Coke cowboy
Grab the nearest revolver, repeater and pharmaceutical product you can find and put that V.A.T.S logic into overtime. Or you could get that silver-tongue wagging and convince a few undesirables to fight alongside you and man’s best friend.
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More: Consumable builds, Endgame builds, Exploration builds, Mind Control builds, Wealth builds
Companions
Thanks to your relationship with Hancock, at 250 rads or higher you get criticals 20% faster.
Bobbleheads
+1 Agility.
+1 Luck.
+1 Intelligence.
+1 Strength.
+1 Perception.
+1 Endurance.
Magazines
Quests
Consumables (6)
Damage: x1.25 (24m), Critical Chance: +25% (24m)
Damage: x1.25 (45s), Physical Resistance: +35 (45s), Max AP: +35 (45s), Slows time for 45 seconds.
Perception: +5 (24m), VATS Accuracy: +1.1 (24m), VATS Hit Chance: x1.1 (24m)
Max AP: +35 (24m), AP Regen: +10 (24m)
Agility: +2 (4m), Strength: +2 (4m), Intelligence: -2 (4m), Luck: +3 (4m)
Charisma: +2 (5m), Strength: +2 (5m), Intelligence: -2 (5m), Luck: +3 (5m), Max Health: +50 (5m)
Weapons
10 sec
10 sec
Shoots an additional projectile.
Armor Sets
Power Armor Sets
Effects
Set it here to see what they really contribute.