Fallout 4 Consumables
Database
Chems
Cures all addictions.
Action Point regeneration increases with your current radiation level for 12 minutes.
AP Regen: +5 (12m)
Cures sickness.
+5 Intelligence and highlights living targets for 8 minutes.
Slow Time, +3 Strength, +3 Endurance, +65 max Health and +35 max AP for 15 seconds.
+2 Strength, +2 Endurance and +50 max Health for 5 minutes.
+3 Strength, +3 Endurance, +65 max Health and +3 Perception for 8 minutes.
+3 Perception, +3 Agility and 2x Multiplier To Sneak Attacks for 8 minutes.
+3 Perception, +3 Agility, +3 Luck and 2x Multiplier To Sneak Attacks for 8 minutes.
+2 Strength, +2 Endurance and +50 max Health for 5 minutes.
+3 Intelligence, +3 Perception and -2 Charisma for 10 minutes.
+3 Charisma, +3 Luck and -2 Strength for 10 minutes.
Damage Resistance increases with your current radiation level for 12 minutes.
Do more damage, gradually increases at low health
+50% Melee Damage, +25 Damage Resist and -5 Perception for 8 minutes.
+75 Rad Resist for 10 minutes.
+5 Charisma, barter 10% better for 8 minutes.
Improves resistance to Insomnia & Weakness.
Improves resistance to Infection & Parasites.
Improves resistance to Fatigue & Lethargy.
Slow Time for 10 seconds.
+35 Max AP and increased AP regen for 8 minutes.
+25% Damage Resist and +1000% Poison Resistance for 5 minutes.
+2 Intelligence and +2 Perception for 5 minutes.
Physical Resistance: +50 (1h), Strength: +5 (1h), Adds Fatigue & Suppresses Immunity (5s)
+5 Perception and +10% VATS Accuracy for 8 minutes.
VATS Hit Chance: x1.1 (8m)
+25% Damage and +25% Critical Chance for 8 minutes.
+25% Damage and 25 Damage Resist for 5 minutes.
Slow Time, +25% Damage, +35 Damage Resist and +40 Max AP for 15 seconds.
+25% Damage, +3 Strength, +3 Endurance and +65 max Health for 8 minutes.
+25% Damage, +15% Damage Resist and +3 Perception for 8 minutes.
+100 Rad Resist for 3 minutes
Removes 300 Rads.
Detection by Movement: x0.5 (40s), Sneak: +50 (40s), Turns you mostly invisible. (40s)
Removes all Rads and cures addictions.
-150 Rad Resist and +75 Max Health for 12 minutes
+25 max Health for 20 minutes.
+3 Charisma, barter 10% better for 4 minutes.
Invisible for 30 seconds.
Detection by Movement: x0.5 (30s), Sneak: +50 (30s)
Strength increases with your current radiation level for 12 minutes.
Slow Time and +100 max AP for 15 seconds.
Removes 600 Rads.
+2 to all SPECIALs for 2 minutes.
Food
+65% Poison Resistance for 20 minutes.
+15 Energy Resist for 20 minutes.
Increased Radiation Resistance.
+15 Max Health for 1 hour.
Increased Radiation Resistance for 20 minutes.
+1 Endurance for 20 minutes.
+55 Rad Resist for 30 minutes
+1 Strength for 10 minutes.
+1 Strength for 10 minutes.
+15 Max Health for 20 minutes.
+5 Melee Damage, +5 Action Points for 20 minutes.
Max AP: +5 (20m)
+15 AP for 1 Hour.
+20 Energy Resist for 30 minutes.
Small Health Regen for 2 hours.
+1 Agility for 1 hour.
Health Regen: +0.03% (2h)
+20 Energy Resist for 30 minutes.
+1 Endurance for 1 hour.
Damage Resistance greatly increases in Foggy and Rainy weather conditions for 30 minutes.
+1 Perception for 20 minutes.
+1 Agility for 1 hour.
+25 Carry Weight for 2 hours
+2 Strength and +2 Endurance for 30 minutes.
+10 AP for 30 minutes.
+40 Carry Weight for 1 hour
+3 Endurance for 1 hour.
+25 Carry Weight for 1 hour
Invisible for 10 Seconds.
Detection by Movement: x0.5 (10s), Sneak: +50 (10s)
Small Health Regen for 2 hours.
+1 Agility for 20 minutes
Breathe underwater for 30 minutes.
Water Breathing: +4 (30m)
Restores 50 AP.
+3 Perception, +15 poison resist for 30 minutes.
+2 Endurance for 1 hour.
+5 AP for 15 minutes.
Remove 50 points of Radiation.
+5 Melee Damage for 20 minutes.
+1 Charisma for 20 minutes.
+1 Charisma for 20 minutes.
+1 Charisma for 20 minutes.
+15 AP and reduced fall damage for 20 minutes.
+1 Endurance for 20 minutes.
Increased Radiation Resistance for 20 minutes.
Increased Radiation Resistance for 40 minutes.
+15 Energy Resist for 20 minutes.
+50 Energy Resist for 1 hour.
+5 AP for 20 minutes.
Cures addictions.
+25 Energy Resist for 1 hour.
+30 Energy Resist for 1 hour.
+65% Poison Resistance for 20 minutes.
Increased Radiation Resistance.
+10 AP for 30 minutes.
+1 Luck for 30 minutes.
2x Multiplier to Sneak Attacks for 5 minutes.
+1 Perception and +25 AP for 1 hour. Burns mouth when eaten.
+2% XP gain for 2 hours.
+1 Perception for 1 hour.
+5 Action Points for 20 minutes.
Max AP: +5 (20m)
Small Health Regen and +50 Max Health for 2 hours.
+25 Rad Resist for 1 hour.
Small Accuracy bonus and Night Vision in exteriors for 5 minutes.
+15 Damage Resist for 1 hour.
+10 melee damage for 1 hour.
Nuka-Cola
Caffeinates (100s)
Caffeinates (100s)
Caffeinates (100s)
Strength: +1 (6m), Endurance: +1 (6m), Agility: +1 (6m), Caffeinates (100s)
Caffeinates (100s)
Caffeinates (100s)
Max AP: +20 (10m), Carry Weight: +35 (10m), Max Health: +50 (10m), Radiation Resistance: +35 (10m), Caffeinates (100s)
Caffeinates (100s)
Strength: +1 (4m), Endurance: +1 (4m), Perception: -1 (4m), Caffeinates (100s)
Caffeinates (100s), Radiation Resistance: +25 (8m)
Caffeinates (100s)
Caffeinates (100s)
Caffeinates (100s)
Caffeinates (100s)
Max Health: +50 (10m), Caffeinates (100s), Max AP: +20 (8m)
Caffeinates (100s)
Caffeinates (100s)
Caffeinates (100s), Radiation Resistance: +25 (8m)
Caffeinates (100s)
Carry Weight: +25 (8m), Caffeinates (100s)
Caffeinates (100s), Radiation Resistance: +30 (8m), Physical Resistance: +35 (8m)
Caffeinates (100s)
Carry Weight: +60 (10m), Caffeinates (100s)
Caffeinates (100s), Max AP: +10 (10m), Max Health: +30 (10m)
Caffeinates (100s), Radiation Resistance: +25 (9m)
Caffeinates (100s)
Caffeinates (100s), Radiation Resistance: +25 (8m)
Caffeinates (100s)
Max Health: +30 (10m), Max AP: +10 (10m), Carry Weight: +25 (10m), Caffeinates (100s)
Caffeinates (100s), Max AP: +10 (10m), Max Health: +30 (10m)
Caffeinates (100s)
Charisma: -2 (2m), Sea creatures are more hesitant to attack you. (2m), Caffeinates (100s)
Carry Weight: +20 (5m), Caffeinates (100s)
AP Regen: +12 (1m), Caffeinates (100s)
Caffeinates (100s)
Caffeinates (100s)
Strength: +1 (5m), Endurance: +1 (5m), Agility: +1 (5m), Caffeinates (100s)
Caffeinates (100s)
Caffeinates (100s)
Max AP: +20 (10m), Carry Weight: +35 (10m), Max Health: +50 (10m), Radiation Resistance: +35 (10m), Caffeinates (100s)
Caffeinates (100s)
Strength: +1 (3m), Endurance: +1 (3m), Perception: -1 (3m), Caffeinates (100s)
Caffeinates (100s), Radiation Resistance: +25 (8m)
Caffeinates (100s)
Caffeinates (100s)
Caffeinates (100s)
Caffeinates (100s)
Max Health: +50 (8m), Caffeinates (100s), Max AP: +20 (8m)
Caffeinates (100s)
Caffeinates (100s)
Caffeinates (100s), Radiation Resistance: +25 (8m)
Caffeinates (100s)
Carry Weight: +25 (8m), Caffeinates (100s)
Caffeinates (100s), Radiation Resistance: +25 (8m), Physical Resistance: +35 (8m)
Caffeinates (100s)
Carry Weight: +60 (8m), Caffeinates (100s)
Caffeinates (100s), Max AP: +10 (8m), Max Health: +30 (8m)
Caffeinates (100s), Radiation Resistance: +25 (8m)
Caffeinates (100s)
Caffeinates (100s), Radiation Resistance: +25 (8m)
Caffeinates (100s)
Max Health: +30 (8m), Max AP: +10 (8m), Carry Weight: +25 (8m), Caffeinates (100s)
Caffeinates (100s), Max AP: +10 (8m), Max Health: +30 (8m)
Caffeinates (100s)
Charisma: -2 (2m), Sea creatures are more hesitant to attack you. (2m), Caffeinates (100s)
Carry Weight: +15 (5m), Caffeinates (100s)
AP Regen: +10 (1m), Caffeinates (100s)
Alcohol
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
Charisma: +1 (5m), Strength: +1 (5m), Intelligence: -1 (5m), Max Health: +25 (5m)
Endurance: +1 (4m), Strength: +1 (4m), Intelligence: -1 (4m)
Intelligence: -2 (5m), Strength: +3 (5m), Charisma: +1 (5m)
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
Strength: +1 (3m), Intelligence: -1 (3m), Max AP: +15 (3m)
Agility: +1 (4m), Strength: +1 (4m), Intelligence: -1 (4m)
Max Health: +25 (4m), Strength: +1 (4m), Intelligence: -1 (4m)
Strength: +2 (4m), Intelligence: -1 (4m)
Strength: +1 (3m), Intelligence: -1 (3m), Max AP: +15 (3m)
Drinks
+10 AP, +2% XP gain for 15 minutes.
+1 Intelligence, +2% XP gain for 15 minutes.
+20 Carry Weight for 20 minutes.
+1 Endurance for 20 minutes.
Caffeinates (100s)
+25 to Max Health, +1 to Strength for 4 minutes.
Extra Caffeine (5m)
Perception: -1 (2m)
Caffeinates (200s)
Caffeinates (100s)
Improves resistance to Infection & Parasites, Insomnia & Weakness, Fatigue & Lethargy for 30 minutes.
+1 Charisma, +2% XP gain for 15 minutes.
+2 to Strength for 4 minutes.
+1 to Agility, +1 to Strength for 4 minutes.
+1 Endurance, +1 Strength for 4 minutes.
+1 Strength, +2% XP gain for 15 minutes.
+25 to Max Health, +1 to Charisma, +1 to Strength for 5 minutes.
Extra Caffeine (15m)
Fruits and vegetables
Raw meat
Endurance: +1 (1h)
Endurance: +1 (1h)
Endurance: +2 (1h)
+10% XP for 2 hours
Other
Intelligence: +2 (4m), Endurance: -1 (4m)
Intelligence: -1 (500s)
Perception: -1 (500s)
Max Health: -10 (23976h)
Charisma: -1 (500s)
Agility: -1 (500s)
Remove 100 points of Radiation.