All FaunaCoralbug
Coralbug
Starfield Fauna · Mantid
Coralbug is a mantid species in Starfield with 17 variants living on 9 planets. 8 variants appear only in encounters. Some variants can be domesticated at an outpost.
Its variants are harvested for 6 resources. Its variants carry 24 scanner traits.
Harvest
Resources harvested from Coralbug variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Coralbug Scavenger
Cassiopeia I (Deciduous Forest, Coniferous Forest, Tropical Forest)- Resource
- S Structural
- Harvest
- Bone · kill to harvest
- Diet
- Omnivore
- Temperament
- Prey - Basic
- Social
- Prey
- Size
- Normal
- Threat
- Normal
- Active
- Cathemeral
Coralbug Scavenger
Ursa Minor II (Coniferous Forest)- Resource
- S Structural
- Harvest
- Bone · kill to harvest
- Diet
- Omnivore
- Temperament
- Prey - Territorial
- Social
- Prey
- Size
- Small
- Threat
- Normal
- Active
- Nocturnal
- Domesticable
- Yes
Herding Coralbug Filterer
Bannoc II (Volcanic, Mountains, Deciduous Forest, Savanna)- Resource
- M Membrane
- Harvest
- Carapace · kill to harvest
- Diet
- Filter-Feeder
- Temperament
- Prey - Territorial
- Social
- Prey, Medium groups
- Size
- Normal
- Threat
- Normal
- Attack
- Spitter Rock
- Active
- Crepuscular
- Domesticable
- Yes
Hunting Coralbug
Feynman III (Volcanic, Sandy Desert, Mountains)- Resource
- B Biosuppressant
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator
- Size
- Normal
- Threat
- Normal
- Active
- Cathemeral
Hunting Coralbug
Ixyll III-b (Savanna, Mountains, Deciduous Forest)- Resource
- M Membrane
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator
- Size
- Normal
- Threat
- Very Hard
- Attack
- Spitter Rock
- Active
- Cathemeral
Hunting Coralbug
Xi Ophiuchi VIII-b (Mountains, Hills)- Resource
- A Adhesive
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator
- Size
- Huge
- Threat
- Very Hard
- Attack
- Spitter Spit - Glue
- Active
- Nocturnal
- Domesticable
- Yes
Hunting Coralbug Stalker
Moloch II (Mountains)- Resource
- A Analgesic
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator
- Size
- Normal
- Threat
- Normal
- Attack
- Spitter Spit
- Active
- Diurnal
Pack Coralbug
Jemison (Deciduous Forest, Mountains)- Resource
- M Membrane
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator, Medium groups
- Size
- Normal
- Threat
- Normal
- Attack
- Spitter Rock
- Active
- Crepuscular
Pack Coralbug Stalker
Procyon III (Wetlands)- Resource
- T Toxin
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator, Small groups
- Size
- Small
- Threat
- Normal
- Attack
- Spitter Spit
- Active
- Diurnal
Adolescent Coralbug
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Adult Coralbug
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Grizzled Coralbug
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Hardened Coralbug
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Immature Coralbug
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Juvenile Coralbug
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Mature Coralbug
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Young Coralbug
Encounter only- Resource
- S Structural
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator
- Active
- Cathemeral
Trait Glossary
- Ambusher
- Sets up to ambush prey.
- Armored
- Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
- Basking
- Preferentially lays out in the sun, ideally in high places.
- Cathemeral
- Creature never sleeps, is always active.
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Huge
- Huge Creature Size (x1.5)
- Investigator
- Curious. Will investigate the player from a distance, approaches the player if approached.
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Paranoid
- Pokes about looking for hazards or traps. Warns, will flee.
- Predator - Aggressive
- Creature will warn and attack anything within 40-50m; will attack prey on sight. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Fearless
- Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Standard
- Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
- Predator - Territorial
- Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Wary
- Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
- Prey - Basic
- Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
- Prey - Territorial
- Warns/attacks players/neutrals within 30m. Attacks enemies within 50.
- Small
- Small Creature Size (x0.5)
- Spitter Rock
- Creature gains a semiautomatic ranged attack.
- Spitter Spit
- Creature spits out of its mouth.
- Spitter Spit - Glue
- Creature spits out of its mouth, and those spit attacks slow the player.
- Very Hard
- This creature is of very high power.
- Wallower
- Wallows near resource veins, or away from grass on open soil.