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Level 300+
s4
p13
e5
c3
i7
a13
l11

Archer Build
Fallout 76
Explo Compound Bow
build
by Z
Published

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lvl
300+
S
4
+2
3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

P
13
+2
2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

2
Bow Before Me
lvl
6

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

3
Down Ranger
lvl
2

You do +20% ranged damage to far enemies.

3
Hat Trick
lvl
2

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

E
5
+2
1
Radicool
lvl
38

The greater your Rads, the greater your Strength (max +5 STR)!

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

C
3
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
7
2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

3
Demolition Expert
lvl
10

Your explosives do +60% damage.

A
13
+2
2
Covert Operative
lvl
27

Your ranged attacks do an additional 30% sneak attack damage.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

2
Mister Sandman
lvl
37

Your silenced weapons do an additional 100% sneak attack damage.

2
Ninja
lvl
15

Bows, throwing, and melee weapons do +100% sneak attack damage.

3
Sneak
lvl
20

You are 75% harder to detect while sneaking.

L
11
+2
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
550
(~153 level-ups)
Legendary Agility
lvl
50

+2 AGI and +2 AGI Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+2 END and +2 END Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+2 LCK and +2 LCK Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+2 PER and +2 PER Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+2 STR and +2 STR Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Effects (13)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Grounded

Energy Resistance +100. Energy Damage -50%.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

+ effects
13 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 25% (79.375 / 318)
Rads: 750
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
13
Kill Streak
0 / 10
Onslaught
0 / 22
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 30000 / 40000
Under
construction
22
37
10
16
33
37
26
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
345
AP
470
HP
318
AP Regen
+25
XP
+99%
Resistances
587
611
111
95
185
81
0
Evasion Chance
0.323

Weapons

Compound Bow
Furious
Vital
Lucky Hit
lvl 50
334
Fire Rate
20
shots per
10 sec
Semi-Auto
Ammo
1Arrow
Range
0
3079
6161
100%50%
AP Cost
16 (3%) 29.4 shots before AP is depleted
3.15
1782
-4
-2%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
Lucky Hit
Critical Charge: +15
Modifications
Explosive Arrows
Glow Sights
Weight: +5%
AP Cost: -20%
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

 
402
 
378
 
111
 
95
 
185
 
81
P
 
+14
I
 
+12
A
 
+14
L
 
+10
S
 
+10
C
 
+10
Carry Weight
 
+60
AP Regen
 
+25
Set:
Civil Engineer Armor
full (5 / 5)
Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Secret Service Underarmor
Enclave Style
Perception +4, Intelligence +2, Agility +4
Protective Lining
Improved Strength, Perception and Endurance.
lvl 50
144
68
29
29
29
29
P
 
+4
I
 
+2
A
 
+4
Civil Engineer Armor Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Energy Resistance and Radiation Resistance.
Ultra-Light Build
Action Points +5
lvl 50
86
102
26
22
52
16
L
 
+2
A
 
+2
I
 
+2
S
 
+2
P
 
+2
C
 
+2
AP Regen
 
+5
Civil Engineer Armor Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +5
lvl 50
43
52
14
11
26
9
L
 
+2
A
 
+2
I
 
+2
S
 
+2
P
 
+2
C
 
+2
AP Regen
 
+5
Civil Engineer Armor Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +5
lvl 50
43
52
14
11
26
9
L
 
+2
A
 
+2
I
 
+2
S
 
+2
P
 
+2
C
 
+2
AP Regen
 
+5
Civil Engineer Armor Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +5
lvl 50
43
52
14
11
26
9
L
 
+2
A
 
+2
I
 
+2
S
 
+2
P
 
+2
C
 
+2
AP Regen
 
+5
Civil Engineer Armor Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +5
lvl 50
43
52
14
11
26
9
L
 
+2
A
 
+2
I
 
+2
S
 
+2
P
 
+2
C
 
+2
AP Regen
 
+5

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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