Level 150+
s1
p8
e4
c8
i15
a8
l12
Xp drill defense lvl150
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lvl
150+
S
1
+1
P
8
E
4
+1
C
8
I
15
+1
A
8
+1
L
12
Show leveling chart
Legendary perks
Total Perk Coins cost: (~0 level-ups)
0
level 200+
level 300+
Effects (11)
Chameleon
add effects
11 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Two Shot Glow-Sighted Crossbow
Two Shot
Explosive
Swift
Electrician's
Two Shot Glow-Sighted Crossbow
lvl 45
524
233
Fire Rate
3
shots per
10 sec
10 sec
Bolt Action
Ammo
1Bolt
Range
0108216
100%50%
AP Cost
22 (6%) 15.8 shots before AP is depleted
7.5
607.5
-4
-15%
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Explosive
Projectiles Explode for +20% Weapon Damage
Swift
Reload Speed: +15%
Electrician's
When Reloading, Emit a Shock Wave That Stuns Nearby Targets for 3s
Modifications
Cryo Frame
Damage: -40%
Weight: +10%
Cryo Damage: +60%
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Armor Chest Piece
of any kind.
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Arms Keeper's
Weapon Weights Reduced by 20%
0
0
0
0
0
0
L
+3
A
+3
I
+5
S
+3
P
+3
C
+3
Add backpack
Protective Enclave Secret Operative Underarmor
Casual Style
Charisma +5, Intelligence +3, Luck +2
Protective Lining
Improved Strength and Perception
lvl 50
144
68
29
29
29
29
C
+5
I
+3
L
+2
Armor Left Arm
of any kind.
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
0
0
0
0
0
0
L
+3
A
+3
I
+5
S
+3
P
+3
C
+3
Armor Right Arm
of any kind.
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
0
0
0
0
0
0
L
+3
A
+3
I
+5
S
+3
P
+3
C
+3
Armor Left Leg
of any kind.
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
0
0
0
0
0
0
L
+3
A
+3
I
+5
S
+3
P
+3
C
+3
Armor Right Leg
of any kind.
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
0
0
0
0
0
0
L
+3
A
+3
I
+5
S
+3
P
+3
C
+3
Armor stats
144
68
29
29
29
29
C
+20
I
+28
L
+17
A
+15
S
+15
P
+15
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 15% (53.946450000000006 / 360)
Rads: 850
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
11
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 13
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
17
29
7
36
55
30
31
S.
P.
E.
C.
I.
A.
L.
Carry Weight
255
AP
348
HP
360
XP
+191%
Resistances
322
180
29
29
29
29
0
Evasion Chance
0.343
Str
17
Per
29
End
7
Cha
36
Int
55
Agi
30
Lck
31
Carry Weight
255
AP
348
HP
360
XP
+191%
322
180
29
29
29
29
0