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Level 300+
s12
p10
e7
c4
i3
a10
l10

jef
Fallout 76
epf and elder's mark
build
Published

lvl
300+
S
12
2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

P
10
+5
3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

1
Long Shot
lvl
37

Your scoped weapons have 30% more range and accuracy when aiming.

2
Scoped-up
lvl
15

Your scoped weapons have 50% more range when aiming.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

3
Ground Pounder
lvl
18

Your small guns reload 30% faster and have 30% more hip fire accuracy.

1
Skeet Shooter
lvl
10

Your small guns have 45% better accuracy and spread.

E
7
1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

C
4
+5
3
Team Medic
lvl
20

Your stimpaks now also heal nearby teammates for their full strength.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
3
+5
1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Science!
lvl
20

Increase energy damage based on your INT.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

1
Gunsmith
lvl
11

Guns break 20% slower.

A
10
+5
3
Guerrilla
lvl
5

You do +20% ranged damage to close enemies.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Gunslinger
lvl
2

Your ranged weapons do +9% weak spot damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

3
Modern Renegade
lvl
18

Small guns gain +30% hip fire accuracy and +75% limb damage.

L
10
+5
7 pts unused
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

1
Critical Savvy
lvl
44

Critical Hits now only consume 85% of your critical meter.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Charisma
lvl
50

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Effects (12)

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

+ effects
12 mutations, 0 addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (397.857 / 398)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
12
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
0 / 20
Bullet Storm
0 / 10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 40000 / 40000
Under
construction
12
21
9
16
22
21
19
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
290
AP
318
HP
398
AP Regen
+25
XP
+66%
Resistances
410
225
142
70
70
70
0
Evasion Chance
0

Weapons

Enclave Plasma
Vampire's
Rapid
Nimble
Pin-Pointer's
Elder's Mark
submachine-gun
Furious
Rapid
V.A.T.S. Optimized
Conductor's
lvl 45
63
63
Fire Rate
225
shots per
10 sec
Automatic
Ammo
144Ultracite Plasma
Range
0
449
897
100%50%
AP Cost
14 (4%) 22.7 shots before AP is depleted
8.563
59019.84
-45%
Legendary effects
Vampire's
Restore 2% Health over 2 seconds when you Hit a Target
Rapid
Speed: +25%
Nimble
+100% Faster Movement Speed While Aiming
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Prime Capacitor
Damage to Scorched +65%
True Thrower Barrel
Ammo Capacity: +700%
Weight: +20%
AP Cost: -30%
Critical Damage Multiplier: -20%
Spread (sighted): -15%
Stabilized Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
Spread (hip-fire): -25%
Spread (sighted): +15%
Medium Night Vision Scope
Weight: +25%
Spread (sighted): -16%

Armor Sets

 
410
 
225
 
142
 
70
 
70
 
70
C
 
+5
I
 
+3
L
 
+2
AP Regen
 
+25
Carry Weight
 
+60
Set:
Secret Service
full (5 / 5)
Backpack
Chemist's
-90% Chem Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Secret Service Underarmor
Casual Style
Charisma +5, Intelligence +3, Luck +2
Standard Lining
lvl 50
37
37
37
37
37
37
C
 
+5
I
 
+3
L
 
+2
Secret Service Chest Piece
Troubleshooter's
-15% Damage from Robots
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Standard
No Misc
lvl 50
95
68
37
11
11
11
AP Regen
 
+5
Secret Service Left Arm
Troubleshooter's
-15% Damage from Robots
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +5
lvl 50
78
33
19
6
6
6
AP Regen
 
+5
Secret Service Right Arm
Troubleshooter's
-15% Damage from Robots
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +5
lvl 50
78
33
19
6
6
6
AP Regen
 
+5
Secret Service Left Leg
Troubleshooter's
-15% Damage from Robots
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +5
lvl 40
61
27
15
5
5
5
AP Regen
 
+5
Secret Service Right Leg
Troubleshooter's
-15% Damage from Robots
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +5
lvl 40
61
27
15
5
5
5
AP Regen
 
+5

Power Armor Sets

 
2417
 
2662
 
1228
 
316
 
172
 
192
S
 
+10
AP Regen
 
+25
Carry Weight
 
+100
AP
 
-1
Set:
Vulcan
full (6 / 6)
Vulcan Chest Piece
Aristocrat's
Reflect incoming damage based on caps held
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Jet Pack
Max AP: -1
Weight: +20%
lvl 50
607
667
313
81
42
47
AP
 
-1
AP Regen
 
+5
Vulcan Left Arm
Aristocrat's
Reflect incoming damage based on caps held
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Propelling
Movement & Sprint Speed Increased by +5% (up to +25% on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
AP Regen
 
+5
Vulcan Right Arm
Aristocrat's
Reflect incoming damage based on caps held
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
AP Regen
 
+5
Vulcan Left Leg
Aristocrat's
Reflect incoming damage based on caps held
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Scanner's
Action Point Cost of V.A.T.S. Attacks Reduced by -5% (up to -25% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
Carry Weight
 
+50
AP Regen
 
+5
Vulcan Right Leg
Aristocrat's
Reflect incoming damage based on caps held
Powered
Action Point Regen +5
Sentinel's
5% Damage Reduction while standing still.
Scanner's
Action Point Cost of V.A.T.S. Attacks Reduced by -5% (up to -25% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
Carry Weight
 
+50
AP Regen
 
+5
Vulcan Helmet
V.A.T.S. Matrix Overlay
+10% V.A.T.S. Accuracy
lvl 50
362
399
183
47
26
29
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