Level 300+
s9
p10
e10
c4
i3
a10
l10
Unyielding Pyro/ultracite .45
This build is made primarily for the red terror but has great synergy with prototype abx03 and other ultracite .45 weapons with high ammo capacity. Western spirit works great on every commando build because it automatically gets gunslinger master perk. This build is primarily tuned for non raid play
Tried this build? Add a badge for what it does best, or agree with one that's already there.
More: Endgame builds, Leveling builds, Meta builds
lvl
300+
S
9
+5
P
10
E
10
+5
C
4
I
3
+5
A
10
+5
L
10
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (9)
Carnivore
Chameleon
add effects
9 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Red Terror
light-machine-gun
Two Shot
Rapid
V.A.T.S. Optimized
Conductor's
Red Terror
light-machine-gun
lvl 50
329
136.037
246.024/3s
Fire Rate
177
shots per
10 sec
10 sec
Automatic
Ammo
200Ultracite .45
Range
095190
100%50%
AP Cost
7 (1%) 76.1 shots before AP is depleted
15.6
1852.5
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Fire Damage
Modifications
Prime .45 Receiver
Damage to Scorched +65%
Stub Barrel
Range: -25%
Spread (hip-fire): -25%
Recoil: -15%
AP Cost: -10%
Sighted Transition: -15%
True Stock
Weight: +15%
Spread (sighted): -15%
Large Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
No Muzzle
Swap
Prototype ABX03
plasma
Two Shot
Rapid
V.A.T.S. Optimized
Pyromaniac's
Prototype ABX03
plasma
lvl 45
425
0
226.728
434.16/5s
Fire Rate
230
shots per
10 sec
10 sec
Automatic
Ammo
90Ultracite Plasma
Range
05858
100%70%
AP Cost
10 (2%) 53.3 shots before AP is depleted
5.4
12100
+8
-25%
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Pyromaniac's
+50% Damage to Burning Targets
Sprays Burning Meadow Breeze
Flame-thrower conversion.
Modifications
Prime Capacitor
Damage to Scorched +65%
Aligned Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
AP Cost: -10%
Short Scope
Weight: +5%
Spread (sighted): -8%
Elder's Mark
submachine-gun
Quad
Rapid
V.A.T.S. Optimized
Conductor's
Elder's Mark
submachine-gun
lvl 45
417
Fire Rate
86
shots per
10 sec
10 sec
Automatic
Ammo
250Ultracite .45
Range
092183
100%50%
AP Cost
9 (2%) 59.2 shots before AP is depleted
17.325
1315
Legendary effects
Quad
Ammo Capacity: +300%
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
+2% V.A.T.S. Critical Damage per Onslaught stack
Modifications
Prime Receiver
Damage to Scorched +65%
Short Light Barrel
Weight: +15%
Spread (hip-fire): -25%
Recoil Compensating Stock
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Large Drum
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Western Spirit
lever-action-rifle
Furious
Explosive
V.A.T.S. Optimized
Pin-Pointer's
Western Spirit
lever-action-rifle
lvl 45
2063
Fire Rate
5
shots per
10 sec
10 sec
Bolt Action
Ammo
6Ultracite .45
Range
0164329
100%50%
AP Cost
16 (3%) 33.3 shots before AP is depleted
11.73
1725.3
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
Grants Gunslinger Master
Modifications
Prime Receiver
Damage to Scorched +65%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Unyielding Jet Pack Secret Service Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +25%
lvl 40
125
55
30
9
9
9
L
+3
A
+3
I
+5
S
+3
P
+3
C
+3
AP
-1
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+120
Protective Enclave Secret Operative Underarmor
Vault Style
Endurance +2, Intelligence +5, Luck +3
Protective Lining
Improved Strength and Perception
lvl 1
48
23
10
10
10
10
E
+2
I
+5
L
+3
Unyielding Deep Pocketed Secret Service Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
61
27
15
5
5
5
L
+3
A
+3
I
+5
S
+3
P
+3
C
+3
Carry Weight
+10
Unyielding Deep Pocketed Secret Service Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
61
27
15
5
5
5
L
+3
A
+3
I
+5
S
+3
P
+3
C
+3
Carry Weight
+10
Unyielding Deep Pocketed Secret Service Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
61
27
15
5
5
5
L
+3
A
+3
I
+5
S
+3
P
+3
C
+3
Carry Weight
+10
Unyielding Deep Pocketed Secret Service Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
61
27
15
5
5
5
L
+3
A
+3
I
+5
S
+3
P
+3
C
+3
Carry Weight
+10
Armor stats
Set:
Secret Service
full (5 / 5)
417
186
100
39
39
39
L
+18
A
+15
I
+30
S
+15
P
+15
C
+15
E
+2
AP
-1
Carry Weight
+160
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 20% (101.49999999999997 / 508)
Rads: 800
Caps: 40000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
9
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
20 / 20
Bullet Storm
20 / 20
Character stats
35
33
20
22
52
38
36
S.
P.
E.
C.
I.
A.
L.
Carry Weight
510
AP
533
HP
508
XP
+156%
Resistances
592
259
100
81
81
81
0
Evasion Chance
0.368
Str
35
Per
33
End
20
Cha
22
Int
52
Agi
38
Lck
36
Carry Weight
510
AP
533
HP
508
XP
+156%
592
259
100
81
81
81
0