaw is a quadruped species in Starfield with 21 variants living on 10 planets. 11 variants appear only in encounters.
Its variants are harvested for 9 resources. Its variants carry 25 scanner traits.
Harvest
Resources harvested from Trapmaw variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Hunting Trapmaw
Archimedes III (Swamp, Wetlands, Coniferous Forest, Deciduous Forest)- Resource
- P Pigment
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator, Small groups
- Size
- Normal
- Threat
- Hard
- Attack
- Fast Attacks
- Active
- Diurnal
Hunting Trapmaw
Bel I (Hills, Savanna)- Resource
- A Amino Acids
- Harvest
- Hide · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator
- Size
- Normal
- Threat
- Hard
- Active
- Polyphasic
Combat · Regen Health SlowSpecial · Ghost
Hunting Trapmaw
Indum II (Coniferous Forest, Sandy Desert, Swamp)- Resource
- N Nutrient
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator
- Size
- Normal
- Threat
- Hard
- Active
- Diurnal
Hunting Trapmaw
Toliman II (Frozen Plains, Mountains, Swamp)- Resource
- T Toxin
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator
- Size
- Normal
- Threat
- Hard
- Active
- Nocturnal
Pack Trapmaw
Alpha Andraste III (Frozen Dunes)- Resource
- H Hallucinogen
- Harvest
- Fluids
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator, Small groups
- Size
- Normal
- Threat
- Normal
- Attack
- Bleed Attacks
- Active
- Nocturnal
Combat · Regen Health Slow
Pack Trapmaw
Eridani III (Frozen Dunes)- Resource
- A Amino Acids
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator, Small groups
- Size
- Normal
- Threat
- Normal
- Attack
- Fast Attacks
- Active
- Polyphasic
Pack Trapmaw
Huygens III (Deciduous Forest, Mountains, Tropical Forest)- Resource
- S Spice
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator, Small groups
- Size
- Normal
- Threat
- Hard
- Attack
- Spitter Rock
- Active
- Diurnal
Pack Trapmaw
Piazzi IV-c (Hills, Coniferous Forest, Savanna)- Resource
- T Toxin
- Harvest
- Hide
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator, Small groups
- Size
- Normal
- Threat
- Hard
- Attack
- Spitter Spit - Glue
- Active
- Nocturnal
Pack Trapmaw
Rana III (Frozen Plains)- Resource
- A Aromatic
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Small groups
- Size
- Normal
- Threat
- Normal
- Attack
- Spitter Energy Orb
- Active
- Crepuscular
Pack Trapmaw
Syrma IV (Swamp)- Resource
- A Analgesic
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Small groups
- Size
- Small
- Threat
- Hard
- Attack
- Spitter Energy Orb
- Active
- Diurnal
Pack Trapmaw Stalker
Encounter only- Resource
- M Metabolic Agent
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Porrima III
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Very Hard
- Attack
- Spitter Rock
- Active
- Cathemeral
Pack Trapmaw Stalker
Encounter only- Resource
- M Metabolic Agent
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Porrima III
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Very Hard
- Attack
- Spitter Rock
- Active
- Cathemeral
Pack Trapmaw Stalker
Encounter only- Resource
- M Metabolic Agent
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Porrima III
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Very Hard
- Attack
- Spitter Rock
- Active
- Cathemeral
Pack Trapmaw Stalker
Encounter only- Resource
- M Metabolic Agent
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Porrima III
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Very Hard
- Attack
- Spitter Rock
- Active
- Cathemeral
Pack Trapmaw Stalker
Encounter only- Resource
- M Metabolic Agent
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Porrima III
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Very Hard
- Attack
- Spitter Rock
- Active
- Cathemeral
Pack Trapmaw Stalker
Encounter only- Resource
- M Metabolic Agent
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Porrima III
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Very Hard
- Attack
- Spitter Rock
- Active
- Cathemeral
Pack Trapmaw Stalker
Encounter only- Resource
- M Metabolic Agent
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Porrima III
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Very Hard
- Attack
- Spitter Rock
- Active
- Cathemeral
Pack Trapmaw Stalker
Encounter only- Resource
- M Metabolic Agent
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Porrima III
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Very Hard
- Attack
- Spitter Rock
- Active
- Cathemeral
Pack Trapmaw Stalker
Encounter only- Resource
- M Metabolic Agent
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Porrima III
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Very Hard
- Attack
- Spitter Rock
- Active
- Cathemeral
Pack Trapmaw Stalker
Encounter only- Resource
- M Metabolic Agent
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Porrima III
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Very Hard
- Attack
- Spitter Rock
- Active
- Cathemeral
Pack Trapmaw Stalker
Encounter only- Resource
- M Metabolic Agent
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Porrima III
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Very Hard
- Attack
- Spitter Rock
- Active
- Cathemeral
Trait Glossary
- Ambusher
- Sets up to ambush prey.
- Bleed Attacks
- Add bleeding damage to attacks
- Cathemeral
- Creature never sleeps, is always active.
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Fast Attacks
- Increased attack speed
- Ghost
- Applies a camouflage to self at all times until dead.
- Hard
- This creature is of high power.
- Healthy
- Double creature health.
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Polyphasic
- Creature naps frequently throughout the day, at odd times.
- Predator - Fearless
- Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Porrima III
- Custom mod for Porrima III predator - attacks player/humans on sight; hunts prey normally
- Predator - Standard
- Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
- Predator - Territorial
- Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Wary
- Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
- Raking
- Claws or scratches at the ground, like it's marking territory.
- Rockbreaker
- Will "attack" rocks or flora in its environment, like a stag shedding velvet. May break ores.
- Small
- Small Creature Size (x0.5)
- Spitter Energy Orb
- Energy orb ranged attack.
- Spitter Rock
- Creature gains a semiautomatic ranged attack.
- Spitter Spit - Glue
- Creature spits out of its mouth, and those spit attacks slow the player.
- Spook
- Takes cover while moving - moves from cover to cover.
- Very Hard
- This creature is of very high power.