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Reflex Tuner
Cyberpunk 2077 Cyberware

Tier 5++
5
Capacity

Slows time by 60% for 4.5 sec. when your Health drops below 25%.

Cooldown: 35 sec.

A coprocessor that supports decision-making processes in emergency situations.

Reflex Tuner is a piece of cyberware in Cyberpunk 2077, installed in one of the three Nervous System slots. It comes at Tiers 1 through 5 and costs 5 cyberware capacity.

It attunes to Cool: +0.2% headshot and weakspot damage per Attribute Point.

Tiers

Tier 1
Capacity5

Slows time by 20% for 2 sec. when your Health drops below 25%.

Cooldown: 60 sec.

Tier 1+
Capacity5

Slows time by 20% for 2.5 sec. when your Health drops below 25%.

Cooldown: 55 sec.

Tier 2
Capacity5

Slows time by 30% for 2.5 sec. when your Health drops below 25%.

Cooldown: 55 sec.

Tier 2+
Capacity5

Slows time by 30% for 3 sec. when your Health drops below 25%.

Cooldown: 55 sec.

Tier 3
Capacity5

Slows time by 40% for 3 sec. when your Health drops below 25%.

Cooldown: 50 sec.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 3+
Capacity5

Slows time by 40% for 3.5 sec. when your Health drops below 25%.

Cooldown: 50 sec.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 4
Capacity5

Slows time by 50% for 3.5 sec. when your Health drops below 25%.

Cooldown: 45 sec.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 4+
Capacity5

Slows time by 50% for 4 sec. when your Health drops below 25%.

Cooldown: 45 sec.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 5
Capacity5

Slows time by 60% for 4 sec. when your Health drops below 25%.

Cooldown: 40 sec.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 5+
Capacity5

Slows time by 60% for 4.5 sec. when your Health drops below 25%.

Cooldown: 40 sec.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 5++
Capacity5

Slows time by 60% for 4.5 sec. when your Health drops below 25%.

Cooldown: 35 sec.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

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