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Level 300+
s10
p7
e7
c4
i10
a10
l8

guass
Fallout 76
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
10
+5
3
Bringing the Big Guns

Your Bullet Storm stack limit is increased by 10.

lvl
50
3
Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.

lvl
30
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
2
Bandolier

Ballistic weapon ammo weighs 90% less.

lvl
22
2
Tightly Wound

Weapons spin up 60% faster.

lvl
40
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
1
Traveling Pharmacy

Weights of all Chems (including Stimpaks) are reduced by 45%.

lvl
3
P
7
+5
3
Center Masochist

+75% ranged damage when attacking the torso.

lvl
5
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
3
Down Ranger

You do +20% ranged damage to far enemies.

lvl
2
2
Grenadier

Your explosives detonate with twice the radius.

lvl
35
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
E
7
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
3
Bullet Shield

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

lvl
39
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
C
4
+5
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
1
Inspirational

Gain more XP while on a team based on your CHA.

lvl
2
2
Squad Maneuvers

Run 20% faster when part of a team.

lvl
37
3
Suppressor

Reduce your target's damage output by 30% for 2 seconds after you attack.

lvl
40
I
10
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
3
Gunsmith

Guns break 50% slower.

lvl
11
2
Stabilized

Big guns gain 30% accuracy. Double in Power Armor.

lvl
36
2
Power User

Fusion Cores now last 60% longer.

lvl
50
A
10
+5
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
3
Guerrilla

You do +20% ranged damage to close enemies.

lvl
5
2
Gun Runner

Your running speed is increased by 20% when you have a ranged weapon equipped.

lvl
4
L
8
+5
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
3
One Gun Army

Heavy guns gain a 12% stagger chance and +75% limb damage.

lvl
31
3
Luck of the Draw

Chance your weapon will greatly repair itself when hitting an enemy.

lvl
14
3
Lucky Break

Chance your equipped armor will greatly repair itself when struck.

lvl
24
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Charisma

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

lvl
50
Far-Flung Fireworks

Enemies killed with a ranged weapon have a 20% chance to explode.

lvl
50

Effects (5)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Marsupial

Carry weight +20, +jump height, INT -4

add effects
5 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious Prime Gauss Minigun
Furious
Explosive
Swift
Pin-Pointer's
lvl 50
77
Fire Rate
109
shots per
10 sec
Automatic
Ammo
500Ultracite 2mm EC
Range
0
120
240
100%50%
AP Cost
16 (8%) 12.4 shots before AP is depleted
25.2
1815
-6
-17%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
Swift
Reload Speed: +15%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Gunner Sights
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Prime Capacitor
Damage to Scorched +65%
Penta Barrel
Speed: +30%
Range: -25%
Spread (hip-fire): +15%
Spread (sighted): +20%
Sighted Transition: +15%
Damage: +10%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Choose your armor pieces
Add torso
use generic piece
Add backpack
Add underarmor
Add left-arm
use generic piece
Add right-arm
use generic piece
Add left-leg
use generic piece
Add right-leg
use generic piece
Armor set

Power Armor Sets

Targeting T-65 Helmet
Targeting HUD
Highlights Living Targets
lvl 50
438
313
399
26
22
16
Vanguard's T-65 Torso
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Elementalist
Increase All Resistances by +25
Belted
Ammo Weight Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
732
504
667
42
37
26
Vanguard's T-65 Left Arm
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Elementalist
Increase All Resistances by +25
Belted
Ammo Weight Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
438
313
399
26
22
16
Vanguard's T-65 Right Arm
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Elementalist
Increase All Resistances by +25
Belted
Ammo Weight Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
438
313
399
26
22
16
Vanguard's T-65 Left Leg
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Elementalist
Increase All Resistances by +25
Belted
Ammo Weight Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
438
313
399
26
22
16
Vanguard's T-65 Right Leg
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Elementalist
Increase All Resistances by +25
Belted
Ammo Weight Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
438
313
399
26
22
16
Armor stats
Set:
T-65
full (6 / 6)
 
2922
 
2194
 
2787
 
297
 
272
 
231
S
 
+10
Incoming Damage
 
x0.985
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (307.5 / 308)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
5
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
0 / 20
Character stats
16
12
8
9
9
15
13
S.
P.
E.
C.
I.
A.
L.
Carry Weight
292
AP
198
HP
308
XP
+27%
Resistances
50
50
0
0
0
0
0
Evasion Chance
0
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