Gauss Minigun
Your Bullet Storm stack limit is doubled.
+75% ranged damage to crippled targets.
Gain 9% damage per 30 ammo spent. 10 max stacks.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
20% of the damage dealt to a limb is applied to all limbs on your target.
Weapons spin up 60% faster.
You deal 20% more damage per crippled limb your target has.
Your weapons have 2% increased damage per AP cost.
Your ranged weapons ignore 40% armor.
Focus fire to gain +2% accuracy and damage per shot.
Your vision grants you +25% accuracy in V.A.T.S. from a longer distance.
Food and drink weights are reduced by 90%.
Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.
You will never mutate from rads and RadAway will never cure mutations.
Gain more max HP per point in END.
Irradiated food and drink grant 300% more rads.
Each attack makes your target take increased damage.
Holding Large amounts of Glow provides Glow to nearby ghouls on your team.
Your explosives do +60% damage.
Increase energy damage based on your INT.
Energy weapon ammo weighs 90% less.
The benefits of bobbleheads and magazines last twice as long.
Stimpaks restore more HP based on your INT.
Sneak to lose enemies, and running no longer affects stealth.
Your ranged weapons do +12% weak spot damage.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
You do +15% ranged damage to close enemies.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
You are 50% harder to detect while sneaking.
V.A.T.S. criticals now do +100% damage.
Critical Hits now only consume 55% of your critical meter.
Weak point damage is increased by 15%.
When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.
Heavy guns gain a 12% stagger chance and +75% limb damage.
Legendary perks
Ranged sneak damage increases damage to target by 40% for 10 seconds.
Enemies take 40% more damage when they attack you, if you're on a team.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
Ranged sneak damage increases damage to target by 40% for 10 seconds.
Enemies take 40% more damage when they attack you, if you're on a team.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
Effects (7)
+5% DMG per kill while on a Kill Streak.
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Carry weight +20, +jump height, INT -4
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
AG +4, Fall from heights more gradual, STR -4
Critical Damage +60%, PER +4, STR -4
-2 SPECIAL solo, +2 SPECIAL grouped
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
Armor Sets
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
You can have several power armor sets and switch between them to see how they affect your stats.