Level 300+
s5
p10
e10
c3
i3
a10
l15
Relax, reload
Just a chill build to run dailies with. The only real "needs" are Raider-style underarmour (the luck helps massively), chameleon armour (three pieces make you very hard for bosses to see in sneak) and Elder's Mark or Western Spirit (both extremely powerful but don't stress if you don't have one yet), everything else is a "nice to have". Feel free to swap perks or equipment around, this is just a nice balance of sneak or shred.
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lvl
300+
S
5
+5
P
10
+5
E
10
+5
C
3
A
10
+5
L
15
Show leveling chart
Legendary perks
Total Perk Coins cost: (~417 level-ups)
1500
level 200+
Effects (10)
Carnivore
add effects
10 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Elder's Mark
submachine-gun
Furious
Rapid
V.A.T.S. Optimized
Conductor's
Elder's Mark
submachine-gun
lvl 45
64
Fire Rate
94
shots per
10 sec
10 sec
Automatic
Ammo
100.45
Range
073147
100%50%
AP Cost
9 (2%) 53.1 shots before AP is depleted
15.925
1285
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
+2% V.A.T.S. Critical Damage per Onslaught stack
Modifications
Armor Piercing Receiver
Armor Penetration +25%
Short Light Barrel
Weight: +15%
Spread (hip-fire): -25%
Recoil Compensating Stock
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Large Drum
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Swap
The Fixer
Stalker's
Crippling
Charisma
The Fixer
lvl 50
139
Fire Rate
36
shots per
10 sec
10 sec
Semi-Auto
Ammo
20.45
Range
0129258
100%50%
AP Cost
18 (4%) 26.6 shots before AP is depleted
11.025
1180.4
Legendary effects
Stalker's
Sneak Attack Damage +100%
Crippling
Limb Damage +50%
Charisma
Charisma +3
Stealth in Shadows +0.15, Sneaking Speed +100%
Modifications
Hardened Receiver
Weight: +30%
Recoil: +30%
AP Cost: +15%
Damage: +35%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Piercing Magazine
Armor Penetration +25%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Western Spirit
lever-action-rifle
Furious
Western Spirit
lever-action-rifle
lvl 45
182
Fire Rate
5
shots per
10 sec
10 sec
Bolt Action
Ammo
6.45
Range
0142285
100%50%
AP Cost
26 (5%) 18.4 shots before AP is depleted
11.73
517.05
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
Grants Gunslinger Master
Modifications
Vicious Receiver
Weight: +30%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Spread (hip-fire): -25%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Suppressor
Silences weapon.
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Chameleon Ultra-Light Covert Scout Armor Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Powered
Action Point Regen +5
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +20
lvl 50
57
62
15
30
16
16
AP Regen
+5
AP
+20
Armor Plated Backpack
Armor Plated
Standard Backpack
lvl 50
126
0
0
0
0
0
Carry Weight
+30
Shielded Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Raider Style
Perception +2, Agility +3, Luck +5
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 1
23
31
48
6
6
6
P
+2
A
+3
L
+5
Mutant's Ultra-Light Covert Scout Armor Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Luck
Luck +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +10
lvl 50
29
31
8
16
9
9
L
+2
AP
+20
Mutant's Ultra-Light Covert Scout Armor Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Luck
Luck +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +10
lvl 50
29
31
8
16
9
9
L
+2
AP
+20
Chameleon Sleek Covert Scout Armor Left Leg
Chameleon
Become Invisible While Sneaking and Not Moving
Powered
Action Point Regen +5
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Sleek
Sneaking Speed +5%
lvl 50
29
31
8
16
9
9
AP Regen
+5
AP
+20
Chameleon Sleek Covert Scout Armor Right Leg
Chameleon
Become Invisible While Sneaking and Not Moving
Powered
Action Point Regen +5
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Shadowed
Stealth in Shadows +0.05
Sleek
Sneaking Speed +5%
lvl 50
29
31
8
16
9
9
AP Regen
+5
AP
+20
Armor stats
Set:
Covert Scout Armor
full (5 / 5)
322
217
95
100
58
58
L
+9
P
+2
A
+3
AP Regen
+15
AP
+100
Carry Weight
+30
Incoming Damage
x0.922
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (425 / 425)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
2
23
15
5
8
24
26
S.
P.
E.
C.
I.
A.
L.
Carry Weight
210
AP
478
HP
425
AP Regen
+15
XP
+24%
Resistances
383
358
95
100
58
58
0
Evasion Chance
0
Incoming Damage
x1.153
Str
2
Per
23
End
15
Cha
5
Int
8
Agi
24
Lck
26
Carry Weight
210
AP
478
HP
425
AP Regen
+15
XP
+24%
383
358
95
100
58
58
0