All FaunaNailtail
Nailtail
Starfield Fauna · Quadruped
Nailtail is a quadruped species in Starfield with 4 variants living on 4 planets.
Its variants are harvested for 4 resources. Its variants carry 18 scanner traits.
Harvest
Resources harvested from Nailtail variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Hunting Nailtail
Gamma Vulpes II-a (Volcanic, Mountains)- Resource
- P Pigment
- Harvest
- Bone · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator
- Size
- Large
- Threat
- Normal
- Active
- Polyphasic
Hunting Nailtail
Ixyll III-b (Swamp, Wetlands)- Resource
- S Stimulant
- Harvest
- Bone · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator
- Size
- Large
- Threat
- Hard
- Active
- Cathemeral
Hunting Nailtail
Verne II (Coniferous Forest)- Resource
- T Toxin
- Harvest
- Bone
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator
- Size
- Normal
- Threat
- Normal
- Active
- Diurnal
Pack Nailtail
Zeta Ophiuchi VI-a (Volcanic, Mountains, Rocky Desert)- Resource
- A Analgesic
- Harvest
- Bone
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator, Medium groups
- Size
- Large
- Threat
- Hard
- Attack
- Spitter Rock
- Active
- Diurnal
Trait Glossary
- Basking
- Preferentially lays out in the sun, ideally in high places.
- Bulwark
- Resists kinetic weapons, and explosions.
- Cathemeral
- Creature never sleeps, is always active.
- Diurnal
- Creature is active during day.
- Ghost
- Applies a camouflage to self at all times until dead.
- Hard
- This creature is of high power.
- Increased Armor Penetration
- Increased armor penetration on attacks
- Large
- Large Creature Size (x1.25)
- Meek
- Will back away from target when Warn reaction is triggered.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Polyphasic
- Creature naps frequently throughout the day, at odd times.
- Predator - Fearless
- Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Standard
- Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
- Predator - Territorial
- Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Wary
- Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
- Raking
- Claws or scratches at the ground, like it's marking territory.
- Spitter Rock
- Creature gains a semiautomatic ranged attack.
- Thorned
- Reflects melee damage.