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Heal-On-Kill
Cyberpunk 2077 Cyberware

Tier 5++
10
Capacity

+7.5% Health when you neutralize an enemy.

A combat implant that regulates hormones and regenerates Health after an enemy is defeated.

Heal-On-Kill is a piece of cyberware in Cyberpunk 2077, installed in one of the three Circulatory System slots. It comes at Tiers 1 through 5 and costs 10 cyberware capacity.

It attunes to Intelligence: +0.05% to all dealt damage per Attribute Point.

Tiers

Tier 1
Capacity10

+3% Health when you neutralize an enemy.

Tier 1+
Capacity10

+3.25% Health when you neutralize an enemy.

Tier 2
Capacity10

+4% Health when you neutralize an enemy.

Tier 2+
Capacity10

+4.25% Health when you neutralize an enemy.

Tier 3
Capacity10

+5% Health when you neutralize an enemy.

Intelligence attunement: +0.05% to all dealt damage per Attribute Point.

Tier 3+
Capacity10

+5.25% Health when you neutralize an enemy.

Intelligence attunement: +0.05% to all dealt damage per Attribute Point.

Tier 4
Capacity10

+6% Health when you neutralize an enemy.

Intelligence attunement: +0.05% to all dealt damage per Attribute Point.

Tier 4+
Capacity10

+6.25% Health when you neutralize an enemy.

Intelligence attunement: +0.05% to all dealt damage per Attribute Point.

Tier 5
Capacity10

+7% Health when you neutralize an enemy.

Intelligence attunement: +0.05% to all dealt damage per Attribute Point.

Tier 5+
Capacity10

+7.25% Health when you neutralize an enemy.

Intelligence attunement: +0.05% to all dealt damage per Attribute Point.

Tier 5++
Capacity10

+7.5% Health when you neutralize an enemy.

Intelligence attunement: +0.05% to all dealt damage per Attribute Point.

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