All SkillsMaiming Shot
Maiming Shot
The Witcher 3 Remastered Combat Skill
Level 1: After a critical hit from a weapon or Sign, the next crossbow shot disables monster special abilities for 4 seconds.
Adrenaline Point gain: +1%
Level 2: After a critical hit from a weapon or Sign, the next crossbow shot disables monster special abilities for 8 seconds.
Adrenaline Point gain: +2%
Level 3: After a critical hit from a weapon or Sign, the next crossbow shot disables monster special abilities for 12 seconds.
Adrenaline Point gain: +3%
Combat
Marksmanship
Maiming Shot is a Combat skill in The Witcher 3 Remastered in the Marksmanship branch with 3 levels at 1 skill point each. It opens once Anatomical Knowledge is learned. Each level also raises adrenaline gain, up to +3% at level 3. It works only while equipped in an open skill slot.
As a red skill it multiplies the bonus of a Lesser red mutagen, Red mutagen or Greater red mutagen slotted in its skill group, and fits the Strengthened Synapses slots opened by 8 mutations with red among their colours.
Maiming Shot Builds
Open the character build planner with this skill learned at its top level and slotted, then plan the tree, the slots and the mutagens around it.
Create a build with Maiming ShotOpened by
Affects
Red mutagens (3)
Lesser red mutagen
lesser
+5%
Attack power
+5% again per red skill in its group+0.8% more per Synergy level
Red mutagen
Red mutagen
+7%
Attack power
+7% again per red skill in its group+1.2% more per Synergy level
Red mutagen
Greater red mutagen
greater
+10%
Attack power
+10% again per red skill in its group+1.7% more per Synergy level
Red mutagen