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The Outer Worlds 2
Changelog (5.2.2)
Starfield
-
Database
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Armor
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Shocktroop
Starfield
Interactive Database
Shocktroop
Starfield Armor
Mods and Stats
interactive
Shocktroop
40
42
44
Thermal
0
Airborne
10
Corrosive
0
Radiation
20
Calibrated
+8
+8
+8
Refined
+16
+16
+16
Advanced
+24
+24
+24
slot-01
No Mod
Extra Capacity
Increases carrying capacity by 10 kilograms.
Pack Mods 2
Hazard Protection
Increases resistance to Airborne, Thermal, Corrosive, and Radiation hazards.
Pack Mods 3
Oxygen Reserve
+10% oxygen capacity.
slot-02
No Mod
Regeneration
Slowly regenerate health outside of combat.
Pack Mods 3
Medic
Aid items restore additional health and heal more quickly.
Pack Mods 1
Emergency Aid
Administers emergency aid when health is low. Recharges a short time after use.
Pack Mods 2
Shocktroop
40
42
44
Thermal
0
Airborne
10
Corrosive
0
Radiation
20
Calibrated
+8
+8
+8
Refined
+16
+16
+16
Advanced
+24
+24
+24
slot-01
No Mod
Extra Capacity
Increases carrying capacity by 10 kilograms.
Pack Mods 2
Hazard Protection
Increases resistance to Airborne, Thermal, Corrosive, and Radiation hazards.
Pack Mods 3
Oxygen Reserve
+10% oxygen capacity.
slot-02
No Mod
Regeneration
Slowly regenerate health outside of combat.
Pack Mods 3
Medic
Aid items restore additional health and heal more quickly.
Pack Mods 1
Emergency Aid
Administers emergency aid when health is low. Recharges a short time after use.
Pack Mods 2
Related Skills
interactive
You can select skills to see their effects on this armor.
1
Commerce
Buy for 5% less and sell for 10% more.
Legendary Mods
O2 Filter
-25% oxygen consumption.
Anti-Ballistic
-15% incoming Physical damage from ranged weapons.
Ablative
-15% incoming Energy damage.
Combat Veteran
-15% damage from Human enemies.
O2 Boosted
+20% oxygen capacity.
Auto-Medic
Automatically use a Med Pack when hit and health is below 25%, once every 60 seconds.
Analyzer
+10% damage to scanned targets.
Fastened
+20 carry capacity.
Weapon Holsters
Weapons weigh 50% less.
Resource Hauler
Resources weigh 25% less.
Liquid Cooled
+25 Thermal Resistance.
Antiseptic
+25 Airborne Resistance.
Galvanized
+25 Corrosive Resistance.
Leadlined
+25 Radiation Resistance.
Acrobat
-50% fall damage.
Hacker
+2 max auto attempts that can be banked while hacking.
Repulsing
5% chance to disarm nearby attackers.
Incendiary
10% chance to ignite nearby attackers.
Armor-Plated
-10% incoming Physical, Energy, and EM damage.
Sentinel
75% chance to reduce damage by 50% while standing still.
Reactive
10% chance to stagger nearby attackers.
Headhunter
Deals +25% damage on the next attack after hitting a target's head.
Mirrored
4% chance to reflect attacks.
Mechanized
+40 carry capacity.
Assisted Carry
Drain 75% less O2 when running while encumbered.
Sensor Chip
+20% accuracy while firing on the move.
Aerial Advantage
Boost jumping briefly increases your accuracy and damage resist, and drains less fuel.
Grenadier
Boost jumping briefly increases your explosive damage and drains less fuel.
Other Mods
boostpack
Skip Capacity Boostpack
Boostpack with low-duration, high-intensity output, sacrificing boost height for mobility.
Pack Mods 2
Basic Boostpack
Entry-level boostpack.
Power Boostpack
Boostpack with increased power output, ideal for navigating high-gravity environments.
Pack Mods 3
Balanced Boostpack
Boostpack with balanced power output.
Pack Mods 3
No Boostpack
stat-upgrade
No Upgrade
No Upgrade.
Energy Resistance Upgrade
Increases Energy Resistance.
Physical Resistance Upgrade
Increases Physical Resistance.
EM Resistance Upgrade
Increases EM Resistance.
Part of the Shocktroop set
Shocktroop Spacesuit
80
84
88
Thermal
30
Airborne
0
Corrosive
15
Radiation
15
9660
7.5
Shocktroop Space Helmet
48
32
40
Thermal
5
Airborne
0
Corrosive
20
Radiation
5
2470
2.1