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Level 300+
s10
p8
e7
c4
i1
a15
l11

Rider Shotgunner
Fallout 76
build
Published

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More: Beginner builds, Close Range builds, Exploration builds, Solo builds, Tank builds

lvl
300+
S
10
+5
5 pts unused
3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Love the Spread
lvl
20

Weapons that fire 3 or more projectiles gain 30% range.

3
Shotgun Champ
lvl
40

+10% damage to crippled targets per projectile your weapon fires.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

P
8
+5
5 pts unused
2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

1
Skeet Shooter
lvl
10

Your small guns have 45% better accuracy and spread.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

E
7
+5
5 pts unused
1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

1
Vaccinated
lvl
16

Increased Disease Resistance based on END.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

C
4
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

2
Lone Wanderer
lvl
4

Gain Resistances and AP Regen based on your CHA while not on a team.

I
1
+5
5 pts unused
1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

A
15
2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Enforcer
lvl
30

Your small guns gain a 15% stagger chance and +75% limb damage.

3
Guerrilla
lvl
5

You do +20% ranged damage to close enemies.

3
Action Boy
lvl
2

Action Points regenerate 45% faster.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

3
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.

L
11
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Master Infiltrator
lvl
50

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

What Rads?
lvl
50

+300 Rad Resist, restore 6 Rads per second.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Effects (7)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Grounded

Energy Resistance +100. Energy Damage -50%.

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

+ effects
7 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (636.786 / 637)
Rads: 6
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
7
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
14
19
13
4
5
22
16
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
260
AP
435
HP
637
AP Regen
+25
XP
+15%
Resistances
400
428
415
77
77
77
35
Evasion Chance
0

Weapons

Combat Shotgun
Anti-armor
Vital
V.A.T.S. Optimized
Conductor's
lvl 50
258
Fire Rate
20
shots per
10 sec
Semi-Auto
Ammo
12Shell
Range
0
1019
2038
100%50%
AP Cost
13 (3%) 33.5 shots before AP is depleted
18.043
54128.448
-40%
Legendary effects
Anti-armor
Armor Penetration +50%
Vital
Critical Damage Multiplier: +0.5
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Severe Receiver
Weight: +40%
AP Cost: +30%
Critical Damage Multiplier: +0.5
Recoil: +20%
Damage: +25%
Aligned Short Barrel
Weight: +15%
AP Cost: -10%
Standard Stock
Stinging Magazine
Armor Penetration +25%
No Muzzle
Standard Glow Sights
Weight: +5%
AP Cost: -20%
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

 
271
 
199
 
115
 
46
 
46
 
46
P
 
+2
A
 
+3
L
 
+5
HP
 
+200
 when is ghoul = 0
AP Regen
 
+25
AP
 
+100
Carry Weight
 
+20
Set:
Secret Service
full (5 / 5)
Backpack
High Capacity
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+20
Raider Leathers
Raider Style
Perception +2, Agility +3, Luck +5
Standard Lining
lvl 1
12
12
12
12
12
12
P
 
+2
A
 
+3
L
 
+5
Secret Service Chest Piece
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Improved Damage Resistance. Superior Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +5
lvl 40
87
63
35
10
10
10
HP
 
+40
 when is ghoul = 0
AP Regen
 
+5
AP
 
+20
Secret Service Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +5
lvl 40
43
31
17
6
6
6
HP
 
+40
 when is ghoul = 0
AP Regen
 
+5
AP
 
+20
Secret Service Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +5
lvl 40
43
31
17
6
6
6
HP
 
+40
 when is ghoul = 0
AP Regen
 
+5
AP
 
+20
Secret Service Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +5
lvl 40
43
31
17
6
6
6
HP
 
+40
 when is ghoul = 0
AP Regen
 
+5
AP
 
+20
Secret Service Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +5
lvl 40
43
31
17
6
6
6
HP
 
+40
 when is ghoul = 0
AP Regen
 
+5
AP
 
+20

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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