All FaunaLeafbug
Leafbug
Starfield Fauna · Hexapod
Leafbug is a hexapod species in Starfield with 8 variants living on 8 planets. Some variants can be domesticated at an outpost.
Its variants are harvested for 6 resources. Its variants carry 28 scanner traits.
Harvest
Resources harvested from Leafbug variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Flocking Leafbug Filterer
Ternion III (Coniferous Forest, Deciduous Forest)- Resource
- P Polymer
- Harvest
- Carapace
- Diet
- Filter-Feeder
- Temperament
- Prey - Territorial
- Social
- Prey, Large groups
- Size
- Small
- Threat
- Normal
- Active
- Nocturnal
- Domesticable
- Yes
Flocking Leafbug Grazer
Archimedes III (Swamp, Wetlands, Coniferous Forest, Savanna, Deciduous Forest)- Resource
- S Sealant
- Harvest
- Carapace
- Diet
- Herbivorous
- Temperament
- Prey - Curious/Skittish
- Social
- Prey, Large groups
- Size
- Small
- Threat
- Normal
- Attack
- Spitter Rock
- Active
- Cathemeral
Flocking Leafbug Herbivore
Sparta III (Deciduous Forest, Coniferous Forest, Mountains, Volcanic)- Resource
- P Pigment
- Harvest
- Fluids · kill to harvest
- Diet
- Xylophage
- Temperament
- Prey - Curious/Skittish
- Social
- Prey, Large groups
- Size
- Small
- Threat
- Normal
- Active
- Cathemeral
Combat · Regen Health SlowBehavior · Hazard Happy
Herding Leafbug Grazer
Porrima II (Tropical Forest)- Resource
- A Aromatic
- Harvest
- Hide
- Diet
- Ruminant
- Temperament
- Prey - Curious/Skittish
- Social
- Prey, Small groups
- Size
- Small
- Threat
- Easy
- Active
- Cathemeral
- Domesticable
- Yes
Herding Leafbug Grazer
Serpentis IV (Coniferous Forest, Mountains)- Resource
- N Nutrient
- Harvest
- Gland · kill to harvest
- Diet
- Herbivorous
- Temperament
- Prey - Always Flees
- Social
- Prey, Small groups
- Size
- Huge
- Threat
- Normal
- Active
- Diurnal
- Domesticable
- Yes
Combat · Regen Health SlowBehavior · Warbler
Leafbug Grazer
Heisenberg II (Hills, Mountains, Rocky Desert)- Resource
- P Pigment
- Harvest
- Bone · kill to harvest
- Diet
- Herbivorous
- Temperament
- Prey - Defensive
- Social
- Prey
- Size
- Large
- Threat
- Normal
- Active
- Crepuscular
Leafbug Herbivore
Porrima III (Coniferous Forest, Frozen Plains, Craters)- Resource
- M Metabolic Agent
- Harvest
- Bone · kill to harvest
- Diet
- Frugivore
- Temperament
- Prey - Always Flees
- Social
- Prey
- Size
- Normal
- Threat
- Very Easy
- Active
- Diurnal
- Domesticable
- Yes
Leafbug Scavenger
Nemeria II (Coniferous Forest, Deciduous Forest)- Resource
- P Polymer
- Harvest
- Fluids
- Diet
- Omnivore
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Prey
- Size
- Normal
- Threat
- Normal
- Attack
- Spitter Spit
- Active
- Cathemeral
Trait Glossary
- Basking
- Preferentially lays out in the sun, ideally in high places.
- Cathemeral
- Creature never sleeps, is always active.
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Easy
- This creature is of low power.
- Hazard Happy
- Hangs out in hazards, plays in hazards, is frustratingly immune to hazards.
- Huge
- Huge Creature Size (x1.5)
- Insulated Nerves
- Double EM resistance.
- Lairing/Nesting
- Creature has a lair/nest that it sleeps in.
- Large
- Large Creature Size (x1.25)
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Prey - Always Flees
- Extremely fearful. Will only flee as a reaction, anything within 50m; will try to avoid combat.
- Prey - Curious/No Warn or Flee
- Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
- Prey - Curious/Skittish
- Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
- Prey - Defensive
- Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
- Prey - Territorial
- Warns/attacks players/neutrals within 30m. Attacks enemies within 50.
- Raking
- Claws or scratches at the ground, like it's marking territory.
- Sidekick
- Will shelter with factions not hostile to them. Curious about the player and may follow them.
- Signal
- Strikes a pose and glows brightly when idling.
- Small
- Small Creature Size (x0.5)
- Spitter Rock
- Creature gains a semiautomatic ranged attack.
- Spitter Spit
- Creature spits out of its mouth.
- Thorned
- Reflects melee damage.
- Very Easy
- This creature is of very low power.
- Warbler
- Sings.
- Weather-Watcher
- When there's no weather, stares at the sky every so often. When there is, plays and cavorts.
- Weather-Weary
- Hides from weather events, seeking cover or burrowing.