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Level 200+
s6
p10
e10
c2
i8
a10
l10

Bloodied
Fallout 76
build
Published · Updated

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lvl
200+
S
6
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
3
Wound Salter

+30% damage against bleeding targets.

lvl
2
P
10
+5
2
Awareness

Gain more VATS accuracy based on your PER.

lvl
20
2
Deal Sealer

Deal +10% damage for each impairment your target has.

lvl
15
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Refractor

Gain Energy Resistance based on your PER.

lvl
32
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
2
Fast Fighter

Gain 50% of your bonus movement speed as reload speed.

lvl
20
E
10
+5
3
Ghoulish

Radiation now regenerates even more of your lost Health!

lvl
36
3
Hardy

Take 45% less damage from explosions.

lvl
27
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Radicool

The greater your Rads, the greater your Strength (max +5 STR)!

lvl
38
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Thirst Quencher

Increased Max AP based on END while not diseased.

lvl
6
C
2
2
E.M.T.

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

lvl
9
I
8
2
Field Surgeon

Stimpaks and RadAway heal 60% faster.

lvl
15
2
Nerd Rage!

While your Health is low, gain increased damage and AP regen.

lvl
46
2
Cryologist

Increase cryo damage based on your INT.

lvl
40
2
Pyro-Technician

Increase fire damage based on your INT.

lvl
30
A
10
+5
1
Born Survivor

Falling below 20% health will automatically use a Stimpak, once every 20s.

lvl
3
3
Covert Operative

Your ranged attacks do an additional 50% sneak attack damage.

lvl
27
1
Escape Artist

Sneak to lose enemies, and running no longer affects stealth.

lvl
35
1
Goat Legs

Take no damage from falling.

lvl
32
1
Gun Fu

V.A.T.S. swaps targets on kill with +30% damage to your next target.

lvl
50
2
Mister Sandman

Your silenced weapons do an additional 100% sneak attack damage.

lvl
37
3
Modern Renegade

Small guns gain +30% hip fire accuracy and +75% limb damage.

lvl
18
3
Sneak

You are 75% harder to detect while sneaking.

lvl
20
L
10
+5
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
1
Four Leaf Clover

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

lvl
29
2
Grim Reaper's Sprint

Any kill in V.A.T.S. restores Action Points, based on your LCK.

lvl
33
1
Junk Shield

Gain Resistances based on your LCK and amount of junk held.

lvl
10
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
1
Serendipity

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

lvl
5
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
Show leveling chart

Legendary perks

Total Perk Coins cost:
1500
(~417 level-ups)
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Follow Through

Ranged sneak damage increases damage to target by 40% for 10 seconds.

lvl
50

Effects (11)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
11 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Elder's Mark
submachine-gun
Bloodied
Rapid
Lucky Hit
Conductor's
lvl 45
255
Fire Rate
94
shots per
10 sec
Automatic
Ammo
75.45
Range
0
92
183
100%50%
AP Cost
14 (3%) 34.9 shots before AP is depleted
14
1210
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Rapid
Speed: +25%
Lucky Hit
Critical Charge: +15
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
+2% V.A.T.S. Critical Damage per Onslaught stack
Modifications
Armor Piercing Receiver
Armor Penetration +25%
Standard Barrel
Recoil Compensating Stock
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Large Quick Eject Drum
Ammo Capacity: +50%
Weight: +50%
Sighted Transition: +20%
Glow Sights
Weight: +5%
AP Cost: -20%
Swap
Burning Love
compound-bow
Bloodied
Vital
Resilient
Pyromaniac's
lvl 50
786
278
1122.501/6s
Fire Rate
20
shots per
10 sec
Semi-Auto
Ammo
1Arrow
Range
0
144
289
100%50%
AP Cost
16 (3%) 30.5 shots before AP is depleted
3.45
528.75
-4
-7%
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Vital
Critical Damage Multiplier: +0.5
Resilient
When Reloading, Gain +500 to All Resistances
Pyromaniac's
+50% Damage to Burning Targets
Fire Damage
Modifications
Cryo Arrows
Damage: -40%
Weight: +10%
Cryo Damage: +60%
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Chameleon Ultra-Light Secret Service Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Luck
Luck +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Buttressed
Weight: +30%
Physical Resistance: +65%
Ultra-Light Build
Action Points +20
lvl 40
125
55
30
9
9
9
L
 
+2
High Capacity Backpack
High Capacity
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+20
Shielded Secret Service Underarmor
Standard Style
Endurance +2, Charisma +2, Agility +2
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 1
23
31
48
6
6
6
E
 
+2
C
 
+2
A
 
+2
Unyielding Ultra-Light Secret Service Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Luck
Luck +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
61
27
15
5
5
5
L
 
+5
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Unyielding Ultra-Light Secret Service Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Luck
Luck +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
61
27
15
5
5
5
L
 
+5
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Unyielding Ultra-Light Secret Service Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Luck
Luck +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
61
27
15
5
5
5
L
 
+5
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Unyielding Ultra-Light Secret Service Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Luck
Luck +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
61
27
15
5
5
5
L
 
+5
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Armor stats
Set:
Secret Service
full (5 / 5)
 
392
 
194
 
138
 
35
 
35
 
35
L
 
+22
E
 
+2
C
 
+14
A
 
+14
I
 
+12
S
 
+12
P
 
+12
Carry Weight
 
+20
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 20% (99.69999999999997 / 499)
Rads: 800
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
11
Sneaking
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
23
33
19
18
31
35
39
S.
P.
E.
C.
I.
A.
L.
Carry Weight
305
AP
488
HP
499
XP
+93%
Resistances
512
414
138
35
35
35
0
Evasion Chance
0.28
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