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Atomic Sensors
Cyberpunk 2077 Cyberware

Tier 5
5
Capacity

Increases movement speed proportional to the enemy's detection of you outside of combat (max. +56% movement speed at 80% detection). The effect ends when you enter combat.

The ware she told you not to worry about.

Atomic Sensors is a piece of cyberware in Cyberpunk 2077, installed in one of the three Nervous System slots. It comes at Tiers 1 through 5 and costs 5 cyberware capacity.

It attunes to Cool: +0.2% headshot and weakspot damage per Attribute Point.

Tiers

Tier11+22+33+44+55+5++
Capacity55555555555
Tier 1

Increases movement speed proportional to the enemy's detection of you outside of combat (max. +20% movement speed at 80% detection). The effect ends when you enter combat.

Tier 1+

Increases movement speed proportional to the enemy's detection of you outside of combat (max. +23% movement speed at 80% detection). The effect ends when you enter combat.

Tier 2

Increases movement speed proportional to the enemy's detection of you outside of combat (max. +29% movement speed at 80% detection). The effect ends when you enter combat.

Tier 2+

Increases movement speed proportional to the enemy's detection of you outside of combat (max. +32% movement speed at 80% detection). The effect ends when you enter combat.

Tier 3

Increases movement speed proportional to the enemy's detection of you outside of combat (max. +38% movement speed at 80% detection). The effect ends when you enter combat.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 3+

Increases movement speed proportional to the enemy's detection of you outside of combat (max. +41% movement speed at 80% detection). The effect ends when you enter combat.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 4

Increases movement speed proportional to the enemy's detection of you outside of combat (max. +47% movement speed at 80% detection). The effect ends when you enter combat.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 4+

Increases movement speed proportional to the enemy's detection of you outside of combat (max. +50% movement speed at 80% detection). The effect ends when you enter combat.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 5

Increases movement speed proportional to the enemy's detection of you outside of combat (max. +56% movement speed at 80% detection). The effect ends when you enter combat.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 5+

Increases movement speed proportional to the enemy's detection of you outside of combat (max. +60% movement speed at 80% detection). The effect ends when you enter combat.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 5++

Increases movement speed proportional to the enemy's detection of you outside of combat (max. +64% movement speed at 80% detection). The effect ends when you enter combat.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

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