heavy build
Tried this build? Add a badge for what it does best, or agree with one that's already there.
Gain 9% damage per 30 ammo spent. 10 max stacks.
Your Bullet Storm stack limit is doubled.
+75% ranged damage to crippled targets.
20% of the damage dealt to a limb is applied to all limbs on your target.
Weapons spin up 60% faster.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Your ranged weapons ignore 40% armor.
Your explosives detonate with twice the radius.
+75% ranged damage when attacking the torso.
Deal +10% damage for each impairment your target has.
You deal 20% more damage per crippled limb your target has.
Take 45% less damage from explosions.
Gain more max HP per point in END.
Increased Elemental Resistances based on END while not diseased.
Increased Damage and Energy Resistance based on END while not diseased.
Each attack makes your target take increased damage.
Your explosives do +60% damage.
Fusion Core duration is now doubled.
Big guns gain 30% accuracy. Double in Power Armor.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Your ranged weapons do +12% weak spot damage.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
Heavy guns gain a 12% stagger chance and +75% limb damage.
Legendary perks
+2 STR and +2 STR Perk Points. Perk Points cap at 15.
Enemies take 10% more damage when they attack you, if you're on a team.
+2 STR and +2 STR Perk Points. Perk Points cap at 15.
Enemies take 10% more damage when they attack you, if you're on a team.
Effects
Stats
Set it here to see what they really contribute.
construction
Weapons
10 sec
Armor Sets
Build several sets and switch between them to compare stats.
Power Armor Sets
Build several and switch between them to compare stats.