GHOUL PAV HEAVY GUNNER
TANKY GHOUL PA VATS HEAVY GUNNER BUILD
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Gain 9% damage per 30 ammo spent. 10 max stacks.
+75% ranged damage to crippled targets.
When your Glow is high, makes you immune to staggering attacks.
Block 15% more damage from your opponents' melee attacks.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Weapons that fire 3 or more projectiles gain 30% range.
Gain more VATS accuracy based on your PER.
Focus fire to gain +1% accuracy and damage per shot.
Your weapons have 2% increased damage per AP cost.
Your ranged weapons ignore 40% armor.
You deal 20% more damage per crippled limb your target has.
Deal +10% damage for each impairment your target has.
Your vision grants you +30% accuracy in V.A.T.S. from a very long distance.
Gain Limb Damage Reduction based on your END.
Gain 15% Deflect chance for 6 sec when firing a heavy gun.
Irradiated food and drink grant 100% more rads.
Armor provides 25% more protection. Double if wearing a matching set.
Gain more max HP per point in END.
Food and drink weights are reduced by 90%.
Expend a small amount of Glow per hit to deal 20% bonus damage to targets.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
Energy weapon ammo weighs 90% less.
Food in your inventory will spoil 90% slower.
Fusion Core duration is now doubled.
Big guns gain 30% accuracy. Double in Power Armor.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Your ranged weapons do +6% weak spot damage.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
V.A.T.S. swaps targets on kill with +30% damage to your next target.
Action Points regenerate 45% faster.
V.A.T.S. criticals now do +100% damage.
The negative effects of your mutations are reduced by 75%.
Weak point damage is increased by 15%.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.
Critical Hits now only consume 55% of your critical meter.
Legendary perks
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
Effects (8)
+5% DMG per kill while on a Kill Streak. Max HP -50.
AG +4, Fall from heights more gradual, STR -4
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Consumables (5)
AP Regen: +20 (1h)
Endurance: +6 (1h)
Carry Weight: +60 (1h)
Max AP: +40 (30m)
Max AP: +12 (25s)
Weapons
10 sec
10 sec
Armor Sets
Power Armor Sets
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