Level 300+
s4
p15
e7
c5
i4
a10
l11
Soda Rifle build Rough draft
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lvl
300+
S
4
P
15
E
7
+5
C
5
A
10
+5
L
11
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
level 75+
Effects (15)
Unstable Isotope
Chameleon
Carnivore
add effects
15 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Western Spirit
lever-action-rifle
Furious
Vital
Swift
Pin-Pointer's
Western Spirit
lever-action-rifle
lvl 45
228
Fire Rate
5
shots per
10 sec
10 sec
Bolt Action
Ammo
6.45
Range
0164329
100%50%
AP Cost
36 (11%) 9.2 shots before AP is depleted
11.28
1657.8
Legendary effects
Modifications
Severe Receiver
Weight: +40%
AP Cost: +30%
Critical Damage Multiplier: +0.5
Recoil: +20%
Damage: +25%
True Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): -15%
Aligned Stock
Weight: +15%
AP Cost: -10%
No Muzzle
Standard Sights
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Bulwark
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Adamantium
Limb Damage Resistance +15%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
This armor weighs twice as much and provides 35% more protection.
Buttressed
Weight: +30%
Physical Resistance: +65%
Deep Pocketed
Carry Weight +20
lvl 50
190
92
50
15
15
15
AP Regen
+5
Carry Weight
+20
Chemist's Backpack
Chemist's
-90% Chem Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+60
Shielded Raider Leathers
Raider Style
Perception +2, Agility +3, Luck +5
Shielded Lining
Improved Perception, Agility and Luck.
lvl 1
23
31
48
6
6
6
P
+2
A
+3
L
+5
Mutant's Deep Pocketed Secret Service Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Adamantium
Limb Damage Resistance +15%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
AP Regen
+5
Carry Weight
+10
Mutant's Deep Pocketed Secret Service Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Adamantium
Limb Damage Resistance +15%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
AP Regen
+5
Carry Weight
+10
Mutant's Deep Pocketed Secret Service Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Adamantium
Limb Damage Resistance +15%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
AP Regen
+5
Carry Weight
+10
Mutant's Deep Pocketed Secret Service Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Adamantium
Limb Damage Resistance +15%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
78
33
19
6
6
6
AP Regen
+5
Carry Weight
+10
Armor stats
Set:
Secret Service
partial (4 / 5)
add missing pieces
525
255
174
45
45
45
P
+2
A
+3
L
+5
AP Regen
+25
Carry Weight
+120
Incoming Damage
x0.776
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (423.929 / 424)
Rads: 6
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
15
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 30
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
2
21
12
5
9
22
16
S.
P.
E.
C.
I.
A.
L.
Carry Weight
300
AP
330
HP
424
AP Regen
+25
XP
+27%
Resistances
627
457
474
75
75
75
32
Evasion Chance
0
Incoming Damage
x0.776
Str
2
Per
21
End
12
Cha
5
Int
9
Agi
22
Lck
16
Carry Weight
300
AP
330
HP
424
AP Regen
+25
XP
+27%
627
457
474
75
75
75
32