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Level 300+
s10
p7
e7
c4
i10
a10
l8

guass
Fallout 76
build
Published

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lvl
300+
S
10
+5
3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Tightly Wound
lvl
40

Weapons spin up 60% faster.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

1
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 45%.

P
7
+5
3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Down Ranger
lvl
2

You do +20% ranged damage to far enemies.

2
Grenadier
lvl
35

Your explosives detonate with twice the radius.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

E
7
1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

C
4
+5
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

2
Squad Maneuvers
lvl
37

Run 20% faster when part of a team.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

I
10
3
Demolition Expert
lvl
10

Your explosives do +60% damage.

3
Gunsmith
lvl
11

Guns break 50% slower.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

2
Power User
lvl
50

Fusion Cores now last 60% longer.

A
10
+5
2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

3
Guerrilla
lvl
5

You do +20% ranged damage to close enemies.

2
Gun Runner
lvl
4

Your running speed is increased by 20% when you have a ranged weapon equipped.

L
8
+5
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

3
Luck of the Draw
lvl
14

Chance your weapon will greatly repair itself when hitting an enemy.

3
Lucky Break
lvl
24

Chance your equipped armor will greatly repair itself when struck.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Charisma
lvl
50

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

Far-Flung Fireworks
lvl
50

Enemies killed with a ranged weapon have a 20% chance to explode.

Effects (5)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Marsupial

Carry weight +20, +jump height, INT -4

add effects
5 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious Prime Gauss Minigun
Furious
Explosive
Swift
Pin-Pointer's
lvl 50
77
Fire Rate
109
shots per
10 sec
Automatic
Ammo
500Ultracite 2mm EC
Range
0
120
240
100%50%
AP Cost
16 (8%) 12.4 shots before AP is depleted
25.2
1815
-6
-17%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
Swift
Reload Speed: +15%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Gunner Sights
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Prime Capacitor
Damage to Scorched +65%
Penta Barrel
Speed: +30%
Range: -25%
Spread (hip-fire): +15%
Spread (sighted): +20%
Sighted Transition: +15%
Damage: +10%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Choose your armor pieces
Add torso
use generic piece
Add backpack
Add underarmor
Add left-arm
use generic piece
Add right-arm
use generic piece
Add left-leg
use generic piece
Add right-leg
use generic piece
Armor set

Power Armor Sets

Targeting T-65 Helmet
Targeting HUD
Highlights Living Targets
lvl 50
438
313
399
26
22
16
Vanguard's T-65 Torso
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Elementalist
Increase All Resistances by +25
Belted
Ammo Weight Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
732
504
667
42
37
26
Vanguard's T-65 Left Arm
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Elementalist
Increase All Resistances by +25
Belted
Ammo Weight Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
438
313
399
26
22
16
Vanguard's T-65 Right Arm
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Elementalist
Increase All Resistances by +25
Belted
Ammo Weight Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
438
313
399
26
22
16
Vanguard's T-65 Left Leg
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Elementalist
Increase All Resistances by +25
Belted
Ammo Weight Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
438
313
399
26
22
16
Vanguard's T-65 Right Leg
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Elementalist
Increase All Resistances by +25
Belted
Ammo Weight Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
438
313
399
26
22
16
Armor stats
Set:
T-65
full (6 / 6)
 
2922
 
2194
 
2787
 
297
 
272
 
231
S
 
+10
Incoming Damage
 
x0.985
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (307.5 / 308)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
5
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
0 / 20
Character stats
16
12
8
9
9
15
13
S.
P.
E.
C.
I.
A.
L.
Carry Weight
292
AP
198
HP
308
XP
+27%
Resistances
50
50
0
0
0
0
0
Evasion Chance
0
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