Walking plague
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Your Melee and Fists weapons ignore 75% of your target's armor.
While equipping a melee weapon, reduce Incoming Stagger by 25%.
Devastate and stagger enemies by sprinting into them with Power Armor.
+10% movement speed while wearing Power Armor.
Your melee weapons do +30% damage to crippled targets.
You are 50% harder to stagger.
20% of the damage dealt to a limb is applied to all limbs on your target.
Deal +10% damage for each impairment your target has.
Your weapons have 2% increased damage per AP cost.
You deal 20% more damage per crippled limb your target has.
The positive effects of pre-war alcohol last twice as long.
Any chems you take last 100% longer.
You gain complete immunity to chem addiction.
There's no chance you'll get addicted to alcohol.
Chems restore twice as much thirst.
Chems restore twice as much hunger.
You gain increased benefits from being Well Fed or Hydrated.
The positive effects of pre-war alcohol are tripled.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
Run 10% faster when part of a team.
Your Luck is increased by 3 while under the influence of alcohol.
Food in your inventory will spoil 90% slower.
Power Tools break 40% slower.
Fusion Cores now last 60% longer.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Your Action Points regenerate faster when not over encumbered.
Action Points regenerate 45% faster.
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% reload speed per Onslaught stack, +3 max stacks.
The negative effects of your mutations are reduced by 75%.
Gain a chance to Deflect ranged attacks based on LCK.
Legendary perks
+3 INT and +3 INT Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+3 INT and +3 INT Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Effects (9)
+5% DMG per kill while on a Kill Streak. Max HP -50.
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
INT +6, STR -3, END -3
Teammates take 25% less damage. Player take 25% more damage.
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Poison aura scaling with your diseases.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.
Consumables (2)
Perception: -5 (6m), DMG Resist Increase (6m), +30% Melee Damage (6m)
Luck: +1, Intelligence: -1 (4m), Strength: +6 (8m)
Weapons
Armor Sets
Power Armor Sets
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