Level 300+
s12
p10
e10
c3
i2
a10
l9
Stealth Comando
Tried this build? Add a badge for what it does best, or agree with one that's already there.
More: Endgame builds, Long Range builds
lvl
300+
S
12
P
10
+5
E
10
+5
C
3
I
2
+5
A
10
+5
L
9
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (11)
Chameleon
add effects
11 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Shattered Grounds
handmade-rifle
Bloodied
Vital
Swift
Pin-Pointer's
Shattered Grounds
handmade-rifle
lvl 45
288
439.95/10s
Fire Rate
36
shots per
10 sec
10 sec
Semi-Auto
Ammo
40Ultracite 5.56
Range
0112223
100%50%
AP Cost
17 (3%) 30.2 shots before AP is depleted
20.44
1186.2
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Vital
Critical Damage Multiplier: +0.5
Swift
Reload Speed: +15%
Pin-Pointer's
Damage to Weak Point +20%
Bleed Damage
Modifications
Prime Receiver
Damage to Scorched +65%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Standard Stock
Bash Damage: +20%
Weight: +25%
Recoil: -15%
Sighted Transition: +10%
Drum Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Swap
The Fixer
Bloodied
Vital
Swift
Pin-Pointer's
The Fixer
lvl 50
353
Fire Rate
32
shots per
10 sec
10 sec
Semi-Auto
Ammo
20Ultracite .45
Range
0149297
100%50%
AP Cost
19 (4%) 27.1 shots before AP is depleted
10.275
1687.4
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Vital
Critical Damage Multiplier: +0.5
Swift
Reload Speed: +15%
Pin-Pointer's
Damage to Weak Point +20%
Stealth in Shadows +0.15, Sneaking Speed +100%
Modifications
Prime Receiver
Damage to Scorched +65%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Stabilized Stock
Weight: +15%
Spread (hip-fire): -25%
Spread (sighted): +15%
Perforating Magazine
Armor Penetration +25%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Unyielding Ultra-Light Civil Engineer Armor Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Energy Resistance and Radiation Resistance.
Ultra-Light Build
Action Points +20
lvl 50
86
102
26
22
52
16
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
AP Regen
+5
Lead-Lined Backpack
Lead Lined
Standard Backpack
lvl 50
0
0
90
0
0
0
Carry Weight
+30
Protective Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Raider Style
Perception +2, Agility +3, Luck +5
Protective Lining
Improved Strength, Perception and Endurance.
lvl 50
144
68
29
29
29
29
P
+2
A
+3
L
+5
Unyielding Ultra-Light Civil Engineer Armor Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
AP Regen
+5
Unyielding Ultra-Light Civil Engineer Armor Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
AP Regen
+5
Unyielding Muffled Civil Engineer Armor Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Muffled
Stealth While Moving +0.15
lvl 50
43
52
14
11
26
9
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
AP Regen
+5
Unyielding Muffled Civil Engineer Armor Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Muffled
Stealth While Moving +0.15
lvl 50
43
52
14
11
26
9
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
AP Regen
+5
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
402
378
201
95
185
81
L
+20
A
+18
I
+15
S
+15
P
+17
C
+15
AP Regen
+25
Carry Weight
+30
Swap
Unyielding Ultra-Light Covert Scout Armor Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +20
lvl 50
57
62
15
30
16
16
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
AP Regen
+5
Lead-Lined Backpack
Lead Lined
Standard Backpack
lvl 50
0
0
90
0
0
0
Carry Weight
+30
Protective Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Raider Style
Perception +2, Agility +3, Luck +5
Protective Lining
Improved Strength, Perception and Endurance.
lvl 50
144
68
29
29
29
29
P
+2
A
+3
L
+5
Unyielding Ultra-Light Covert Scout Armor Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +10
lvl 50
29
31
8
16
9
9
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
AP Regen
+5
Unyielding Ultra-Light Covert Scout Armor Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +10
lvl 50
29
31
8
16
9
9
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
AP Regen
+5
Unyielding Muffled Covert Scout Armor Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Muffled
Stealth While Moving +0.15
lvl 50
29
31
8
16
9
9
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
AP Regen
+5
Unyielding Muffled Covert Scout Armor Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Muffled
Stealth While Moving +0.15
lvl 50
29
31
8
16
9
9
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
AP Regen
+5
Armor stats
Set:
Covert Scout Armor
full (5 / 5)
317
254
166
123
81
81
L
+20
A
+18
I
+15
S
+15
P
+17
C
+15
AP Regen
+25
Carry Weight
+30
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 20% (65.99999999999999 / 330)
Rads: 800
Caps: 40000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Exploration Team
Endurance +1 per teammate
Day
Addictions
0
Mutations
11
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 11
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
25
40
20
21
29
41
37
S.
P.
E.
C.
I.
A.
L.
Carry Weight
330
AP
514
HP
330
AP Regen
+25
XP
+87%
Resistances
537
513
201
137
227
123
50
Evasion Chance
0.273
Str
25
Per
40
End
20
Cha
21
Int
29
Agi
41
Lck
37
Carry Weight
330
AP
514
HP
330
AP Regen
+25
XP
+87%
537
513
201
137
227
123
50