Level 300+
s8
p9
e10
c3
i6
a10
l10
Juggernaut DPS Tanky Human Build
This is a tanky human juggernaut build designed to be used with the Juggernaut 1 star legendary effect. Base non-buffed health is roughly 800-850HP. The buffs I use to get to 1000HP are Tato Salad, Silt Bean Soup, & Psychobuff. Other optional buffs are Blight Soup, Popcorn, Overdrive, Birthday Cake Slice (or something similar), Company Tea. These are the buffs I use typically for bosses/raids. Power Armor and listed Weapons are optional and up to you.
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lvl
300+
S
8
+5
P
9
+5
E
10
+5
1 pt unused
C
3
I
6
A
10
+5
L
10
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (8)
add effects
6 mutations, 2 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Juggernaut's Direct Current Tesla Cannon
Juggernaut's
Rapid
Endurance
Pin-Pointer's
Juggernaut's Direct Current Tesla Cannon
lvl 50
273
Fire Rate
23
shots per
10 sec
10 sec
Semi-Auto
Ammo
120Cell
Range
0189378
100%50%
AP Cost
33 (8%) 12.7 shots before AP is depleted
21.84
1253
-15
-22%
Legendary effects
Juggernaut's
Damage Increases up to +100% as Health Increases
Rapid
Speed: +25%
Endurance
Endurance +3
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Spark-Gap Series III
Weight: -30%
Spread (hip-fire): -25%
AP Cost: +6
Critical Damage Multiplier: +30%
Nikola Series II
attack-delay-sec: -40%
Spread (hip-fire): -10%
Recoil: +46%
Energy Damage: -40
Range: +50%
Weight: +18%
AP Cost: +20%
Sighted Transition: +6%
Huge Ampacity
Ammo Capacity: +100%
Weight: +30%
Reload Speed: -10%
AP Cost: +10%
Sighted Transition: +3%
Direct Current Muzzle
Reduces Target's Energy Resistance by 0.2% for 6 sec
Night Vision Scope
Weight: +30%
Spread (sighted): -24%
Swap
Juggernaut's Tesla Dynamo Gauss Minigun
Juggernaut's
Rapid
V.A.T.S. Optimized
Conductor's
Juggernaut's Tesla Dynamo Gauss Minigun
lvl 50
45
23
Fire Rate
141
shots per
10 sec
10 sec
Automatic
Ammo
6002mm EC
Range
095189
100%50%
AP Cost
11 (3%) 38.1 shots before AP is depleted
21.6
1785
-10
-5%
Legendary effects
Juggernaut's
Damage Increases up to +100% as Health Increases
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Gunner Sights
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Tesla Coil Dynamo
Ammo Capacity: +20%
Damage: -25%
Weight: +10%
Reload Speed: -15%
Energy Damage: +44%
AP Cost: +10%
Penta Barrel
Speed: +30%
Range: -25%
Spread (hip-fire): +15%
Spread (sighted): +20%
Sighted Transition: +15%
Damage: +10%
Juggernaut's Light Machine Gun
Juggernaut's
Rapid
V.A.T.S. Optimized
Conductor's
Juggernaut's Light Machine Gun
lvl 50
47
Fire Rate
153
shots per
10 sec
10 sec
Automatic
Ammo
1005.56
Range
0112224
100%50%
AP Cost
7 (2%) 59.9 shots before AP is depleted
8
1650
Legendary effects
Juggernaut's
Damage Increases up to +100% as Health Increases
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Standard Receiver
Standard Barrel
Standard Stock
Standard Magazine
No Muzzle
Juggernaut's Prime 10mm Pistol
Juggernaut's
Rapid
Endurance
Pin-Pointer's
Juggernaut's Prime 10mm Pistol
lvl 45
81
Fire Rate
86
shots per
10 sec
10 sec
Automatic
Ammo
18Ultracite 10mm Round
Range
054108
100%50%
AP Cost
17 (4%) 24.6 shots before AP is depleted
6.375
530
Legendary effects
Juggernaut's
Damage Increases up to +100% as Health Increases
Rapid
Speed: +25%
Endurance
Endurance +3
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Prime Automatic 10mm Receiver
Damage to Scorched +65%
Aligned Short Barrel
Weight: +15%
AP Cost: -10%
Aligned Grip
Weight: +15%
AP Cost: -10%
Piercing Magazine
Armor Penetration +25%
Muzzle Brake
Range: -12%
Weight: +10%
Recoil: -15%
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Overeater's Jet Pack Secret Service Chest Piece
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +25%
lvl 50
157
68
37
11
11
11
E
+2
HP
+40
AP
-1
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+120
Protective Secret Service Underarmor
Secret Service Style
Endurance +4, Perception +3, Strength +3
Protective Lining
Improved Strength, Perception and Endurance.
lvl 50
144
68
29
29
29
29
E
+4
P
+3
S
+3
Overeater's Ultra-Light Secret Service Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
E
+2
HP
+40
Overeater's Ultra-Light Secret Service Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
E
+2
HP
+40
Overeater's Ultra-Light Secret Service Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
E
+2
HP
+40
Overeater's Ultra-Light Secret Service Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
E
+2
HP
+40
Armor stats
Set:
Secret Service
full (5 / 5)
613
268
142
64
64
64
E
+14
P
+3
S
+3
HP
+200
AP
-1
Carry Weight
+120
Armor set
Power Armor Sets
Targeting Union Helmet
Targeting HUD
Highlights Living Targets
lvl 50
242
362
242
29
52
16
Overeater's Medical Union Torso
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Rejuvenator's
Gain Health and Action Point Regeneration as You Fill Your Hunger and Thirst Meters.
Medic Pump
Automatically uses a Stimpak when Below 50% Health
lvl 50
418
607
418
47
88
26
E
+2
HP
+40
Overeater's Union Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Rejuvenator's
Gain Health and Action Point Regeneration as You Fill Your Hunger and Thirst Meters.
No Misc Mod
lvl 50
242
362
242
29
52
16
E
+2
HP
+40
Overeater's Union Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Rejuvenator's
Gain Health and Action Point Regeneration as You Fill Your Hunger and Thirst Meters.
No Misc Mod
lvl 50
242
362
242
29
52
16
E
+2
HP
+40
Overeater's Overdriven Union Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Rejuvenator's
Gain Health and Action Point Regeneration as You Fill Your Hunger and Thirst Meters.
Overdrive Servos
Action Point Cost for Sprinting +25%, Sprinting Speed +10%
lvl 50
242
362
242
29
52
16
E
+2
HP
+40
Overeater's Overdriven Union Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Rejuvenator's
Gain Health and Action Point Regeneration as You Fill Your Hunger and Thirst Meters.
Overdrive Servos
Action Point Cost for Sprinting +25%, Sprinting Speed +10%
lvl 50
242
362
242
29
52
16
E
+2
HP
+40
Armor stats
Set:
Union
full (6 / 6)
1628
2417
1628
192
348
106
E
+10
S
+10
HP
+200
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (870 / 870)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Exploration Team
Endurance +1 per teammate
Day
Addictions
2
Mutations
6
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
0 / 11
Bullet Storm
0 / 10
Character stats
21
25
39
6
8
22
18
S.
P.
E.
C.
I.
A.
L.
Carry Weight
400
AP
419
HP
870
XP
+24%
Resistances
710
375
142
125
125
125
0
Evasion Chance
0.074
Str
21
Per
25
End
39
Cha
6
Int
8
Agi
22
Lck
18
Carry Weight
400
AP
419
HP
870
XP
+24%
710
375
142
125
125
125
0