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Level 300+
s8
p4
e7
c5
i15
a10
l7

Science!
Fallout 76
build
Published ·

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lvl
300+
S
8
2
Arms of Steel

Your arms allow you to handle ranged weapons better, increasing accuracy by 30%.

lvl
70
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
2
Sturdy Frame

You are 50% harder to stagger.

lvl
13
2
Traveling Pharmacy

Weights of all Chems (including Stimpaks) are reduced by 90%.

lvl
3
P
4
+5
3
Breathe It In

Rad Resistance is reduced by 150. (Up to 0)

lvl
60
1
Green Thumb

Reap twice as much when harvesting flora.

lvl
4
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
E
7
+5
3
Chem Diet

Chems are 75% more effective at reducing how feral you are.

lvl
55
3
Glowing Gut

Irradiated food and drink grant 300% more rads.

lvl
80
3
Hardy

Take 45% less damage from explosions.

lvl
27
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
2
Thru-hiker

Food and drink weights are reduced by 90%.

lvl
7
C
5
2
United Ordeal

While in a team with another ghoul, you gain +2 to all S.P.E.C.I.A.L. stats.

lvl
60
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
I
15
2
Batteries Included

Energy weapon ammo weighs 90% less.

lvl
28
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
2
Good With Salt

Food in your inventory will spoil 90% slower.

lvl
9
2
Science!

Increase energy damage based on your INT.

lvl
20
1
Scrapper

Obtain more components when you scrap weapons and armor.

lvl
13
3
Weapon Artisan

You can repair any weapon to 200% of normal maximum condition.

lvl
40
1
Armorer

Your crafted armor has improved durability and costs fewer materials.

lvl
15
1
Curator

The benefits of bobbleheads and magazines last twice as long.

lvl
19
A
10
+5
2
Ammosmith

Produce 80% more rounds when crafting ammunition.

lvl
34
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
1
Evasive

Chance to Evade attacks based on AGI. (No Power Armor)

lvl
17
3
Gun Tricks

Your enhanced reflexes allow you to reload weapons 30% faster.

lvl
80
1
Light Footed

While sneaking, you never trigger mines or floor-based traps.

lvl
29
3
Enforcer

Your small guns gain a 15% stagger chance and +75% limb damage.

lvl
30
3
Hyper Reflexes

When your Glow is high, gain a 20% evasion chance. (No Power Armor)

lvl
100
L
7
+5
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
1
Serendipity

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

lvl
5
3
Super Duper

When you craft anything, there is a 30% chance you'll get double results!

lvl
50
3
Wild West Hands

36% chance to instantly reload your entire magazine when empty.

lvl
65
1
Luck of the Draw

Slight chance your weapon will repair itself when hitting an enemy.

lvl
14
Show leveling chart

Legendary perks

Total Perk Coins cost:
1250
(~347 level-ups)
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Master Infiltrator

Auto-unlock skill 0 terminals and locks.+3 Lockpick and Hacking skills.

lvl
50
Survival Shortcut

Generate 1 survival aiding chem every 25 minutes. Up to a max of 6.

lvl
50

Effects (12)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

Plague Walker

Poison aura scaling with your diseases.

add effects
12 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

V63-BERTHA
tesla
Two Shot
lvl 50
139
Fire Rate
91
shots per
10 sec
Automatic
Ammo
23Cell
Range
0
77
153
100%50%
AP Cost
17 (6%) 15.9 shots before AP is depleted
9.4
459
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Fires an electrical discharge that arcs between targets.
Lightning Arches to an Additional Target
Modifications
Automatic Barrel
Spread (hip-fire): +35%
Recoil: +35%
Range: -17%
Ammo Capacity: +50%
Damage: -30%
Weight: +8%
Reload Speed: -10%
Energy Damage: -30%
Cryo Damage: -30%
Fire Damage: -30%
Poison Damage: -30%
Radiation Damage: -30%
Critical Damage Multiplier: -20%
Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Swap
Two Shot V63 Laser Carbine
Two Shot
Rapid
Intelligence
lvl 50
103
Fire Rate
91
shots per
10 sec
Automatic
Ammo
150Cell
Range
0
98
196
100%50%
AP Cost
30 (11%) 9 shots before AP is depleted
5
490
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Rapid
Speed: +25%
Intelligence
Intelligence +3
Modifications
Standard Capacitor
No Stock
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Aristocrat's Dense Urban Scout Armor Chest Piece
Aristocrat's
Reflect incoming damage based on caps held
Intelligence
Intelligence +2
Reflex
Evade Chance +2%
Shadowed
Stealth in Shadows +0.05
Dense
Reduce Incoming Explosives Damage by 30%
lvl 50
75
56
8
18
16
16
I
 
+2
Backpack
Scrap Rat
-90% Scrap Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Treated Vault 76 Jumpsuit
Casual Style
Charisma +5, Intelligence +3, Luck +2
Treated Lining
Weight: +20%
lvl 50
29
29
19
144
47
47
C
 
+5
I
 
+3
L
 
+2
Aristocrat's Deep Pocketed Urban Scout Armor Left Arm
Aristocrat's
Reflect incoming damage based on caps held
Intelligence
Intelligence +2
Reflex
Evade Chance +2%
Shadowed
Stealth in Shadows +0.05
Deep Pocketed
Carry Weight +10
lvl 50
36
31
4
10
9
9
I
 
+2
Carry Weight
 
+10
Aristocrat's Urban Scout Armor Right Arm
Aristocrat's
Reflect incoming damage based on caps held
Intelligence
Intelligence +2
Reflex
Evade Chance +2%
Standard
No Misc
lvl 50
33
26
4
9
9
9
I
 
+2
Aristocrat's Deep Pocketed Urban Scout Armor Left Leg
Aristocrat's
Reflect incoming damage based on caps held
Intelligence
Intelligence +2
Acrobat's
Fall Damage -0.5
Shadowed
Stealth in Shadows +0.05
Deep Pocketed
Carry Weight +10
lvl 50
36
31
4
10
9
9
I
 
+2
Carry Weight
 
+10
Aristocrat's Deep Pocketed Urban Scout Armor Right Leg
Aristocrat's
Reflect incoming damage based on caps held
Intelligence
Intelligence +2
Acrobat's
Fall Damage -0.5
Shadowed
Stealth in Shadows +0.05
Deep Pocketed
Carry Weight +10
lvl 50
36
31
4
10
9
9
I
 
+2
Carry Weight
 
+10
Armor stats
Set:
Urban Scout Armor
full (5 / 5)
 
245
 
204
 
43
 
201
 
99
 
99
C
 
+5
I
 
+13
L
 
+2
Carry Weight
 
+90
Evasion Chance
 
+0.02
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (342.5 / 343)
Glow: 1000
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
12
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
10
15
16
12
36
21
16
S.
P.
E.
C.
I.
A.
L.
Carry Weight
339
AP
270
HP
343
XP
+108%
Resistances
245
204
0
201
99
99
0
Evasion Chance
0.292
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