All ConsumablesRum
Rum
Fallout 4 Consumable
Rum
Agility: +1 (4m), Strength: +1 (4m), Intelligence: -1 (4m)
5% 1
Alcohol
Rum is an alcoholic drink in Fallout 4. Its main effect: Agility: +1 (4m), Strength: +1 (4m), Intelligence: -1 (4m). Each use carries a 5% chance of Alcohol Addiction.
3 perks change how well it works.
Used in Builds
Jump into the character build planner with this consumable, plus the perks and items you've toggled, already selected, then build the rest of your loadout around it.
Create a build with RumStats and Effects
Agility: +1 (4m)
Strength: +1 (4m)
Intelligence: -1 (4m)
Weight
1
Value
8
Effectiveness
These perks and items change what Rum does. Toggle them and watch the effects above update. Scaled values show in yellow with their base alongside.
Stacking
Taking another Rum refreshes these buffs instead of stacking them; other Alcohol-family items replace the buffs to the same stats.
Can Cause
Used in
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Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
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Ice Cold Gwinnett Ale
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
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Ice Cold Gwinnett Brew
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
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Ice Cold Gwinnett Lager
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
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Ice Cold Gwinnett Pale
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
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Ice Cold Gwinnett Pilsner
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
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Ice Cold Gwinnett Stout
Strength: +1 (3m), Charisma: +1 (3m), Intelligence: -1 (3m)
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Poisoned Wine
Strength: +1 (3m), Intelligence: -1 (3m), Max AP: +15 (3m)
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Vodka
Max Health: +25 (4m), Strength: +1 (4m), Intelligence: -1 (4m)
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Whiskey
Strength: +2 (4m), Intelligence: -1 (4m)
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Wine
Strength: +1 (3m), Intelligence: -1 (3m), Max AP: +15 (3m)
Alcohol