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Level 300+
s6
p10
e9
c3
i9
a10
l9

Full Health Bowhunter
Fallout 76
build
Published

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lvl
300+
S
6
3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

1
Bandolier
lvl
22

Ballistic weapon ammo weighs 45% less.

P
10
+5
3
Down Ranger
lvl
2

You do +20% ranged damage to far enemies.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

3
Hat Trick
lvl
2

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

2
Bow Before Me
lvl
6

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

E
9
2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

1
Aquaboy
lvl
26

You no longer take Rad damage from swimming and can breathe underwater.

C
3
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
9
+5
3
Demolition Expert
lvl
10

Your explosives do +60% damage.

2
Science!
lvl
20

Increase energy damage based on your INT.

2
Pyro-Technician
lvl
30

Increase fire damage based on your INT.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

2
Cryologist
lvl
40

Increase cryo damage based on your INT.

1
Stable Tools
lvl
39

Power Tools break 10% slower.

A
10
+5
3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Ninja
lvl
15

Bows, throwing, and melee weapons do +100% sneak attack damage.

2
Mister Sandman
lvl
37

Your silenced weapons do an additional 100% sneak attack damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

1
Gunslinger
lvl
2

Your ranged weapons do +6% weak spot damage.

L
9
+5
3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

2
Psychopath
lvl
20

Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Follow Through
lvl
50

Ranged sneak damage increases damage to target by 40% for 10 seconds.

Effects (9)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Egg Head

INT +6, STR -3, END -3

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

+ effects
9 mutations, 0 addictions

Consumables

+ consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (556.786 / 557)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
9
Kill Streak
0 / 10
Onslaught
0 / 30
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
6
21
13
7
25
23
20
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
210
AP
278
HP
557
AP Regen
+15
XP
+75%
Resistances
246
254
97
136
100
100
0
Evasion Chance
0

Weapons

Burning Love
compound-bow
Assassin's
Furious Glow-Sighted Compound Bow
Furious
Vital
Lucky Hit
Pin-Pointer's
lvl 50
146
146
282/6s
Fire Rate
20
shots per
10 sec
Semi-Auto
Ammo
1Arrow
Range
0
144
289
100%50%
AP Cost
20 (7%) 13.9 shots before AP is depleted
3.3
119.25
-4
-5%
Legendary effects
Assassin's
Damage to Humans +50%
Fire Damage
Modifications
Cryo Arrows
Damage: -40%
Weight: +10%
Cryo Damage: +60%
No Sights
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

 
196
 
204
 
97
 
105
 
69
 
69
L
 
+4
E
 
+2
C
 
+2
A
 
+2
HP
 
+120
AP Regen
 
+15
Carry Weight
 
+10
Set:
Covert Scout Armor
full (5 / 5)
Backpack
No Mod
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Shielded Raider Leathers
Standard Style
Endurance +2, Charisma +2, Agility +2
Shielded Lining
Improved Perception, Agility and Luck.
lvl 1
23
31
48
6
6
6
E
 
+2
C
 
+2
A
 
+2
Nocturnal Dense Covert Scout Armor Chest Piece
Nocturnal
+4 PER and AGI while Cloaked
Luck
Luck +2
Arms Keeper's
Weapon Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Dense
Reduce Incoming Explosives Damage by 30%
lvl 50
57
57
17
31
19
19
L
 
+2
Overeater's Ultra-Light Covert Scout Armor Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Arms Keeper's
Weapon Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
29
29
8
17
11
11
HP
 
+40
AP Regen
 
+5
Overeater's Ultra-Light Covert Scout Armor Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Arms Keeper's
Weapon Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
29
29
8
17
11
11
HP
 
+40
AP Regen
 
+5
Overeater's Ultra-Light Covert Scout Armor Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Arms Keeper's
Weapon Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
29
29
8
17
11
11
HP
 
+40
AP Regen
 
+5
Chameleon Ultra-Light Covert Scout Armor Right Leg
Chameleon
Become Invisible While Sneaking and Not Moving
Luck
Luck +2
Arms Keeper's
Weapon Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Polymer
Physical Resistance: +10%
Energy Resistance: +10%
Radiation resistance: +20%
Fire resistance: +20%
Cryo resistance: +20%
Poison resistance: +20%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
29
29
8
17
11
11
L
 
+2

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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