All FaunaTongueface
Tongueface
Starfield Fauna · Quadruped
Tongueface is a quadruped species in Starfield with 7 variants living on 7 planets. Some variants can be domesticated at an outpost.
Its variants are harvested for 7 resources. Its variants carry 21 scanner traits.
Harvest
Resources harvested from Tongueface variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Flocking Tongueface Herbivore
Moloch II (Coniferous Forest, Deciduous Forest)- Resource
- S Spice
- Harvest
- Tissue · kill to harvest
- Diet
- Xylophage
- Temperament
- Prey - Basic
- Social
- Prey, Large groups
- Size
- Huge
- Threat
- Normal
- Attack
- Increased Stagger
- Active
- Diurnal
Herding Tongueface Geophage
Guniibuu VI-b (Volcanic, Hills)- Resource
- S Structural
- Harvest
- Carapace
- Diet
- Geophage
- Temperament
- Prey - Basic
- Social
- Prey, Small groups
- Size
- Normal
- Threat
- Hard
- Active
- Crepuscular
Herding Tongueface Grazer
Hyla II (Swamp, Mountains)- Resource
- F Fiber
- Harvest
- Carapace
- Diet
- Ruminant
- Temperament
- Prey - Basic
- Social
- Prey, Medium groups
- Size
- Normal
- Threat
- Normal
- Active
- Diurnal
Herding Tongueface Grazer
Rana III (Volcanic)- Resource
- A Antimicrobial
- Harvest
- Tissue
- Diet
- Herbivorous
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Prey, Small groups
- Size
- Large
- Threat
- Hard
- Active
- Diurnal
- Domesticable
- Yes
Herding Tongueface Herbivore
Porrima IV-c (Frozen Mountains, Coniferous Forest)- Resource
- S Sealant
- Harvest
- Gland · kill to harvest
- Diet
- Xylophage
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Prey, Medium groups
- Size
- Normal
- Threat
- Normal
- Active
- Polyphasic
Tongueface Grazer
Gamma Vulpes I (Sandy Desert)- Resource
- M Metabolic Agent
- Harvest
- Fluids · kill to harvest
- Diet
- Herbivorous
- Temperament
- Prey - Defensive
- Social
- Prey
- Size
- Small
- Threat
- Normal
- Active
- Diurnal
Tongueface Herbivore
Beta Ternion II (Deciduous Forest)- Resource
- M Membrane
- Harvest
- Gland · kill to harvest
- Diet
- Frugivore
- Temperament
- Prey - Basic
- Social
- Prey
- Size
- Small
- Threat
- Easy
- Active
- Nocturnal
Trait Glossary
- Armored
- Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
- Bulwark
- Resists kinetic weapons, and explosions.
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Easy
- This creature is of low power.
- Gassy
- Periodically puffs out harmless gases.
- Hard
- This creature is of high power.
- Healthy
- Double creature health.
- Huge
- Huge Creature Size (x1.5)
- Increased Stagger
- Increased Stagger on attacks
- Large
- Large Creature Size (x1.25)
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Paranoid
- Pokes about looking for hazards or traps. Warns, will flee.
- Polyphasic
- Creature naps frequently throughout the day, at odd times.
- Prey - Basic
- Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
- Prey - Curious/No Warn or Flee
- Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
- Prey - Defensive
- Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
- Raking
- Claws or scratches at the ground, like it's marking territory.
- Small
- Small Creature Size (x0.5)
- Warbler
- Sings.