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Level 50+
s8
p10
e9
c6
i7
a5
l11

LVL 50 Vats Heavy
Fallout 76
Early Game VATS Heavy Gunner
build
Published · Updated

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lvl
50+
S
8
+1
3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Easy Target
lvl
5

+50% ranged damage to crippled targets.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

P
10
1
Concentrated Fire
lvl
2

Focus fire to gain +1% accuracy and damage per shot.

2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

E
9
3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Ironclad
lvl
30

Armor provides 20% more protection. Double if wearing a matching set.

C
6
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
E.M.T.
lvl
9

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

I
7
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Science!
lvl
20

Increase energy damage based on your INT.

1
Curator
lvl
19

The benefits of bobbleheads and magazines last twice as long.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

A
5
3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

1
Action Boy
lvl
2

Action Points regenerate 15% faster.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

L
11
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
0
(~0 level-ups)
Legendary Strength
lvl
50

+1 STR and +1 STR Perk Points. Perk Points cap at 15.

Effects (7)

Egg Head

INT +6, STR -3, END -3

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

add effects
7 mutations, 0 addictions

Consumables (1)

Company Tea

AP Regen: +10 (1h), Disease resistance: +20 (1h)

+42% +2 0.5
×1
Total effect
AP Regen
 
+10
 
+20
Total weight 0.5

Weapons

Furious High Speed Minigun
Furious
Rapid
V.A.T.S. Optimized
lvl 45
29
Fire Rate
255
shots per
10 sec
Automatic
Ammo
5005mm
Range
0
90
181
100%50%
AP Cost
5 (1%) 68.6 shots before AP is depleted
22.5
1072.5
-2
+10%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Modifications
Accelerated Barrel
Speed: +15%
Weight: +25%
Range: -25%
Recoil: -15%
Sighted Transition: -15%
No Muzzle
Standard Sights
Swap
Furious Prime .50 Cal Machine Gun
Furious
Rapid
V.A.T.S. Optimized
lvl 45
83
Fire Rate
105
shots per
10 sec
Automatic
Ammo
250Ultracite .50
Range
0
110
219
100%50%
AP Cost
11 (3%) 31.2 shots before AP is depleted
27.9
1373.75
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Modifications
Prime Receiver
Damage to Scorched +65%
Heavy Barrel
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Furious Ultracite Gatling Laser
Furious
Rapid
V.A.T.S. Optimized
lvl 45
29
Fire Rate
227
shots per
10 sec
Automatic
Ammo
500Core
Range
0
149
298
100%50%
AP Cost
10 (3%) 34.3 shots before AP is depleted
21.24
2154
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Modifications
Gatling Laser Receiver
Standard Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
No Muzzle
Standard Sights
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Nocturnal Ultra-Light Civil Engineer Armor Chest Piece
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hardened
Improved Damage Resistance. Superior Energy Resistance and Radiation Resistance.
Ultra-Light Build
Action Points +20
lvl 50
60
117
30
25
60
18
A
 
+2
Small Backpack
No Mod
Small Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+30
Brotherhood of Steel Infantry Uniform
Enclave Style
Perception +4, Intelligence +2, Agility +4
Standard Lining
lvl 50
37
37
37
37
37
37
P
 
+4
I
 
+2
A
 
+4
Nocturnal Ultra-Light Civil Engineer Armor Left Arm
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
A
 
+2
Nocturnal Ultra-Light Civil Engineer Armor Right Arm
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
A
 
+2
Chameleon Ultra-Light Civil Engineer Armor Left Leg
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
A
 
+2
Chameleon Ultra-Light Civil Engineer Armor Right Leg
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
A
 
+2
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
217
 
394
 
131
 
114
 
217
 
95
P
 
+4
I
 
+2
A
 
+14
Carry Weight
 
+30
Armor set

Power Armor Sets

Sensing Excavator Helmet
Sensor Array
Perception +2
lvl 45
253
253
164
12
17
17
P
 
+2
Chameleon Medical Excavator Torso
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Medic Pump
Automatically uses a Stimpak when Below 50% Health
lvl 45
411
411
280
20
30
30
A
 
+2
Nocturnal Excavator Left Arm
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
No Misc Mod
lvl 45
253
253
164
12
17
17
A
 
+2
Nocturnal Excavator Right Arm
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
No Misc Mod
lvl 45
253
253
164
12
17
17
A
 
+2
Nocturnal Calibrated Excavator Left Leg
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Calibrated Shocks
Carry Weight +50
lvl 45
253
253
164
12
17
17
A
 
+2
Carry Weight
 
+50
Nocturnal Calibrated Excavator Right Leg
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Calibrated Shocks
Carry Weight +50
lvl 45
253
253
164
12
17
17
A
 
+2
Carry Weight
 
+50
Armor stats
Set:
Excavator
full (6 / 6)
 
1676
 
1676
 
1100
 
80
 
115
 
115
P
 
+2
A
 
+10
S
 
+10
Carry Weight
 
+100
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (360.714 / 361)
Rads: -2
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Events Team
+25% XP for Completing Events per teammate
Day
Addictions
0
Mutations
7
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 9
Bullet Storm
0 / 10
Character stats
12
20
10
9
14
23
14
S.
P.
E.
C.
I.
A.
L.
Carry Weight
335
AP
343
HP
361
AP Regen
+10
XP
+55%
Resistances
1676
1676
1100
80
115
115
20
Evasion Chance
0
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