Skip to content
Level 300+
s2
p10
e5
c2
i15
a15
l7

Bow Test
Fallout 76
build
Published · Updated

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
2
+5
2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

P
10
+5
2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

2
Bow Before Me
lvl
6

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

3
Hat Trick
lvl
2

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

1
Down Ranger
lvl
2

You do +10% ranged damage to far enemies.

E
5
1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Radicool
lvl
38

The greater your Rads, the greater your Strength (max +5 STR)!

1
Rejuvenated
lvl
12

You gain increased benefits from being Well Fed or Hydrated.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

C
2
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Spiritual Healer
lvl
36

Regenerate HP while on a team based on your CHA.

I
15
+5
2
Cryologist
lvl
40

Increase cryo damage based on your INT.

2
Pyro-Technician
lvl
30

Increase fire damage based on your INT.

3
Gunsmith
lvl
11

Guns break 50% slower.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

A
15
+5
2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

2
Ninja
lvl
15

Bows, throwing, and melee weapons do +100% sneak attack damage.

3
Covert Operative
lvl
27

Your ranged attacks do an additional 50% sneak attack damage.

L
7
+5
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1500
(~417 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Follow Through
lvl
50

Ranged sneak damage increases damage to target by 10% for 10 seconds.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Effects (10)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
10 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Burning Love
compound-bow
Furious
Vital
Lucky Hit
lvl 50
205
205
394.8/6s
Fire Rate
20
shots per
10 sec
Semi-Auto
Ammo
1Arrow
Range
0
144
289
100%50%
AP Cost
20 (4%) 22.9 shots before AP is depleted
3.3
344.25
-4
-5%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
Lucky Hit
Critical Charge: +15
Fire Damage
Modifications
Cryo Arrows
Damage: -40%
Weight: +10%
Cryo Damage: +60%
No Sights
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Unyielding Asbestos Lined Civil Engineer Armor Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Luck
Luck +2
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Energy Resistance and Radiation Resistance.
Asbestos Lining
Weight: +15%
lvl 50
86
102
26
22
111
16
L
 
+5
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Grocer's Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Shielded Harness
Standard Style
Endurance +2, Charisma +2, Agility +2
Shielded Lining
Improved Perception, Agility and Luck.
lvl 1
23
31
48
6
6
6
E
 
+2
C
 
+2
A
 
+2
Unyielding Leaded Civil Engineer Armor Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Luck
Luck +2
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Lead Lined
Weight: +20%
lvl 50
43
52
56
11
26
9
L
 
+5
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Unyielding Leaded Civil Engineer Armor Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Luck
Luck +2
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Lead Lined
Weight: +20%
lvl 50
43
52
56
11
26
9
L
 
+5
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Unyielding Leaded Civil Engineer Armor Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Luck
Luck +2
Sentinel's
5% Damage Reduction while standing still.
Buttressed
Physical Resistance: +65%
Weight: +30%
Lead Lined
Weight: +20%
lvl 50
43
52
56
11
26
9
L
 
+5
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Unyielding Leaded Civil Engineer Armor Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Luck
Luck +2
Sentinel's
5% Damage Reduction while standing still.
Buttressed
Physical Resistance: +65%
Weight: +30%
Lead Lined
Weight: +20%
lvl 50
43
52
56
11
26
9
L
 
+5
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
281
 
341
 
298
 
72
 
221
 
58
L
 
+25
A
 
+17
I
 
+15
S
 
+15
P
 
+15
C
 
+17
E
 
+2
Carry Weight
 
+10
Incoming Damage
 
x0.77
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 20% (71.92859999999997 / 360)
Rads: 800
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
10
Sneaking
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 30
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
25
34
7
19
40
41
37
S.
P.
E.
C.
I.
A.
L.
Carry Weight
305
AP
458
HP
360
XP
+120%
Resistances
331
391
298
72
221
58
0
Evasion Chance
0.273
Incoming Damage
x0.77
Share