Level 300+
s12
p10
e7
c4
i3
a10
l10
jef
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lvl
300+
S
12
P
10
+5
E
7
C
4
+5
I
3
+5
A
10
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (12)
Chameleon
Unstable Isotope
add effects
12 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Vampire's Prime Enclave Plasma Rifle
Vampire's
Rapid
Nimble
Pin-Pointer's
Vampire's Prime Enclave Plasma Rifle
lvl 45
63
63
Fire Rate
230
shots per
10 sec
10 sec
Automatic
Ammo
144Ultracite Plasma
Range
02550
100%50%
AP Cost
15 (5%) 21.2 shots before AP is depleted
6.45
1454.75
Legendary effects
Vampire's
Restore 2% Health over 2 seconds when you Hit a Target
Rapid
Speed: +25%
Nimble
+100% Faster Movement Speed While Aiming
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Prime Capacitor
Damage to Scorched +65%
True Thrower Barrel
Ammo Capacity: +700%
Weight: +20%
AP Cost: -30%
Critical Damage Multiplier: -20%
Spread (sighted): -15%
Stabilized Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
Spread (hip-fire): -25%
Spread (sighted): +15%
Medium Night Vision Scope
Weight: +25%
Spread (sighted): -16%
Swap
Elder's Mark
submachine-gun
Furious
V.A.T.S. Optimized
Conductor's
Elder's Mark
submachine-gun
lvl 45
80
Fire Rate
75
shots per
10 sec
10 sec
Automatic
Ammo
100.45
Range
073147
100%50%
AP Cost
8 (3%) 39.8 shots before AP is depleted
16.275
1085
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
+2% V.A.T.S. Critical Damage per Onslaught stack
Modifications
Hardened Receiver
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Short Light Barrel
Weight: +15%
Spread (hip-fire): -25%
Short Stock
Bash Damage: +20%
Weight: +25%
Recoil: -15%
Sighted Transition: +10%
Large Drum
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Troubleshooter's Secret Service Chest Piece
Troubleshooter's
-15% Damage from Robots
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Standard
No Misc
lvl 50
95
68
37
11
11
11
AP Regen
+5
Chemist's Backpack
Chemist's
-90% Chem Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+60
Secret Service Underarmor
Casual Style
Charisma +5, Intelligence +3, Luck +2
Standard Lining
lvl 50
37
37
37
37
37
37
C
+5
I
+3
L
+2
Troubleshooter's Ultra-Light Secret Service Left Arm
Troubleshooter's
-15% Damage from Robots
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
AP Regen
+5
Troubleshooter's Ultra-Light Secret Service Right Arm
Troubleshooter's
-15% Damage from Robots
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
AP Regen
+5
Troubleshooter's Ultra-Light Secret Service Left Leg
Troubleshooter's
-15% Damage from Robots
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
61
27
15
5
5
5
AP Regen
+5
Troubleshooter's Ultra-Light Secret Service Right Leg
Troubleshooter's
-15% Damage from Robots
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
61
27
15
5
5
5
AP Regen
+5
Armor stats
Set:
Secret Service
full (5 / 5)
410
225
142
70
70
70
C
+5
I
+3
L
+2
AP Regen
+25
Carry Weight
+60
Incoming Damage
x0.77
Armor set
Power Armor Sets
VATS Vulcan Helmet
V.A.T.S. Matrix Overlay
+10% V.A.T.S. Accuracy
lvl 50
362
399
183
47
26
29
Aristocrat's Jet Pack Vulcan Torso
Aristocrat's
Reflect incoming damage based on caps held
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Jet Pack
Max AP: -1
Weight: +20%
lvl 50
607
667
313
81
42
47
AP
-1
AP Regen
+5
Aristocrat's Gimbal Bracers Vulcan Left Arm
Aristocrat's
Reflect incoming damage based on caps held
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Propelling
Movement & Sprint Speed Increased by +5% (up to +25% on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
AP Regen
+5
Aristocrat's Gimbal Bracers Vulcan Right Arm
Aristocrat's
Reflect incoming damage based on caps held
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
AP Regen
+5
Aristocrat's Calibrated Vulcan Left Leg
Aristocrat's
Reflect incoming damage based on caps held
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Scanner's
Action Point Cost of V.A.T.S. Attacks Reduced by -5% (up to -25% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
Carry Weight
+50
AP Regen
+5
Aristocrat's Calibrated Vulcan Right Leg
Aristocrat's
Reflect incoming damage based on caps held
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Scanner's
Action Point Cost of V.A.T.S. Attacks Reduced by -5% (up to -25% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
Carry Weight
+50
AP Regen
+5
Armor stats
Set:
Vulcan
full (6 / 6)
2417
2662
1228
316
172
192
S
+10
AP Regen
+25
Carry Weight
+100
AP
-1
Incoming Damage
x0.77
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (397.857 / 398)
Rads: 0
Caps: 40000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
12
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
0 / 20
Bullet Storm
0 / 10
Character stats
12
21
9
16
22
21
19
S.
P.
E.
C.
I.
A.
L.
Carry Weight
290
AP
318
HP
398
AP Regen
+25
XP
+66%
Resistances
410
225
142
70
70
70
0
Evasion Chance
0
Incoming Damage
x0.77
Str
12
Per
21
End
9
Cha
16
Int
22
Agi
21
Lck
19
Carry Weight
290
AP
318
HP
398
AP Regen
+25
XP
+66%
410
225
142
70
70
70
0