Kill snake
A build focused on killing the snake and gaining maximum XP, using a full Unyielding set and a weapon with an Intelligence mod, reaching 74 Intelligence and earning 300k XP.
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+75% ranged damage to crippled targets.
Ballistic weapon ammo weighs 90% less.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Gain more carry weight based on your STR.
+10% damage to crippled targets per projectile your weapon fires.
Your small guns have 45% better accuracy and spread.
+75% ranged damage when attacking the torso.
Your ranged weapons ignore 40% armor.
You deal 20% more damage per crippled limb your target has.
Food and drink weights are reduced by 90%.
You will never mutate from rads and RadAway will never cure mutations.
Any chems you take last 100% longer.
Gain more XP while on a team based on your CHA.
Gain Damage & Energy Resistance based on your CHA and number of teammates.
Each attack makes your target take increased damage.
Reduce your target's damage output by 30% for 2 seconds after you attack.
Gain 7 CHA when bartering at non-player vendors.
You can Fast Travel while over encumbered at an increased cost.
Run 20% faster when part of a team.
Players you revive are fully healed.
Positive mutation effects are +25% stronger if teammates are mutated too.
Stimpaks restore more HP based on your INT.
While your Health is low, gain increased damage and AP regen.
You get double the quantity when you craft chems!
You can repair any weapon to 200% of normal maximum condition.
Guns break 50% slower.
Obtain more components when you scrap weapons and armor.
Food in your inventory will spoil 90% slower.
Small guns gain +30% hip fire accuracy and +75% limb damage.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
Your small guns gain a 15% stagger chance and +75% limb damage.
V.A.T.S. criticals now do +100% damage.
The Mysterious Stranger appears so much in V.A.T.S., he knows you by name.
The negative effects of your mutations are reduced by 75%.
Legendary perks
Enemies take 20% more damage when they attack you, if you're on a team.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
Enemies take 20% more damage when they attack you, if you're on a team.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Stats
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construction
Weapons
10 sec
Armor Sets
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Power Armor Sets
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