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Syrma III
Starfield Planet

Syrma III is a rocky planet in Starfield, the 3rd of 7 planets in the Syrma system, recommended for level 55.

It can be landed on and has 8 biomes. It has 8 mineral deposits, and its flora and fauna yield 7 more resources.

It has 0.38 g gravity, a surface temperature of +27°C, an atmosphere and a weak magnetosphere. A day lasts 48 hours and a year 1,884 local days. It has a radius of 3,390 km, a mass of 0.109 Earth masses and a density of 3.97 g/cm³. It hosts life.

System Map

Syrma III in the Syrma system. Click any other body for its page.

Syrma I Rock · cobalt, lead, nickel, uraniumISyrma I-a Barren · aluminum, helium-3I-aSyrma I-b Barren · aluminum, beryllium, helium-3I-bSyrma II Rock · alkanes, chlorine, chlorosilanes, iron, nickel, platinum, plutonium, uraniumIISyrma II-a Barren · aluminum, beryllium, helium-3II-aSyrma III Rock · aluminum, argon, benzene, carboxylic-acids, cobalt, helium-3, nickel, waterIIISyrma IV Rock · aluminum, argon, waterIVSyrma IV-a Barren · aluminum, helium-3IV-aSyrma V Rock · copper, fluorine, iridium, nickel, platinum, tetrafluorides, uranium, waterVSyrma V-a Barren · helium-3, ironV-aSyrma VI Gas G. · Not landableVISyrma VI-a Ice · nickel, waterVI-aSyrma VI-b Ice · lead, waterVI-bSyrma VI-c Rock · iron, lead, nickel, platinum, tantalum, uranium, water, ytterbiumVI-cSyrma VI-d Ice · argon, carboxylic-acids, waterVI-dSyrma VII Gas G. · Not landableVIISyrma VII-a Rock · argon, chlorine, chlorosilanes, cobalt, lithium, nickel, platinum, waterVII-aSyrma VII-b Ice · argon, waterVII-b

Resources

Biomes

Each biome covers a share of the surface and hosts its own deposits, plants, and creatures. Flora frequency is how often the plant shows up where the biome does.

Ocean
35% of the surface
Volcanic
10% of the surface
No mineral deposits in this biome.
FloraResourceRarityFrequency
Blood PalmT ToxinCommon100%
Bowing ShadeleafN NutrientCommon100%
FaunaResourceHarvestDietTemperamentDomesticable
Worm GeophageF FiberTissue · kill to harvestGeophagePrey - Always FleesNo
Hunting BrainblimpS SealantFluids · kill to harvestCarnivorePredator - FearlessNo
Flocking Earback GrazerC CosmeticHideHerbivorousPrey - Curious/SkittishNo
Mountains
10% of the surface Mountain
No mineral deposits in this biome.
FloraResourceRarityFrequency
Cliff LaurelS StructuralCommon100%
Bowing ShadeleafN NutrientCommon25%
Sweet Canis VineM Metabolic AgentCommon50%
FaunaResourceHarvestDietTemperamentDomesticable
Worm GeophageF FiberTissue · kill to harvestGeophagePrey - Always FleesNo
Hunting BrainblimpS SealantFluids · kill to harvestCarnivorePredator - FearlessNo
Flocking Earback GrazerC CosmeticHideHerbivorousPrey - Curious/SkittishNo
Deciduous Forest
10% of the surface
FloraResourceRarityFrequency
Atlas WeedS StructuralCommon100%
Sweet Canis VineM Metabolic AgentCommon50%
FaunaResourceHarvestDietTemperamentDomesticable
Worm GeophageF FiberTissue · kill to harvestGeophagePrey - Always FleesNo
Hunting BrainblimpS SealantFluids · kill to harvestCarnivorePredator - FearlessNo
Flocking Earback GrazerC CosmeticHideHerbivorousPrey - Curious/SkittishNo
Coniferous Forest
5% of the surface
FloraResourceRarityFrequency
Sweet Canis VineM Metabolic AgentCommon100%
Atlas WeedS StructuralCommon50%
FaunaResourceHarvestDietTemperamentDomesticable
Worm GeophageF FiberTissue · kill to harvestGeophagePrey - Always FleesNo
Hunting BrainblimpS SealantFluids · kill to harvestCarnivorePredator - FearlessNo
Flocking Earback GrazerC CosmeticHideHerbivorousPrey - Curious/SkittishNo
Hills
5% of the surface
FloraResourceRarityFrequency
Bowing ShadeleafN NutrientCommon100%
Blood PalmT ToxinCommon100%
Atlas WeedS StructuralCommon50%
FaunaResourceHarvestDietTemperamentDomesticable
Worm GeophageF FiberTissue · kill to harvestGeophagePrey - Always FleesNo
Hunting BrainblimpS SealantFluids · kill to harvestCarnivorePredator - FearlessNo
Flocking Earback GrazerC CosmeticHideHerbivorousPrey - Curious/SkittishNo
Craters
10% of the surface
FloraResourceRarityFrequency
Bowing ShadeleafN NutrientCommon100%
Blood PalmT ToxinCommon25%
FaunaResourceHarvestDietTemperamentDomesticable
Worm GeophageF FiberTissue · kill to harvestGeophagePrey - Always FleesNo
Hunting BrainblimpS SealantFluids · kill to harvestCarnivorePredator - FearlessNo
Flocking Earback GrazerC CosmeticHideHerbivorousPrey - Curious/SkittishNo