Level 300+
s10
p10
e6
c7
i3
a10
l10
cqb spec
Tried this build? Add a badge for what it does best, or agree with one that's already there.
lvl
300+
S
10
+5
P
10
+5
E
6
+5
C
7
A
10
+5
L
10
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
level 50+
Effects (9)
Carnivore
add effects
9 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Crowd Control
combat-shotgun
Quad
Basher's
Swift
Severing
Crowd Control
combat-shotgun
lvl 50
721
476/10s
Fire Rate
24
shots per
10 sec
10 sec
Semi-Auto
Ammo
40Ultracite Shell
Range
067134
100%50%
AP Cost
21 (8%) 12.3 shots before AP is depleted
19.46
1675.625
Legendary effects
Quad
Ammo Capacity: +300%
Basher's
Bash Damage +50%
Swift
Reload Speed: +15%
Severing
+50% Damage to Bleeding Targets
Bleed Damage
Modifications
Prime Automatic Receiver
Damage to Scorched +65%
Stabilized Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): -5%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): +15%
Forceful Full Stock
Weight: +35%
Recoil: -15%
Bash Damage: +25%
Drum Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Large Bayonet
Range: -12%
Bash Damage: +75%
Weight: +13%
Standard Glow Front Sight Ring
Weight: +10%
AP Cost: -20%
Spread (hip-fire): -15%
Spread (sighted): -5%
Swap
Furious Recoil Compensated Dom Pedro Pistol
Furious
Explosive
Swift
Pin-Pointer's
Furious Recoil Compensated Dom Pedro Pistol
lvl 50
1475
Fire Rate
50
shots per
10 sec
10 sec
Bolt Action
Ammo
6.308
Range
04488
100%50%
AP Cost
28 (11%) 9.2 shots before AP is depleted
7.975
296.25
-10
-17%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
Swift
Reload Speed: +15%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
.308 Receiver
Changes ammo type to .308 Caliber
Stub Barrel
Range: -25%
Spread (hip-fire): -25%
Recoil: +10%
AP Cost: -10%
Sighted Transition: -15%
Stabilized Grip
Weight: +15%
Spread (hip-fire): -25%
Spread (sighted): +15%
Fortunate Six Magazine
14% Chance To Add Bullet To Clip
Explosive-Penetrating
Projectiles explode on impact
Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Furious Extended Ripper
Furious
Crippling
Strength
Pounder's
Furious Extended Ripper
lvl 50
978
11791.36/7s
AP Cost
9 (3%) 28.7 shots before AP is depleted
6.6
1449.5
-2
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Crippling
Limb Damage +50%
Strength
Strength +3
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
Extended Blade
Damage: -10%
Weight: +10%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Aristocrat's Fiberglass Pneumatic Combat Armor Chest Piece
Aristocrat's
Reflect incoming damage based on caps held
Hardy
Receive 7% Less Explosion Damage
Adamantium
Limb Damage Resistance +15%
Raging
Gain 5% Damage for 10 Seconds When Hit (Up to +25% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Fiberglass Combat Armor
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Pneumatic
Reduce Incoming Stagger by 25%
lvl 20
41
35
9
14
22
14
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+120
Military Fatigues
Marine Style
Strength +4, Endurance +3, Agility +3
Standard Lining
lvl 1
12
12
12
12
12
12
S
+4
E
+3
A
+3
Aristocrat's Fiberglass Weighted Combat Armor Left Arm
Aristocrat's
Reflect incoming damage based on caps held
Hardy
Receive 7% Less Explosion Damage
Adamantium
Limb Damage Resistance +15%
Raging
Gain 5% Damage for 10 Seconds When Hit (Up to +25% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Fiberglass Combat Armor
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Weighted
Melee Armor Penetration +0.1
lvl 20
20
19
5
9
12
9
Aristocrat's Fiberglass Weighted Combat Armor Right Arm
Aristocrat's
Reflect incoming damage based on caps held
Hardy
Receive 7% Less Explosion Damage
Adamantium
Limb Damage Resistance +15%
Raging
Gain 5% Damage for 10 Seconds When Hit (Up to +25% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Fiberglass Combat Armor
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Weighted
Melee Armor Penetration +0.1
lvl 20
20
19
5
9
12
9
Aristocrat's Fiberglass Custom Fit Combat Armor Left Leg
Aristocrat's
Reflect incoming damage based on caps held
Hardy
Receive 7% Less Explosion Damage
Adamantium
Limb Damage Resistance +15%
Raging
Gain 5% Damage for 10 Seconds When Hit (Up to +25% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Fiberglass Combat Armor
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Custom Fitted
Action Point Cost for Sprinting -0.1
lvl 20
20
19
5
9
12
9
Aristocrat's Fiberglass Custom Fit Combat Armor Right Leg
Aristocrat's
Reflect incoming damage based on caps held
Hardy
Receive 7% Less Explosion Damage
Adamantium
Limb Damage Resistance +15%
Raging
Gain 5% Damage for 10 Seconds When Hit (Up to +25% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Fiberglass Combat Armor
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Custom Fitted
Action Point Cost for Sprinting -0.1
lvl 20
20
19
5
9
12
9
Armor stats
Set:
Combat Armor
full (5 / 5)
133
123
41
62
82
62
S
+4
E
+3
A
+3
Carry Weight
+120
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (352.5 / 353)
Rads: 0
Caps: 40000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
9
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
20 / 20
Bullet Storm
20 / 20
Character stats
22
18
17
16
17
21
18
S.
P.
E.
C.
I.
A.
L.
Carry Weight
405
AP
258
HP
353
XP
+71%
Resistances
195
310
41
62
82
62
0
Evasion Chance
0
Str
22
Per
18
End
17
Cha
16
Int
17
Agi
21
Lck
18
Carry Weight
405
AP
258
HP
353
XP
+71%
195
310
41
62
82
62
0