All FaunaMaggotmaw
Maggotmaw
Starfield Fauna · Mantid
Maggotmaw is a mantid species in Starfield with 6 variants living on Archimedes III, Foucault II and Kang III. 3 variants appear only in encounters.
Its variants are harvested for 4 resources. Its variants carry 15 scanner traits.
Harvest
Resources harvested from Maggotmaw variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Hunting Maggotmaw
Archimedes III (Swamp, Wetlands, Coniferous Forest, Savanna, Deciduous Forest)- Resource
- A Antimicrobial
- Harvest
- Fluids
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Hard
- Active
- Diurnal
Maggotmaw Geophage
Foucault II (Rocky Desert, Sandy Desert)- Resource
- L Lubricant
- Harvest
- Fluids
- Diet
- Geophage
- Temperament
- Prey - Basic
- Social
- Prey
- Size
- Huge
- Threat
- Normal
- Active
- Polyphasic
Pack Maggotmaw
Kang III (Rocky Desert, Mountains)- Resource
- S Sealant
- Harvest
- Fluids
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Small groups
- Size
- Normal
- Threat
- Normal
- Attack
- Poison Attacks
- Active
- Diurnal
Combat · Regen Health SlowBehavior · Raking
Hunting Maggotmaw
Encounter only- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator
- Size
- Small
- Threat
- Normal
Hunting Maggotmaw
Encounter only- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator
- Threat
- Normal
Pack Maggotmaw
Encounter only- Resource
- T Toxin
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Aggressive
- Social
- Predator, Small groups
- Threat
- Hard
- Attack
- Spitter Spit
- Active
- Cathemeral
Trait Glossary
- Armored
- Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
- Cathemeral
- Creature never sleeps, is always active.
- Diurnal
- Creature is active during day.
- Ghost
- Applies a camouflage to self at all times until dead.
- Hard
- This creature is of high power.
- Huge
- Huge Creature Size (x1.5)
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Poison Attacks
- Add poison to attacks
- Polyphasic
- Creature naps frequently throughout the day, at odd times.
- Predator - Aggressive
- Creature will warn and attack anything within 40-50m; will attack prey on sight. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Standard
- Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
- Prey - Basic
- Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
- Raking
- Claws or scratches at the ground, like it's marking territory.
- Small
- Small Creature Size (x0.5)
- Spitter Spit
- Creature spits out of its mouth.