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All Fauna

Leafstrider
Starfield Fauna · Mantid

Leafstrider is a mantid species in Starfield with 8 variants living on 8 planets. Some variants can be domesticated at an outpost.

Its variants are harvested for 5 resources. Its variants carry 26 scanner traits.

Harvest

Resources harvested from Leafstrider variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Flocking Leafstrider Filterer
Beta Marae I (Wetlands, Tropical Forest)
Resource
N Nutrient
Harvest
Hide · kill to harvest
Diet
Filter-Feeder
Temperament
Prey - Defensive
Social
Prey, Large groups
Size
Small
Threat
Easy
Domesticable
Yes
Behavior · Sidekick
Flocking Leafstrider Grazer
Rana III (Frozen Plains)
Resource
O Ornamental
Harvest
Tissue · kill to harvest
Diet
Herbivorous
Social
Prey, Large groups
Size
Small
Threat
Easy
Domesticable
Yes
Behavior · SignalBehavior · Warbler
Herding Leafstrider Filterer
Bara III (Frozen Plains, Savanna)
Resource
O Ornamental
Harvest
Hide · kill to harvest
Diet
Filter-Feeder
Social
Prey, Small groups
Size
Normal
Threat
Normal
Combat · Thorned
Hunting Leafstrider
Aranae I (Craters)
Resource
O Ornamental
Harvest
Hide · kill to harvest
Diet
Carnivore
Social
Predator
Size
Normal
Threat
Hard
Combat · BulwarkBehavior · InvestigatorBehavior · Rockbreaker
Hunting Leafstrider
Eridani II (Tropical Forest, Hills)
Resource
N Nutrient
Harvest
Tissue · kill to harvest
Diet
Carnivore
Social
Predator
Size
Normal
Threat
Hard
Active
Diurnal
Leafstrider Grazer
Moloch II (Mountains)
Resource
A Adhesive
Harvest
Fluids
Diet
Herbivorous
Social
Prey
Size
Small
Threat
Normal
Behavior · Weather-Weary
Leafstrider Herbivore
Verne II (Coniferous Forest)
Resource
S Spice
Harvest
Hide · kill to harvest
Diet
Frugivore
Social
Prey
Size
Normal
Threat
Hard
Domesticable
Yes
Behavior · Paranoid
Leafstrider Herbivore
Zelazny III (Wetlands)
Harvest
Gland · kill to harvest
Diet
Frugivore
Temperament
Prey - Basic
Social
Prey
Size
Huge
Threat
Hard
Domesticable
Yes
Combat · Bulwark

Trait Glossary

Add Burning Enviro Damage
Attacks can burn.
Bulwark
Resists kinetic weapons, and explosions.
Cathemeral
Creature never sleeps, is always active.
Crepuscular
Creature is active in twilight hours; dawn/dusk.
Diurnal
Creature is active during day.
Easy
This creature is of low power.
Hard
This creature is of high power.
Huge
Huge Creature Size (x1.5)
Investigator
Curious. Will investigate the player from a distance, approaches the player if approached.
Normal
Normal Creature Size (x0.8 - x1.2)
Oxygen Attacks
Add oxygen damage to attacks
Paranoid
Pokes about looking for hazards or traps. Warns, will flee.
Polyphasic
Creature naps frequently throughout the day, at odd times.
Predator - Territorial
Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
Prey - Basic
Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
Prey - Curious/No Warn or Flee
Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
Prey - Curious/Skittish
Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
Prey - Defensive
Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
Rockbreaker
Will "attack" rocks or flora in its environment, like a stag shedding velvet. May break ores.
Sidekick
Will shelter with factions not hostile to them. Curious about the player and may follow them.
Signal
Strikes a pose and glows brightly when idling.
Small
Small Creature Size (x0.5)
Spitter Rock
Creature gains a semiautomatic ranged attack.
Thorned
Reflects melee damage.
Warbler
Sings.
Weather-Weary
Hides from weather events, seeking cover or burrowing.