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Level 300+
s8
p12
e9
c6
i10
a7
l4

Heavy Gunner Free-Aim Mid GAme
Fallout 76
build
Published

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lvl
300+
S
8
+5
3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

P
12
3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Grenadier
lvl
35

Your explosives detonate with twice the radius.

3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

E
9
+5
3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

C
6
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
E.M.T.
lvl
9

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

I
10
+5
2 pts unused
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

3
Power User
lvl
50

Fusion Core duration is now doubled.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

3
Demolition Expert
lvl
10

Your explosives do +60% damage.

A
7
+5
3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

L
4
+5
3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

3
Quick Hands
lvl
40

Gain a 18% chance to instantly reload when your clip is empty.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

1
Class Freak
lvl
46

The negative effects of your mutations are reduced by 25%.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Effects (15)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

add effects
15 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious Tesla Dynamo Gauss Minigun
Furious
Rapid
Intelligence
lvl 50
45
23
Fire Rate
141
shots per
10 sec
Automatic
Ammo
6002mm EC
Range
0
95
189
100%50%
AP Cost
15 (5%) 18.3 shots before AP is depleted
21.6
1185
-10
-5%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Intelligence
Intelligence +3
Modifications
Gunner Sights
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Tesla Coil Dynamo
Ammo Capacity: +20%
Damage: -25%
Weight: +10%
Reload Speed: -15%
Energy Damage: +44%
AP Cost: +10%
Penta Barrel
Speed: +30%
Range: -25%
Spread (hip-fire): +15%
Spread (sighted): +20%
Sighted Transition: +15%
Damage: +10%
Swap
Furious High Speed Minigun
Furious
Rapid
Swift
lvl 45
29
Fire Rate
255
shots per
10 sec
Automatic
Ammo
5005mm
Range
0
90
181
100%50%
AP Cost
8 (3%) 34.3 shots before AP is depleted
22.5
1072.5
-2
+10%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Modifications
Accelerated Barrel
Speed: +15%
Weight: +25%
Range: -25%
Recoil: -15%
Sighted Transition: -15%
No Muzzle
Standard Sights
Final Word
50-cal-machine-gun
Furious
Rapid
Lightweight
Stabilizer's
lvl 45
65
Fire Rate
114
shots per
10 sec
Automatic
Ammo
250.50
Range
0
91
183
100%50%
AP Cost
13 (5%) 21.1 shots before AP is depleted
22.5
1986.25
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Lightweight
Stabilizer's
Improves Weapon Cone of Fire, Recoil, and Stability by 40%
Gain 1 Bullet Storm Stack on Kill
Modifications
Standard Receiver
Heavy Barrel
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
V63-HELGA
gatling-laser
Furious
Explosive
Intelligence
Satiated
lvl 45
50
Fire Rate
45
shots per
10 sec
Automatic
Ammo
500Core
Range
0
137
274
100%50%
AP Cost
10 (4%) 27.4 shots before AP is depleted
32.94
2486
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
Intelligence
Intelligence +3
Satiated
Kills Restore Hunger and Thirst
Projectiles penetrate up to three targets
Modifications
Gatling Laser Receiver
Stabilized Charging Barrels
Range: +50%
Weight: +63%
Spread (hip-fire): -5%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +26%
Speed: -75%
Energy Damage: +100%
Spread (sighted): +15%
Beam Focuser
Range: -12%
Weight: +10%
Recoil: -15%
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Ranger's Ultra-Light Brotherhood Recon Chest Piece
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Improved Damage Resistance. Superior Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +20
lvl 50
136
48
25
18
43
25
I
 
+2
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Brotherhood of Steel Infantry Uniform
Vault Style
Endurance +2, Intelligence +5, Luck +3
Standard Lining
lvl 50
37
37
37
37
37
37
E
 
+2
I
 
+5
L
 
+3
Tanky's Ultra-Light Brotherhood Recon Left Arm
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 40
53
21
10
8
17
10
I
 
+2
Tanky's Ultra-Light Brotherhood Recon Right Arm
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 40
53
21
10
8
17
10
I
 
+2
Ranger's Ultra-Light Brotherhood Recon Left Leg
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 40
53
21
10
8
17
10
I
 
+2
Ranger's Ultra-Light Brotherhood Recon Right Leg
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 40
53
21
10
8
17
10
I
 
+2
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
 
385
 
169
 
102
 
87
 
148
 
102
I
 
+15
E
 
+2
L
 
+3
Carry Weight
 
+120
Armor set

Power Armor Sets

Vulcan Helmet
No Misc Mod
lvl 50
362
399
183
47
26
29
Mutant's Medical Vulcan Torso
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Medic Pump
Automatically uses a Stimpak when Below 50% Health
lvl 50
607
667
313
81
42
47
I
 
+2
Mutant's Gimbal Bracers Vulcan Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
I
 
+2
Mutant's Gimbal Bracers Vulcan Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
I
 
+2
Mutant's Calibrated Vulcan Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
I
 
+2
Carry Weight
 
+50
Mutant's Calibrated Vulcan Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
I
 
+2
Carry Weight
 
+50
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2662
 
1228
 
316
 
172
 
192
I
 
+10
S
 
+10
Carry Weight
 
+100
Incoming Damage
 
x0.776
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (446.5 / 447)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Events Team
+25% XP for Completing Events per teammate
Day
Addictions
0
Mutations
15
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
0 / 20
Character stats
19
20
16
9
33
17
12
S.
P.
E.
C.
I.
A.
L.
Carry Weight
370
AP
274
HP
447
XP
+112%
Resistances
2542
2787
1228
352
208
228
0
Evasion Chance
0
Incoming Damage
x0.776
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